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zoid8806

SR:LE CTD on Bed Use

Question

Hi Everyone,

 

Just to start off I am amazed at the amount of time that has gone into creating these guides. They are quite easy to follow however somewhere I must have gotten mixed around. I have been attempting to set up SR:LE, and I finally finished going through the guides. When I started a new game everything started out fine, however I get a CTD whenever I use to bed to exit the cell at the start of the game. 

 

I did a search for this issue and I found the memory fix and I applied the -forcesteamloader to my SKSE. Hopefully someone may be able to see where I went wrong.

 

My system specs are:

CPU: i5 4690k

GPU: GTX 970

Memory: 8 GB RAM

HD: OS and Files on SSDs

OS: Windows 8.1 x64

 

My skse.ini

 

 

[General]
ClearInvalidRegistrations=1
 
[Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256
[Display]
iTintTextureResolution=2048

 

 

 

skyrim.ini

 

 

[General]
sLanguage=ENGLISH
sIntroSequence=
uExterior Cell Buffer=36
fFlickeringLightDistance=8192
fSunShadowUpdateTime=0
fSunUpdateThreshold=2.0
 
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
fDefault1stPersonFOV=85.0
fDefaultWorldFOV=85.0
 
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
 
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
iMaxGrassTypesPerTexure=7
 
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
 
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
 
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
 
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

 

 

 

skyrimprefs.ini

 

 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=400.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=0
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1200
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 970"
bFXAAEnabled=0
iShadowMapResolution=2048
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
 
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=18000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=0
bSaveOnTravel=0
bSaveOnWait=0
bSaveOnRest=0
fSkyCellRefFadeDistance=150000.0000
 
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
 
[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=1
bUseKinect=0
bMouseAcceleration=0
 
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=60.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=4
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

 

 

 

My MemoryBlocksLog

 

 

logging of blocks enabled
logging max values only
Timer disabled
Block1 Block2
512MB 256MB
85 8
85 8
85 9
85 10
85 11
85 12
85 13
85 14
85 15
85 16
85 17
85 18
85 19
85 20
85 21
85 22
85 23
85 24
85 25
85 26
85 27
85 28
85 29
85 30
85 31
85 32
85 33
85 34
85 35
85 36
85 37
85 38
85 39
85 40
85 41
85 42
85 43
85 44
85 45
85 46
85 47
85 48
85 49
85 50
85 51
85 52
85 53
85 54
85 55
85 56
85 57
85 58
85 59
85 60
85 61
85 62
85 63
85 64
85 65
85 66
85 67
85 68
85 69
85 70
85 71
85 72
85 73
85 74
85 75
85 76
85 77
85 78
85 79
85 80
85 81
85 82
85 83
85 84
85 85
85 86
85 87
85 88
85 89
85 90
85 91
85 92
85 93
85 94
85 95
85 96
85 97
85 98
85 99
85 100
85 101
85 102
85 103
85 104
85 105
85 106
85 107
85 108
85 109
85 110
85 111
85 112
85 113
85 114
85 115
85 116
85 117
85 118
85 119
85 120
85 121
85 122
85 123
85 124
85 125
85 126
85 127
85 128
85 129
85 130
85 131
85 132
85 133
85 134
86 134
86 135
86 136
86 137
86 138
86 139
86 140
86 141
95 141
101 141
101 142
101 143
101 144
102 144
103 144
104 144
105 144
106 144
107 144
108 144
109 144
110 144
111 144
112 144
113 144
114 144
115 144
116 144
117 144
118 144
119 144
120 144
121 144
122 144
123 144
124 144
125 144
126 144
127 144
128 144
129 144
130 144
136 144
147 144
147 145
147 146
148 146
149 146
150 146
151 146
152 146
153 146
154 146
154 147
155 147
156 147
157 147
158 147
170 147
172 147

 

 

 

enblocal.ini

 

 

[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_smaa.dll
 
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
 
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=false
 
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
 
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=512
VideoMemorySizeMb=4096
EnableCompression=true
AutodetectVideoMemorySize=false
 
[WINDOW]
ForceBorderless=true
ForceBorderlessFullscreen=true
 
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
 
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=10.0
 
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num /       106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
 
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0
 
[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true
EnableTransparencyAA=false
 
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true

 

 

 

And finally my load order

 

 

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Falskaar.esm
Wyrmstooth.esp
Skyrim Project Optimization - Full Version.esm
ClimatesOfTamriel.esm
EFFCore.esm
RSkyrimChildren.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
DSAMG - Miraak Music Fixes.esp
RelightingSkyrim-FULL.esp
GQJ_DG_vampireamuletfix.esp
Weapons & Armor Fixes_Remade.esp
Clothing & Clutter Fixes.esp
Chesko_Frostfall.esp
Better Dynamic Snow.esp
AOS.esp
mintylightningmod.esp
MintyLightningMod_COT_Patch.esp
Cutting Room Floor.esp
SMIM-Merged-All.esp
TradeBarter.esp
AMatterOfTime.esp
AshRocks.esp
Auto Unequip Ammo.esp
Bring Out Your Dead.esp
Chesko_WearableLantern.esp
Dual Sheath Redux.esp
EpisodeParallax.esp
HoldBorderBanners.esp
Immersive Patrols II.esp
Moss Rocks.esp
Moss Rocks_DB.esp
MoonGlow.esp
NPC Knockout Overhaul.esp
ORM-Arvak.esp
PilgrimsDelight.esp
Point The Way.esp
SDO Full-LOD - Giant Campfires.esp
SDO Full-LOD - The Morthal Swamp Light.esp
SDO Full-LOD - Whiterun Trundra Creeks.esp
Skyrim Immersive Creatures.esp
Skyrim Immersive Creatures - DLC2.esp
High Level Enemies - SIC.esp
High Level Enemies - SIC Falskaar.esp
Skyrim Flora Overhaul.esp
SulfurRocks.esp
Traps Are Dangerous.esp
WM Trap Fixes.esp
WetandCold.esp
WetandCold - Ashes.esp
WetandCold - Holidays.esp
Footprints.esp
Footprints - Ash.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuOverlays.esp
ProperWeaponScale.esp
RaceMenuPluginXPMSE.esp
towConversation.esp
UIExtensions.esp
SkyUI.esp
AHZmoreHUD.esp
Extended UI.esp
iHUD.esp
PreventsAccidentPickUp.esp
iNeed.esp
iNeed - Dangerous Diseases.esp
Hothtrooper44_Armor_Ecksstra.esp
Hothtrooper44_ArmorCompilation.esp
imp_helm_legend.esp
NightingaleArrows.esp
Complete Crafting Overhaul_Remade.esp
Cloaks.esp
Cloaks - Dawnguard.esp
1nivWICCloaksCRAFT.esp
DeadlyDragons.esp
DSAMG - Greybeard Fix.esp
Gildergreen Regrown.esp
OBIS.esp
OBISDB.esp
Run For Your Lives.esp
When Vampires Attack.esp
The Paarthurnax Dilemma.esp
SkyrimCoinReplacerRedux.esp
Book Covers Skyrim.esp
Book Covers Skyrim - Lost Library.esp
Guard Dialogue Overhaul.esp
GuardAnimationsGDO.esp
Paralyze.esp
SkyFalls + SkyMills + DG + DB + FS + WT.esp
SkyFalls DB + FS Small Waterfalls.esp
SFO - Dragonborn.esp
Convenient Horses.esp
ORM Convenient Alsvid.esp
dD - Enhanced Blood Main.esp
dD-DG-DB-Immersive Creatures EBT Patch.esp
TheChoiceIsYours.esp
TheChoiceIsYours_Dawnguard.esp
TheChoiceIsYours_Dragonborn.esp
Thieves Guild Requirements.esp
aMidianBorn_ContentAddon.esp
BFT Ships and Carriages.esp
Provincial Courier Service.esp
RealisticRoomRental.esp
BooksOfSkyrim.esp
EnhancedLightsandFX.esp
ELFX - Exteriors.esp
ELFX - Dawnguard.esp
ELFX - Dragonborn.esp
RealShelter.esp
CoT-WeatherPatch.esp
Vividian ENB.esp
AOS2_CoT3_1_patch.esp
Better Vampires.esp
Brevi_MoonlightTales.esp
BFSEffects.esp
DeadlySpellImpacts.esp
VioLens.esp
dD-No Spinning Death Animation.esp
Beards.esp
Brows.esp
KS Hairdo's.esp
NB-Scars.esp
TheEyesOfBeauty.esp
The Eyes Of Beauty - Elves Edition.esp
RSChildren_CompleteUSKP.esp
EFFDialogue.esp
No NPC Greetings.esp
FCO - Follower Commentary Overhaul.esp
Alternate Start - Live Another Life.esp
dD - Realistic Ragdoll Force - Realistic.esp
RBB - SR Merge.esp
RealisticWaterTwo.esp
Bathing in Skyrim - Main.esp
Atlas Legendary.esp
Atlas Compass Tweaks.esp
RRR_ELFX-Patch.esp
CCO_WAFTrueWeapons_Patch.esp
CCO_SIC_Patch.esp
CCO_Frostfall_Patch.esp
ELE_Legendary_Fs_Wt_Lite.esp
RSPatch.esp
SR Conflict Resolution.esp
Bashed Patch, 0.esp
ASIS-Dependency.esp
ASIS.esp
Dual Sheath Redux Patch.esp

 

 

 

Hopefully I included everything that can help. Thanks in advanced to anything who could possibly assist!

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3 answers to this question

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So I have been messing around with things, and I didn't get a CTD when I disabled ENB. I will try to figure out if I somehow messed up the ENB installation. 

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I just figured it out, I think I added the wrong enblocal.ini to my ENB Manager. Or I didn't add one at all. Once I got that figured out everything seemed to be working. 

 

Hopefully this helps someone!

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