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ENB Guide


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4 hours ago, TechAngel85 said:

Boris does his own thing. Nothing standardized about it. Haha! :laugh: His versioning never made any sense to me.

I'll just say that it is painful trying to determine whether we have the latest release.

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  • 3 weeks later...

And Boris updated 0.484 again...

Restored fix for transparent hairs in water reflections which looks green there. Fixed size of complex particles when sky mesh is scaled. Removed shader caching functionality as it not works because of some skse plugin or mod manager which replaces file access functions. Applied minor cpu performance optimizations.

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New version of ENBSeries v 0.488

Fixed various bugs with water and made sharper looking displacement. Water For ENB mod was also updated to match recent changes. I found some places where game do not apply amplitude modifier, so patched such waters. For example near Solitude is one of such water which do not react properly for waves amplitude. Same happenened to caustics.

http://enbdev.com/download_mod_tesskyrimse.html

 

 

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