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Crash on using MO, no crash on Vanilla launch?!


Symptom: Upon starting FNV using NVSE or 4GBLuncher through MO, the game crashes with "stopped responding" error window. BUT, NVSE, when launched outside MO, works fine. Vanila Steam NV launcher also works fine. FNV4GB also works fine outside MO.


How did i get here:


My game was working fine, but with stability problems. So, in an attempt to improve game stability, I created Bashed Patch using Wrye Flash, following Fear and Loathing guide by EssArrBee. When I launched the game with the Bashed Patch, with plugins that were merged into Bashed Patch disabled, the game stated but the mouse cursor didn't show up, the game menu didn't show up, and I had no control. I remember getting these issues when a master is missing back when I was using FOMM. So, I tried to find the culprit by uninstalling (unchecking the checkboxes on the left panel) half of the mods at a time. (1/2, 1/4, 1/8 and so on.) Below is the mod list. Bashed Patch was always disabled during the procedure. Although UPDATE TO VERSION 3.0 for New vegas redesigned 3 is all the way down in the priority, it was always disabled when NVR 3 was disabled. 


-Bashed Patch
-Military Backpacks - New Vegas Edition Blackwolf SedPL
+NVSE Memory Patch
-Alternate Repairing Patches
-UPDATE TO VERSION 3.0 (Critical fixes)-56312-3-0
-Ranger Survivalist Tower
-Prone Mode
-Mojave Rooftops
-MEDKITS - Craftable medkits
-Luck Bringer
-LaLongueCarabine Moddable v2
-La Longue Carabine Retex and Moddable
-JaySuS Rogue Ranger Coats
-Immersive Scopes
-Elite Riot Gear Black Retexture
-Zan AutoPurge Crash Protector - New Vegas Edition
-Optics of New Vegas - 2.0-58496-2-0
-Optics of New Vegas - 1.5
-Realistic Weapons Damages - Unofficial Update
-Realistic Weapons Damages - New Vegas
-Ranger Helmet Neck Cover
-Quicker PipBoy Light
-Puce Moose Tweak and Balance Center
-Manual Reload
-Improved LOD Noise Texture
-Improved Automatic Ironsight animations
-Follower Home Marker
-Essential ED-E and Rex UPDATED
-Essential ED-E and Rex
-Easy Unlocking - Easy Hacking - Guaranteed Pick Pocket
-DYNAVISION 3 - Total Visual Enhancement
-Cowboy Repeater without peep sight
-Bottle that Water - Compatibility Patches
-Bottle That Water
-Alternative Repairing
-A Familiar Friend - The Pip-Boy 2500 - Handheld Pipboy
-Portable Campsite
-Burning Campfire
-More Traits
-More Perks for Companions
-More Perks
-Gun Runners Arsenal GRA - The Right to Bear Arms
-Gun Runners Actually Run Guns
-Faction Armor Usage Enhancement
-A Few More Map Markers
-Armour Repair Kits
-LFox Missing Ammo Recipes_Merged
-Ammo Ingredients as Loot
-Machienzo Merged Mods
-Refined Casino People and Suits - Grimy_Dirty_Fixes
-Primm Reputation Restored
-Lonesome Road True Faction Allegiance
-Improved Sound FX - WMX Patch
-Improved Sound FX Merged
-CONELRAD 640-1240 - Civil Defense Radio
-Ambient Wasteland 2
-Ballistics Merged
-Precision Ballistics and Munitions
-Can Has Recoil NV
-2handrilfe animation
-Weapon Animation Replacer
-Ironsights Camera Recoil Removal
-New Vegas - Enhanced Camera
-Hectrol Binocular Scope Deluxe HighRes Retex
-Better Posture
-Alt v2.0 Blood splatter
-Alt Blur Screen Blood
-Lower Res textures
-Enhanced Blood Textures for NV v2_22c
-Audleys Misc Textures - Fear and Loathing
-Audleys Misc Textures
-WMX - Weapon Retexture Project compatibility v1.2.3
-WMX - EVE Compatibility v1.0.8
-Project Nevada - WMX Support
-Project Nevada - EVE Support
-Weapon Mods Expanded - WMX
-EVE - Essential Visual Enhancements
-GRA WRP Unofficial Patch V2
-Bozar retexture
-Single Shotgun Re-Retexture
-357 Revolver Re-Retextured
-New 12 7mm SMG
-Weapon Retexture Project - WRP
-Retextured FALLOUT Ordnance - RFO
-WotNM v1.1 CalX Patch
-CaliberX ESM update - v4.017
-Caliber 3-18 FOMOD
-Weapons of the new Millenia
-NCR Trooper Overhaul - Distributed
-NCR Trooper Overhaul_beta
-NCR Civillian Clothing
-Holster - new mesh for Heavensturkey
-Type 3 Mesh
-3-2 Patch
-FULL - Old World Blue
-Dead Money Assassin Suit
-nov 2011 book of steel
-ALR - Aptoms Legion Retextured
-Wasteland Clothing HD V1-3 POWDERGANG FIX -IMPORTANT-
-Wasteland clothing Hires retexture
-Hectrol ED-E Deluxe HR Retex EVOLUTION PACK
-aMidianBorn NV Book Of Water
-Type3 Body and Armor replacer
-Updated Hands
-Optional Pubic hair Standard
-New Vegas Redesigned 3
-Fallout Character Overhaul 2.3.1
-Willow - A Better Companion Experience
-ILO Merge
-Interior Lighting Overhaul
-NV InteriorsProject A Room With A View
-NMC NVInteriors Compatibility patch Large
-NVInteriors Combo Edition
-NVInteriors Project
-FNV Realistic Wasteland Lighting - Darker Nights
-FNV Realistic Wasteland Lighting
-ELECTRO-CITY - Relighting the Wasteland
-NMCs Textures NV LARGE Pack Part 3 of 3 FOR NMM
-NMCs Textures NV LARGE Pack Part 2 of 3 FOR NMM
-Hall Of Equipment X2 Old World Blues
-Hall Of Equipment X2 Lonesome Road
-Hall Of Equipment X2 Honest Hearts
-Hall Of Equipment X2 For Dead Money
-Hall Of Equipment
-Project Nevada - Extra Options - MCM Fix
-Project Nevada - Extra Options -- Implant box texture fix
-Project Nevada - Med-X Fix
-FNV Classic Worldmap
+Lutana's NVSE Plugin
-UIO - User Interface Organizer
-One HUD (oHUD) Darnified Patch
-One HUD - oHUD
-The Weapon Mod Menu
-MCM BugFix
-The Mod Configuration Menu
-Project Nevada - Extra Options
-Project Nevada
-JIP Companions Command and Control
-Cowboy Perk Complete - New Vegas Bounties
-New Vegas Bounties II
-New Vegas Bounties I
-The Someguy Series
-MTB Van Sortomatic
-Mobile Truck Base
-Sortomatic - Modders Resource
-New Vegas Uncut 6 - If It Wasnt For Betsy
-New Vegas Uncut - Outside Bets
-Safe ShowRaceMenu - Mirrors
-Reload Speed Game Start Fix
-YUP - Complete
-Yukichigai Unofficial Patch - YUP
-New Vegas Stutter Remover
-NVAC - New Vegas Anti Crash
*Unmanaged: CaravanPack
*Unmanaged: ClassicPack
*Unmanaged: DeadMoney
*Unmanaged: FalloutNV
*Unmanaged: GunRunnersArsenal
*Unmanaged: HonestHearts
*Unmanaged: LonesomeRoad
*Unmanaged: MercenaryPack
*Unmanaged: OldWorldBlues
*Unmanaged: TribalPack
Although the mod list is flipped top to bottom, NVAC being Priority #1, you can see I mostly tired to follow Fear and Loathing guide. Now, I was at a point where I uninstalled all mods up to "Better Posture" and found out that "Can has Recoil NV" was the culprit. When I uninstalled it, the game ran fine and proceeded to the main menu. However, when I installed all  the mods that I had uninstalled before and ran the game, the game again did not proceed to the main menu. So, I went back to find the second culprit. 
THIS is when MO decided to quit the job and say "screw you i'm out" to my face. I again uninstalled all the mods before Better Posture, and confirmed that Can has Recoil NV is the culprit. However, when I was testing "Precision Ballistics and Munitions" and "Ballistics Merged" by uninstalling them and running the game, the game crashed with "Stopped responding" error window. After that incident, the game refuses to run on MO. NVSE, FNV4GB and the default launcher does not run on MO anymore. EVEN on a Vanilla Setting: No mods, just the dlcs. MO still refuses to run. 
The game runs fine when launched outside MO. I have no idea what is going on anymore :(. MO is set to always run as administrator. Below is my mod list when fully installed with this mod list.
YUP - Base Game + All DLC.esm
Project Nevada - Core.esm
Project Nevada - Cyberware.esp
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
Project Nevada - Extra Options.esm
ELECTRO-CITY - CompletedWorkorders.esm
ELECTRO-CITY - Highways and Byways.esm
Interior Lighting Overhaul - Core.esm
Interior Lighting Overhaul - L38PS.esm
Gomorrah Redesigned.esp
New Vegas Redesigned 3.esm
Military NV Backpacks.esm
YUP - NPC Fixes (Base Game + All DLC).esp
YUP - Complete.esp
Reload Speed Game Start Fix.esp
Safe ShowRaceMenu.esp
Cowboy Perk Complete - New Vegas Bounties.esp
JIP Companions Command & Control.esp
Project Nevada - All DLC.esp
Project Nevada - Cyberware Additions.esp
Project Nevada - Rebalance Complete.esp
The Mod Configuration Menu.esp
The Weapon Mod Menu.esp
Project Nevada - Med-X Fix.esp
PNxEO MCMScriptFixes.esp
FNV Realistic Wasteland Lighting - Full.esp
FNV Realistic Wasteland Lighting - Darker Nights.esp
ILO Merge.esp
FCO - GlowingOne.esp
Cass alternate version.esp
New Vegas Redesigned 3.esp
ADAM Complete - Project Nevada Patch.esp
ADAM Complete.esp
boa ncrpahelmet.esp
Project Nevada - EVE All DLC.esp
Project Nevada - WMX.esp
dD - Enhanced Blood Main NV.esp
Ballistics Merged.esp
CONELRAD 640-1240.esp
Improved Sound FX Merged.esp
Improved Sound FX - WMX - Merged Major DLCs.esp
NVDLC04 Allegiance w Duster.esp
Primm Reputation Restored.esp
Machienzo Merged Mods.esp
GRA - The Right to Bear Arms.esp
Burning CampFire.esp
Alternative Repairing.esp
LFox Bottle That Water.esp
Bottle That Water-PN-JSawyer.esp
Easy Hacking.esp
My essential friends (animals).esp
Essential ED-E and Rex.esp
Follower Home Marker.esp
PMT - Responsive Kill Reactions.esp
Quicker PipBoy Light-0_4Sec.esp
NCR Ranger Helmet Neck Cover.esp
RWD-NV v1.4 [standard Version].esp
RWD-NV v1.4 [standard Version] Update+DLC.esp
OONV - Override.esp
Luck Bringer.esp
Mojave Rooftops.esp
Ranger Survivalist Tower.esp
Alternate Repairing_Patches.esp
Military NV Backpacks - BumBagUseSlot1.esp
Bashed Patch, 0.esp
LOOT was used to sort the load order instead of the sort function in MO. Wrye Flash, FNVEdit and LOOT works fine on MO. Also, when I was testing why the game didn't proceed to the main menu, neither LOOT nor MO was giving me any errors or indications that there is a missing master. I manually checked every plugin's enabled masters, compared that to my enabled mod list, and found no mismatch. 
Another weird symptom is that the game DOES NOT crash when load all the mods into the game but (obviously) the main menu doesnt show up, which was what I was trying to solve to begin with. 

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EDIT: I...fixed it? No idea how I did. BUT the game works now. I haven't tried to run the game through MO without any mods AFTER it was fixed because i am too afraid that I will mess something up AGAIN.


But the stability is still ****. The game still crashes upon entering or leaving a new cell. I have NVAC, NVSR, ENBoost and nvse_config.ini installed = still no stability. :(

Edited by Seraphim

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