Just a random thing I've been wondering about textures. When you overwrite one texture with another, does the overwritten texture still load or "count" as part of your Vram usage, or even memory usage in general, or does the engine ignore it as if it never existed?
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aaltair
Just a random thing I've been wondering about textures. When you overwrite one texture with another, does the overwritten texture still load or "count" as part of your Vram usage, or even memory usage in general, or does the engine ignore it as if it never existed?
thanks
Edited by aaltair2 answers to this question
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