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Draagushnahk

Terrible combat shotgun skin overriding all others...

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Essentially I seem to have some mod or other on the list that is replacing your gorgeous choice of combat shotgun texture with this....monstrosity.

 

Anybody know what may be causing this/how I might fix it? Modlist/loadorder below.

 

 

 

Modlist
 
+Bashed Patch
+Neck Seam Concealer Chains
+No Theft Comments
+Reduced karma loss for stealing
+Hacking terminals is easier
+GNR Eyebot Hacking Modules
+Colossus Headgear
+Arm Mounted Weapons
+Burnification
+Eradicator Autocannon
-Wattz Laser Weapons
+Mr Smiths Scrapyard
+Wearable Backpack - BlackWolf Backpack - Modder Resource
+Boogeyman Hood mod combo
+Cyber Arm - Arm only
+Wasteland Looter armor
-NPCs
+HERK - Multiple Rifle Holsters
+Wasteland Wanderer Retexture by Azar
+Reillys Rangers Expanded
+Raiders Regulators Talon Expanded
+Level-Up No Lock
+Portable Turrets and Barricades
+Forehead Goggles
+Detective Style Outfit
+Tattoos and Dirt for Type 3 MMM Raiders
+Stealth Kills Enabled
+Sleep in Megatons Common House
+Brotherhood of Steel - Better Armoury
+The Outcast Collection Agent Made Faster
+Lawbringer Contract Killer Perk Fix
+Outcasts With Gauss Rifles
+Tenpenny Tower Alternate Endings
+No Knocked Over Comments
+Stash Away
+Companions don t steal xp
+Household Water Purifier
+Max Level 99
+MrSlackPants-DecentPipBoyLight
+Scavenger World
-UsableCigarettes
+Laser Knight Perk
-FO3Edit Backups
+Fallout 3 Hirezd
+Laurens Bathroom Poetry
+C93 - Distant LOD Rock Fix for NMCs Texture Pack
+Improved LOD Noise Texture
+Raider Grafitti Re-done
+Blackened
+RH_IronSights FWE- WMK compatible
+PPA and FWE Armor Balancer
+Ammunition Schematics for FWE-WMK-CRAFT-Full CalibrV1_4
+Alternate Female Raider Skins for Type3 - TypeV - MMMF3
+MMMF3 Type3 Raider Texture Fix
+Martigen's Mutant Mod
+GNR Enhanced
+A Useful Metro Map - Texture Replacement
+More Perks
+CONELRAD 640-1240 - Civil Defense Radio
+Brahmin Dairy Products
+DelayDLC
+Better Balanced Backpacks
+CRL9000 Sound Modification V046 - DLC Edition
+Improved Sound FX v1_3
+Proper Power Armor Footsteps
+Retex_Gore
+Retex_Brahmincorpsetrap
+Retex_Gorycorpseparts
+HD Smoky Fire and Explosions for FO3
+Holster animations and models
+Fallout 3 Re-Animated
+Ragdoll Overhaul FO3 Edition
+Robot Revolution HD - Protectron
+Robots
+Hectrol Vintage Radio Deluxe HighRes Retex
+Nuka-Cola Hi-Res Retexture
+Skykappas Water Bottles
+MGs Neat Clutter
+Workshop Tools - Wrench01 Modders Resource
+Tweaked Powerfist Modders Resource
+TweakChems1
+TweakCashregisterV1
+Tweaked - Coffee Maker Modders Resource
+Tweaked Automat Modders Resource V1_2
+Pre-War Money Retexture - RRS
+Retextured Clutter Collection
+Retextured Labels - Food - Abraxo - Detergent
+better
+Bear Trap Retextured
+Skill Books Hi-Res Retexture
+Essentials Retex
+Chems and Meds Re-Texture Pack
+BatteriesPlus
+Books Debunked
+Precision Collision - Clutter
+Millenias Fo3 Weapons Fixed Iron Sights
+Millenia's weapons for FWE (Fallout Wanderer Edition)
+Combat Shotgun replacer
+Mauser C96 replacer
+AKS-74U
+32 revolver Millenia replacer
+AK-47 replacer
+FO3-WRP - Weapon Retexture Project
+EVE - Energy Visuals Enhanced
+RH_IronSights - FOSE
+Plasma Rifle Awesomefied
+Weapon Mod Kits
+eXcalibr Ammo eXpansion Pack
+Hellfire DX
+Dark_Maggots Chinese Stealth Armor Retexture
+Bornagain Fo3 Outcast
+Bornagain fo3 t45d power armor
+Bornagain FO3 T51b
+Bornagain Combat Armor
+Tesla Power Armor DX
+Winterized DX
+Tribal DX
+Enclave DX
+RobCo
+RobCo Certified
+Vandr HD Creatures
+KDS Feral Ghoul Retextures High Resolution
+Glowing Ghouls - FO3
+Swampfolk Backwater Retexture
+Ghouls Hires retexture
+Wasteland Clothing HD V1-3 FULL PACK
+Merc Adventurer Armor
+Type3 Leather Armors
+Pittraider replacer for Type3
+MZ Outfits for Type3
+Type3 Armor Replacers
+LiL - An Eye Improvement Mod
+DIMONIZED TYPE3 female body
+Type 3 Underwear replacer
+Roberts Male Body for Fallout 3
+Fallout 3 Redesigned
+DCInteriors A Room With A View
+DCInteriors Project
+Temple of The Union Overhaul
+Washington Monument BoS Outpost
+Rockopolis Rebuilt
+Fort Independence Redesigned
+Museum Halls of Today
+Metro Carriage Interiors
+Kentbury Way
+Baileys Crossing Metro Opened
+Canterbury Commons Interiors
+Big Town Overhaul
+Better Rivet City Church
+Auto Gates v13
+Arlington House Restoration
+Dynamic Weather - Green Tint Remover
+Dynamic Weather
+Enhanced Weather - Rain and Snow v2
+Paradox Ignition presents The Mergers
-Realistic Interior Lighting
+Megaton Lighting Overhaul
+Fallout Street Lights
+MothershipZeta 1
+PointLookout
+BrokenSteel
+ThePitt
+Operation
+Hi
-UHQ Terrain Overhaul
+Citadel Retextured 4096x4096
+NMCs_Texture_Pack_for_FO3
+Mothership Zeta DLC Retextured
+Improved Glass Bullet Impact
+Better clutter and furniture pack
+Hi-Res Weapons and Ammo Textures
+Hall Of Weapons
+Hall Of Equipment
+Hectrol Lockinterface Deluxe HighRes Retex
+Fallout 3 DLC Item Descriptions
+Fallout 3 Item Descriptions
+Pipboy Item Descriptions Mod
+Faster Pipboy Faster
+More Map Markers
+Better High Detail Map and Icons
+Omnis Hi-Res Pip-Boy 3000 - FIXED
+Fallout 3 - Enhanced Camera
+Centered Overhead 3P Camera
+CASM
+NPC-Confessor Cromwell has a Break EV _ DV
+Caravan Merchants Heal After Combat
+Scribe Yearling takes all Pre-War Books
+Rivet City Realignment
+Fallout Stutter Remover
+NVAC - New Vegas Anti Crash
+UPDATED Unofficial Fallout 3 Patch
+UIO - User Interface Organizer
+Helmet POV
+Immersive HUD - iHUD
+Adjustable HUD - aHUD
+JIP Companions Command & Control
+JIP Selective-Fire
+JIP Realistic Weapon Overheating
+Powered Power Armor
+Antistars Assorted Add-ons
+Smaller Crosshair
+Dynamic Crosshair
+Flashlight
+Advanced Recon Range Finder FO3
+Advanced Recon Thermal Nightvision
+Advanced Recon Trap Detection
+FWE - FO3 Wanderers Edition
+dui f3a11
+Cleaned Vanilla ESMs
*Unmanaged: Anchorage
*Unmanaged: BrokenSteel
*Unmanaged: Fallout3
*Unmanaged: PointLookout
*Unmanaged: ThePitt
*Unmanaged: Zeta

 

 

 

Load order

 

# This file was automatically generated by Mod Organizer.
Fallout3.esm
Advanced Recon Tech.esm
aHUD.esm
CALIBR.esm
CRAFT.esm
FO3 Wanderers Edition - Main File.esm
BrokenSteel.esm
StreetLights.esm
ThePitt.esm
Anchorage.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
DCInteriors_ComboEdition.esm
Companion Core.esm
Detect Traps.esm
Enhanced Weather - Rain and Snow.esm
Mart's Mutant Mod.esm
Project Beauty.esm
EVE.esm
iHUD.esm
Inventory Access.esm
RH_IRONSIGHTS.esm
PlasmaRifleAwesomefied.esp
Xepha's Dynamic Weather.esm
RobCo Certified v2.esm
xCALIBR.esm
exo.esp
H.E.R.K..esm
tubrrCompound.esm
WastelandSettler02Armor.esp
FO3 Wanderers Edition - Main File.esp
MetroCars.esp
Big Town Overhaul [GangStore].esp
FO3 Wanderers Edition - DLC Broken Steel.esp
Blackened FWE + MMM + EVE + Project Beauty.esp
FortIndependenceRedesigned.esp
ArlingtonRestoration.esp
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp
MoreMapMarkers.esp
Realistic Interior Lighting.esp
Rivet City Realignment.esp
Temple of the Union Overhaul.esp
Xepha's Dynamic Weather - Main + DLC Merged.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
Millenia_AKS74U.esp
RobCo Certified v2 Omnipatch.esp
UUF3P - FWE Patch.esp
Blackened RH + FWE + EVE.esp
Advanced Recon Gear.esp
Advanced Recon Range Finder.esp
Advanced Recon Tech.esp
Advanced Recon Tech FWE.esp
DCInt_ARoomWithAView.esp
BaileysCrossingMetro.esp
CALIBRv14 Ammunition Schematics for FWE-WMK-CRAFT-V1_3-18639.esp
Powered Power Armor.esp
PPA - FWE.esp
BBBackpacks-v1-1.esp
Museum.esp
Kentbury Way.esp
tubRRCompound.esp
CanterburyCommonsInteriors.esp
Dree Perks.esp
AutoGates.esp
Beichtvater Cromwell macht Pause_DV.esp
Delay ThePitt + Anchorage.esp
DelaySteel.esp
Laurens_Bathroom_poetry_V1.esp
DelayThePitt.esp
Xepha's Dynamic Weather - Weather Machine (Quest Added).esp
RockopolisRebuilt.esp
Tenpenny Tower Alternate Endings.esp
Brahmin Dairy Products.esp
Action_Boy_hacking.esp
Caravan Merchants Heal After Combat.esp
CASM.esp
CONELRAD 640-1240.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
delayzeta.esp
Better RC Church.esp
Xepha's Dynamic Weather - Broken Steel.esp
BoSArmoury.esp
Companion Core DLC Addon.esp
DarNifiedUIF3.esp
BlackWolf Backpack.esp
BlackWolf Backpack - Blank's Container Patch.esp
BlackWolf Backpack - Vendor Script Replenish.esp
BoogeymansHoodALTcombo.esp
CommonHouseBeds.esp
Comp_dont_steal_xp_hereticus.esp
Detect Traps - The Traponator 4000.esp
DynamicCrosshair.esp
Enhanced Weather - Weather Sounds in Interiors.esp
FeralGhoulTest.esp
Flashlight-LOS.esp
FO3 Wanderers Edition - More Gore.esp
FO3 Wanderers Edition - Optional VATS Realtime.esp
Portable Turrets.esp
GNR Enhanced.esp
HelmPOV.esp
JIP Companions Command & Control.esp
JIP Realistic Weapon Overheating.esp
JIP Selective-Fire.esp
GlowingGhouls-MMM.esp
megalight.esp
Merc Adventurer Armor - eng.esp
Merc Adventurer Armor - rus.esp
WMKAA12Shotgun.esp
HouseholdWaterPurifier.esp
Overhead3PCamera.esp
ForeheadGoggles.esp
PlasmaRifleAwesomefiedWMK.esp
PPA - Broken Steel.esp
LaserCommander.esp
Laserknightperk.esp
BornAgain Outcast v3.esp
Easier_hacking_5_8.esp
PPA - Mothership Zeta.esp
PPA - Operation Anchorage.esp
PPA - The Pitt.esp
Max Level 99.esp
RagdollOverhaulFo3.esp
Stimpak Counter.esp
GNREyebot.esp
T3_leather armors.esp
Tribal_DX.esp
UrgeWashingtonBoS.esp
WeaponModKits - BrokenSteel.esp
NoKnockedOverComments.esp
WeaponModKits - OperationAnchorage.esp
OutcastTechnology.esp
WeaponModKits - ThePitt.esp
WeaponModKits - Zeta.esp
WeaponModKits - PointLookout.esp
WinterizedT51bDX.esp
RaiderMercenaryExpanded[M&W].esp
Xepha's Dynamic Weather - Anchorage.esp
DelayAnchorage.esp
Lucky_hacking_5.esp
Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp
Detective Outfit.esp
Xepha's Dynamic Weather - Point Lookout.esp
Scavenger World.esp
Xepha's Dynamic Weather - Rain.esp
Xepha's Dynamic Weather - Sandstorms + Armor Damage (FOSE).esp
Xepha's Dynamic Weather - The Pitt.esp
YearlingBooks.esp
StashAway.esp
Stealth Kills Enabled.esp
Mr Smith's Scrapyard.esp
ArmGum_Mod.esp
TheOutcastCollectionAgent.esp
Burnification.esp
NoTheftComments.esp
autocannon.esp
Colossus Headgear.esp
WerneLooterArmor.esp
reduced karma loss for Stealing.esp
FO3NeckChains.esp
Bashed Patch, 0.esp
 

 

 

mAB9Ki.png

zLg0yK.png

 

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Open FO3Edit and make a patch beetween the two mods, forwarding the "Model" records from the millennia plugin. Although, if you are following the Clear & Present Danger guide, you should look the section about how to make a Bashed Patch with Wrye Flash, there the process to make a patch is automated.

 

Anyway, i remember that shotgun being from Weapon Mod Kits, but i do not remember being it the terrible shotgun...

 

EDIT: In fact is the AA-12 Combat Shotgun, according to the Weapon Mod Kits nexus page.

Edited by Lonewolf

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hmm, I did do the bashed patch as described... doesn't seem to have worked though :/

 

and it isn't the 'terrible shotgun', as in the unique weapon, I was using terrible as an adjective :)

 

and aa-12 wise, that's what I thought when I went rooting around in the mod files, but ingame it seems to be all combat shotguns with that skin... I'm assuming if I just remove the meshes and textures of the aa-12 from the WMK files something horrible will happen and it won't simply default to vanilla or milennials textures?

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There are several possibilities depending on whether you are more interested in better looking weapons or ones with more flexibility from Weapon Mod Kits. For Fallout NV Millenia made weapon replacers that support mod kits, but the ports he did to Fallout 3 don't include these. If you want all of the Millenia weapon replacers to use the great Millenia textures but without WMK compatibility use Millenia's weapons for FWE . If you want to to have Millenia's textures on some of the Millenia's replacers and keep WMK capability for the other ones you will have to build your own patch; you can copy portions of the records from the mod I mentioned to do this if you want.

 

There is one weapon in the guide using Millenia textures, Millenia Assaultrifle Replacers RH WMK Patch, that supports both Ironsights and WMK. It uses meshes and textures from a Fallout NV Millenia mod.

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hmm, I did do the bashed patch as described... doesn't seem to have worked though :/

 

and it isn't the 'terrible shotgun', as in the unique weapon, I was using terrible as an adjective :)

 

and aa-12 wise, that's what I thought when I went rooting around in the mod files, but ingame it seems to be all combat shotguns with that skin... I'm assuming if I just remove the meshes and textures of the aa-12 from the WMK files something horrible will happen and it won't simply default to vanilla or milennials textures?

In order to change a mesh used with an item you need to change a MODL record in the plugin that assigns the mesh. The mod I mentioned does this for multiple weapons including the Combat Shotgun and the Terrible Shotgun unique variant. There is currently no way to have Millenias shotgun textures with a shotgun that supports mod kits. Even the Fallout NV version isn't compatible with mod kits (WMX).

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ah, fair enough. Thing is, I've already downloaded Millenia's weapons for FWE as instructed in the guide, but it hasn't replaced the textures and functionality of WMK...not sure why.

 

so seeing as that mod didn't work (as far as I can tell), any ideas on what might? 

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If that mod is loaded late enough in the load order, and has the right bash tags if you use a bashed patch, it should do the proper replacement. Did you try loading the mod after the bashed patch?

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Load the plugin from the Millenia's weapons for FWE after the bashed patch. You can get the plugin name by looking at the filetree tab when you double click the mod in the left pane of MO.

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