fartflower Posted June 2, 2015 Posted June 2, 2015 have one main problem with this mod, this part in the walkthrough: Check the last bunk bed in the back room. On the top bunk, you will find a cigarette pack and aticket. Take the ticket. This will mark a new location on your map (Hyde Park Subway Station). there isnt a ticket there, or anywhere in the area. i checked in every tiny little nook or angle, has anyone else been able to get this ticket? i tried to fix this by using the console command to create the item which im assuming should be this: player.additem 010F31FC 1 however it errors out, so im assuming i have something wrong. Anyone have any ideas? ive installed everything in the guide minus 5 or so tiny mods, and reinstalled the mod and no change. Ive also got a "pipboy error -26" when looking at the inventory for the PKM Machine Gun, found in the Bunker Gamma area of this mod (although the weapon works fine) Im unsure if its related, but i also have the -26 error for the misc items "Housewife's helper letters page" and a (pink) Flamingo
Kelmych Posted June 2, 2015 Posted June 2, 2015 I haven't gone very far in this mod yet. Are you using the recent update from Fixes for Crimson Caravan v1_3 that includes a new ESM plugin for this mod? The first two characters in a FormID are the plugin ID, and this mod will have a much higher plugin ID than 01 - in my game the index for ArefuExpandedByAzar.esm is 0D, for example. You can get this index in the MO right pane. So the correct FormID for the ticket is xx0F31FA where xx is the plugin index for this ESM plugin. I'm not familiar with "pipboy error -26". I'll see what I can find.
fartflower Posted June 2, 2015 Author Posted June 2, 2015 i didnt install that because the guide said this: Installation: Get the Data Files v1_0 Beta - Required and Sound Files v1_0 Beta - Required main files and install with MO, using [Merge] to install the 2nd file into the same mod in MO. When asked extract the BSA. The other main file isn't needed. i installed it though, and it didnt add the item there. it does seem to SLIGHTLY make the arefu area less laggy (4690k, 8 gigs, ati 280x, installed on a SSD drive, so i doubt its my pc). still pretty garbage though, with massive random stutters and fps down to 40 from a usually stable 60. it didnt fix the PKM Machine Gun showing -26 either. so i looked at adding the item, i was a bit confused at first on how to figure it out but i added it to my inventory. unfortunatly it didnt add the marker for the location on my map, which is needed as its an area thats not on the vanilla fallout map. The same thing happened in the Victoria Persaud questline of this mod. when you find a clue it is supposed to mark Fairfax Ruins on your map (though i did that before adding the ESM Files v1_3 Beta - Required so maybe that fixes it) but thats on the vanilla map anyway. I'd rather not add all map markers, so i guess im stuck with just randomly finding it unless someone can show me where Hyde Park Subway Station is. i've attached a picture showing what i meant about the -26 error. theres several "notes" or similar in random shops which have the same. they dont effect the look or usage of the items though, so its no bother really (im unsure if a note having -26 effects whether you can read it or what though) its just in the inventory, its missing a description/icon. looking in the posts on the mod, there seems to be a lot of complaints about a lot of things, might be best to just remove it (although, it is a nice mod)
Kelmych Posted June 2, 2015 Posted June 2, 2015 i didnt install that because the guide said this: Installation: Get the Data Files v1_0 Beta - Required and Sound Files v1_0 Beta - Required main files and install with MO, using [Merge] to install the 2nd file into the same mod in MO. When asked extract the BSA. The other main file isn't needed.Correct for the The Crimson Caravan 1.3 mod, you don't use the ESM it provides; the merged ESM from the Fixed ... mod is used instead. I just wanted to make sure you are using the Fixes for Crimson Caravan v1_3 mod so the FormIDs would be correct. i installed it though, and it didnt add the item there. it does seem to SLIGHTLY make the arefu area less laggy (4690k, 8 gigs, ati 280x, installed on a SSD drive, so i doubt its my pc). still pretty garbage though, with massive random stutters and fps down to 40 from a usually stable 60. it didnt fix the PKM Machine Gun showing -26 either. so i looked at adding the item, i was a bit confused at first on how to figure it out but i added it to my inventory. unfortunatly it didnt add the marker for the location on my map, which is needed as its an area thats not on the vanilla fallout map. The same thing happened in the Victoria Persaud questline of this mod. when you find a clue it is supposed to mark Fairfax Ruins on your map (though i did that before adding the ESM Files v1_3 Beta - Required so maybe that fixes it) but thats on the vanilla map anyway. I'd rather not add all map markers, so i guess im stuck with just randomly finding it unless someone can show me where Hyde Park Subway Station is. i've attached a picture showing what i meant about the -26 error. theres several "notes" or similar in random shops which have the same. they dont effect the look or usage of the items though, so its no bother really (im unsure if a note having -26 effects whether you can read it or what though) its just in the inventory, its missing a description/icon.It just means it is missing a pipboy icon. Unfortunately the author didn't add icons for the mod items. looking in the posts on the mod, there seems to be a lot of complaints about a lot of things, might be best to just remove it (although, it is a nice mod)Unfortunately if every Fallout 3 quest mod that has at least some issues were removed there would very few quest mods in the guide. I'll add a note that it can be buggy. You might try posting your problems on the Nexus page for the Fixes ... mod.You may have to learn about using the console to see the status of a quest. Often the items aren't available until you get past some stage of the quest, and even if you have them the script doesn't work the right way unless you are in the proper quest stage.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now