I've just completed a complete rebuild of Skyrim on a SSD. All STEP Core/Extended installed per the guide, substituting mod compilations where the original no longer exists (Ruffled Feather, Wonder of Weather, etc.), along with a small collection of additional mods. Additionally, I trimmed down my last load order by the order of something like 25-50 graphical mods and another 5 to 10 that altered gameplay on some level. The original load order worked flawlessly. This one, as you may have surmised, does not.
It appears, on the surface, to be a memory issue of some sort - the only symptom is a straight CTD. With that as a starting point, I quickly found out that the SKSE Memory Patch wasn't being correctly applied. Fixed, tested, same result.
Following the memory path, I revisited my ENBLocal. My current system (4GB GTX980 and 16GB SysRAM on Win7) yeilded me a VideoMemory of 7740MB, which was up from the 4096 that was originally in the INI. I also dropped the reserved from 512 to 128MB. TechAngel, based on those numbers presented in another thread, has said that those numbers appear to be correct. The CTD still occurs.
With no other memory-related items to examine, at least to my knowledge, I am now considering that there may be some kind of mod conflict causing the issue. I am reluctant to think this since, as I mentioned, I actually pared my current list down from a much longer list that had no issues. But, as in all other troubleshooting, you go where the indications take you. I am not looking for a one-shot bandaid miracle solution here - what I am looking for is some know-how... which I lack.
I am aware that TES5Edit can be used for conflict identification and resolution via patches - what I am not aware of is HOW, exactly, this process works. I have, in the past, put my little toe in these waters and found myself completely out of my depth. Googling and searching on this forum has, as of yet, not given me any simple, easy-ish to understand guide on this subject. Based on these forums, as best I can tell you were all born knowing how to do this. So, please, if you could - some direction on this use of TES5Edit would be great, as would any additional insights on exploring where this CTD is coming from would be appriciated.
If it is required for intelligent discussion, I can provide the mod list from MO on request. I don't post it now because I am pretty sure the specific mods are irrelevent to the solution at large, but hey - I've been wrong before.
Question
Shadriss
Gentlemen...
I've just completed a complete rebuild of Skyrim on a SSD. All STEP Core/Extended installed per the guide, substituting mod compilations where the original no longer exists (Ruffled Feather, Wonder of Weather, etc.), along with a small collection of additional mods. Additionally, I trimmed down my last load order by the order of something like 25-50 graphical mods and another 5 to 10 that altered gameplay on some level. The original load order worked flawlessly. This one, as you may have surmised, does not.
It appears, on the surface, to be a memory issue of some sort - the only symptom is a straight CTD. With that as a starting point, I quickly found out that the SKSE Memory Patch wasn't being correctly applied. Fixed, tested, same result.
Following the memory path, I revisited my ENBLocal. My current system (4GB GTX980 and 16GB SysRAM on Win7) yeilded me a VideoMemory of 7740MB, which was up from the 4096 that was originally in the INI. I also dropped the reserved from 512 to 128MB. TechAngel, based on those numbers presented in another thread, has said that those numbers appear to be correct. The CTD still occurs.
With no other memory-related items to examine, at least to my knowledge, I am now considering that there may be some kind of mod conflict causing the issue. I am reluctant to think this since, as I mentioned, I actually pared my current list down from a much longer list that had no issues. But, as in all other troubleshooting, you go where the indications take you. I am not looking for a one-shot bandaid miracle solution here - what I am looking for is some know-how... which I lack.
I am aware that TES5Edit can be used for conflict identification and resolution via patches - what I am not aware of is HOW, exactly, this process works. I have, in the past, put my little toe in these waters and found myself completely out of my depth. Googling and searching on this forum has, as of yet, not given me any simple, easy-ish to understand guide on this subject. Based on these forums, as best I can tell you were all born knowing how to do this. So, please, if you could - some direction on this use of TES5Edit would be great, as would any additional insights on exploring where this CTD is coming from would be appriciated.
If it is required for intelligent discussion, I can provide the mod list from MO on request. I don't post it now because I am pretty sure the specific mods are irrelevent to the solution at large, but hey - I've been wrong before.
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