frihyland Posted September 30, 2012 Posted September 30, 2012 Crafting 300 - Armoury of Tamriel version 2.0 WIP Its always been a good mod, but the team working on it now for a 2.0 release is stellar. I'd like to see the graphics evaluated for inclusion in TPC. The full mod itself is a fabulous concept for smithing and starts from a very lore friendly and realistic base, definitely a candidate to be thoroughly examined for a gameplay pack.
carlos3lance Posted September 30, 2012 Posted September 30, 2012 This is a fantastic overhaul for Skyrim's smithing. Not that the original concept is overly bland, but this one massively expands the system - it seems to make smithing an exciting experience, as opposed to a utility chore, the designs are great and it's completely lore friendly. Not to mention realism. I mean let's say as a smith you have a favorite weapon design and you come up with cutting edge alloys. wouldn't you wanna apply that design to that specific alloy? Daedric orcish greatswords and the sort :P The only question here is that of balance. What it does to overall game experience with the weapon capabilities and skill progression. Excellent features, I hope this somehow finds it's way into Step ;)
Besidilo Posted September 30, 2012 Posted September 30, 2012 I thought 2.0 was out. Still waiting. :p
Kelmych Posted September 30, 2012 Posted September 30, 2012 It conflicts with some other mods that I prefer such as the smithing improvements in ACE
frihyland Posted October 1, 2012 Author Posted October 1, 2012 It conflicts with some other mods that I prefer such as the smithing improvements in ACEIt won't be the only mod to conflict, all of the gameplay packs will conflict with the overhauls. Â That's why they are optional.
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