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Perkus Maximus (PerMa - PaMa) Pack


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Is there a rough mod order available for this setup I can compare my list with?

 

I have the SRLE set up and running.... mostly. I have a 2GB GPU and made revisions/tweaks based on this thread:

https://wiki.step-project.com/Pack:Guide_to_Run_SRLE_with_REGS_on_Medium_Systems

Additionally I removed a couple items all together, namely Footprints, Frostfall, INeed, Bathing in Skyrim. After doing this I noticed a significant improvement in game smoothness and no more endless loading screens. I have not optimized the armors as yet.

 

In reading this thread with a desire to add Perma (I enjoyed SkyRE) on top of my choice of setup, am I to understand I may need to drop ASIS to best incorporate the Perma setup?

 

I am mainly looking at the possibility of time saving measures as I add a couple CORE mods into the SRLE setup, JK's town textures from REGS, and some of my own personal choices. I am looking at the conflict resolution tutorial and pages, and figure if I am rebuilding patches and such, if I need to remove ASIS, now would be a good time.

 

Thoughts?

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@Zegorzalek

This setup works if you place the mods in the Pack after the mods from SR:LE, REGS,  or SR:LE + REGS. I do not personally use ASIS and believe it's pointless with PerMa anyways in regards to the reasons Neovalen included it.

 

@Erener

Post your enblocal.ini , and skse.ini in spoilers like so

[spoiler] [/spoiler]

I assume you've followed this?

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I've followed a number of tweak and optimise pages, but STEP "endorsed" pages as I know some people like to say this and that works but actually don't know the implications of certain settings.

 

SKSE.ini

 

 

[General]
ClearInvalidRegistrations=1

[Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256

[Display]
iTintTextureResolution=2048

 

 

 

enblocal.ini

 

 

[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_smaa.dll

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=512
VideoMemorySizeMb=4096
EnableCompression=true
AutodetectVideoMemorySize=false

[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=false
VSyncSkipNumFrames=0

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=10.0

[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num /       106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115

[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0

[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=true
EnableTransparencyAA=false

[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true

 

 

Load Order is below for info:

 

Active Mod Files:

 

00  Skyrim.esm
01  Update.esm
02  Unofficial Skyrim Patch.esp  [Version 2.0.9]
03  Dawnguard.esm
04  Unofficial Dawnguard Patch.esp  [Version 2.0.9]
05  HearthFires.esm
06  Unofficial Hearthfire Patch.esp  [Version 2.0.9]
07  Dragonborn.esm
08  Unofficial Dragonborn Patch.esp  [Version 2.0.9]
09  Falskaar.esm
0A  Wyrmstooth.esp  [Version 1.15]
0B  Skyrim Project Optimization - Full Version.esm
0C  ClimatesOfTamriel.esm
0D  EFFCore.esm
0E  ETaC - RESOURCES.esm
0F  mannyBlackRock.esm
10  mannyDragonhead.esm
11  MFVM.esm
12  ORS_MorthalPain.esm
13  ORS_SolitudeGate.esm
14  RSkyrimChildren.esm
15  WinterholdDestruction.esm
16  Immersive Patrols II.esp
17  DSAMG - Miraak Music Fixes.esp
18  RelightingSkyrim-FULL.esp
++  GQJ_DG_vampireamuletfix.esp
19  Weapons & Armor Fixes_Remade.esp
1A  Clothing & Clutter Fixes.esp
1B  Better Dynamic Snow.esp
1C  AOS.esp  [Version 2.2DGDB]
1D  MFVM_Hearthfire_Patch.esp
1E  mintylightningmod.esp
1F  MintyLightningMod_COT_Patch.esp
20  Cutting Room Floor.esp  [Version 1.1.2]
21  SMIM-Merged-All.esp
22  TradeBarter.esp
23  AMatterOfTime.esp  [Version 2.00]
24  AV1Dragon_Lords.esp
25  Bring Out Your Dead.esp  [Version 2.0.1]
26  Chesko_WearableLantern.esp
27  Dual Sheath Redux.esp
28  EpisodeParallax.esp
29  HoldBorderBanners.esp
2A  Ash, Sulfur and Moss Rocks.esp
++  MoonGlow.esp
2B  NPC Knockout Overhaul.esp
2C  ORM-Arvak.esp
2D  PilgrimsDelight.esp
2E  Point The Way.esp  [Version 1.0.5]
2F  SDO Full-LOD - Giant Campfires.esp
30  SDO Full-LOD - The Morthal Swamp Light.esp
31  SDO Full-LOD - Whiterun Trundra Creeks.esp
32  Skyrim Immersive Creatures.esp  [Version v6.5.2a]
33  Skyrim Immersive Creatures - DLC2.esp  [Version v6.5.2a]
34  High Level Enemies - SIC.esp  [Version 1.6a]
35  High Level Enemies - SIC Falskaar.esp  [Version 1.6a]
36  Skyrim Flora Overhaul.esp
37  Traps Are Dangerous.esp
38  WM Trap Fixes.esp
39  RaceMenu.esp
3A  RaceMenuPlugin.esp
3B  RaceMenuOverlays.esp
3C  ProperWeaponScale.esp
3D  RaceMenuPluginXPMSE.esp
3E  towConversation.esp
3F  UIExtensions.esp
40  SkyUI.esp
41  AHZmoreHUD.esp  [Version 2.1.3]
42  Extended UI.esp  [Version 1.2.0d]
43  iHUD.esp
44  PreventsAccidentPickUp.esp
45  Hothtrooper44_ArmorCompilation.esp
46  imp_helm_legend.esp
47  NightingaleArrows.esp
48  Armour and weapons.esp
49  Complete Crafting Overhaul_Remade.esp
4A  PerkusMaximus_Master.esp
4B  PerMa Expansion 1 - Wintermyst.esp
4C  PerkusMaximus_Mage.esp
4D  PerkusMaximus_Thief.esp
4E  PerMa_USKP master patch.esp
4F  PerkusMaximus_Warrior.esp
50  PerMaExtendedPerkDescriptions.esp
51  PerMa Headless.esp
52  Cloaks.esp
53  Cloaks - Dawnguard.esp
54  1nivWICCloaksCRAFT.esp  [Version 2.3]
55  Guard Dialogue Overhaul.esp
56  GuardAnimationsGDO.esp
57  DeadlyDragons.esp
58  quest_andtherealmsofdaedra.esp
59  Apple garden.esp
5A  BetterDGEntrance.esp  [Version 1.0]
5B  CollegeOfWinterholdImmersive.esp
5C  CWIDawnDragonPatch.esp
5D  CanalHome.esp
5E  DSAMG - Greybeard Fix.esp
5F  Dwemertech - Magic of the Dwarves.esp
60  Gildergreen Regrown.esp  [Version 1.2.6]
61  tos_granitehall.esp
62  Hebrock_Der Schatten von Meresis - EV.esp
63  high hrothgar overhaul.esp
64  HoamaiiClearskyHideout.esp
65  Immersive Orc Strongholds.esp
66  Immersive Solstheim.esp
67  Immersive Whiterun.esp
68  Inconsequential NPCs.esp
69  LocalizedGuildJobs.esp
6A  Magic of the Magna-Ge.esp
6B  MzarkWonders.esp
6C  DawnofRiften.esp
6D  Nightingale Hall.esp
6E  quest_nomercy.esp
6F  ORS_ChaptersLinker.esp
70  ORS_DremoraUpdate.esp
71  PP_OgmundsTomb.esp
72  PP_WindcallerPass.esp
73  Run For Your Lives.esp  [Version 2.0.3]
74  When Vampires Attack.esp  [Version 2.0.3]
75  quest_seaofghosts.esp
76  Sky Haven Temple M&M3.esp
77  Snowbound Acres.esp
78  The Paarthurnax Dilemma.esp  [Version 1.2.8]
79  Thunderchild - Epic Shout Package.esp
7A  Thunderchild - Dragon Language Words Patch.esp
7B  Thunderchild - Wyrmstooth Compatibility Patch.esp
7C  Thunderchild - PerMa Compatibility Patch.esp
7D  Windhelm Lighthouse.esp
7E  SkyrimCoinReplacerRedux.esp
7F  Book Covers Skyrim.esp
80  Book Covers Skyrim - Lost Library.esp  [Version 1.7]
81  Paralyze.esp
82  SkyFalls + SkyMills + DG + DB + FS + WT.esp
83  SkyFalls DB + FS Small Waterfalls.esp
84  SFO - Dragonborn.esp
85  Convenient Horses.esp
86  ORM Convenient Alsvid.esp
87  dD - Enhanced Blood Main.esp
88  dD-DG-DB-Immersive Creatures EBT Patch.esp
89  TheChoiceIsYours.esp  [Version 1.4]
8A  TheChoiceIsYours_Dawnguard.esp
8B  TheChoiceIsYours_Dragonborn.esp
8C  Thieves Guild Requirements.esp
8D  ThievesGuildReq_LocalizedGuildJobs_Patch.esp
8E  aMidianBorn_ContentAddon.esp
8F  REGS - Better Docks.esp
90  ExpandedWinterholdRuins.esp
91  Helgen Reborn.esp  [Version 105.3]
92  NerniesCityandVillageExpansion.esp
93  tos_amber_guard.esp
94  tos_laintardale_hf.esp
95  Understone Keep Repair.esp
96  JKs Windhelm.esp  [Version 1.2b]
97  JKs Whiterun.esp  [Version 1.1]
98  JKs Solitude.esp  [Version 1.2]
99  JKs Markarth.esp  [Version 1.1]
9A  UniqueBorderGates-All.esp
9B  UniqueBorderGates-All-Patches.esp
9C  Prometheus_No_snow_Under_the_roof.esp  [Version 2.3]
9D  Prometheus_NSutR Patches.esp
9E  Better City Entrances - No Whiterun.esp
9F  BFT Ships and Carriages.esp
A0  Provincial Courier Service.esp  [Version 1.2.5]
A1  RealisticRoomRental.esp
A2  BooksOfSkyrim.esp
A3  EnhancedLightsandFX.esp
A4  ELFX - Exteriors.esp
A5  ELFX - Dawnguard.esp
A6  ELFX - Dragonborn.esp
A7  CoT-WeatherPatch.esp
A8  Vividian ENB.esp
A9  AOS2_CoT3_1_patch.esp
AA  Better Vampires.esp
AB  Brevi_MoonlightTales.esp
AC  BFSEffects.esp
AD  DeadlySpellImpacts.esp
AE  OBIS.esp
AF  OBISDB.esp
B0  OBIS Loot.esp
B1  dD-No Spinning Death Animation.esp
B2  Beards, Brows, Hairdos, Scars and Eyes.esp
B3  RSChildren_CompleteUSKP.esp
B4  ETaC - Complete.esp
B5  ETaC - Dragon Bridge South.esp
B6  ElysiumEstate.esp
B7  ElysiumEstate-HF.esp
B8  MoonAndStar_MAS.esp
B9  EFFDialogue.esp
BA  Reduced Distance NPC Greetings.esp
BB  FCO - Follower Commentary Overhaul.esp
BC  Alternate Start - Live Another Life.esp  [Version 2.5.5]
BD  FarmhouseChimneys.esp
BE  dD - Realistic Ragdoll Force - Realistic.esp
BF  RealisticWaterTwo.esp
C0  RBB - REGS Merge.esp
C1  RBB - Row Boats - Hearthfire Hotfix.esp
C2  Atlas Legendary.esp
C3  Atlas Compass Tweaks.esp
C4  CWIELnFXPatch.esp
C5  ETaC - Complete ELFX Patch.esp
C6  RRR_ELFX-Patch.esp
C7  Assorted Patches.esp
C8  Dwemertech - PerMa Compatibility Patch.esp
C9  ELE_Legendary_Fs_Wt_Lite.esp
CA  SkyCompleteLegendary.esp
CB  SkyCompleteWyrmstooth.esp
CC  SkyCompleteFalskaar.esp
CD  SR Conflict Resolution.esp
CE  SRLE REGS Conflict Resolution.esp
CF  Pre PaMa patches.esp
D0  Bashed Patch, 0.esp
D1  ASIS-Dependency.esp
D2  ASIS.esp
D3  Dual Sheath Redux Patch.esp
D4  PatchusMaximus.esp


 

Edited by Erenar
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I'll admit I didn't. From what you wrote, that seemed to only be necessary if the memory blocks weren't showing as 512 and 256. Mine showed the correct values. I'll give it a try as it can't hurt.

 

Btw, the game runs fine in general, it's only just outside Embershard mine that it crashes or when trying to save there. I'm wondering if Helgen Reborn is causing an issue so I might see if I can progress that quest to check if it changes anything (ie reduces script processing or bandit generation)... I'm up for trying anything to be honest. Also, the issue lies at the entrance, not exit of Embershard. It seems very cell specific.

 

Edit: Crash still occurs when entering the entrance (not exiting it if entered from the exit cave), also when trying to save just outside the entrance. Just about to try leaving the entrance and moving to Riverwood before attempting a save.

 

Seems to be something to do with that particular cell. As soon as I enter it I can't leave it as cell transition or fast travel cause a crash. Oh well. I guess I'll have to steer clear of it :)

Edited by Erenar
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Just to note: Version 1.2 of Perma is out.

 

That fixes a few things, including T3nd0's SNAFU with Wintermyst. However it introduces a few more, like an occasional inability ro lockpick at all, (which there's a hotfix for) or more annoyingly, no xp gain for successful lockpicks once you get the ability to lockpick working.

 

Have rolled back to 1.1 with the Wintermyst fix for now.

  • +1 1
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Yeah I think I've run into every possible issue so far with this one. It's not helping when T3nd0's made two screwups with 1.1 and 1.2 releases that needed hotfixes.

 

Still, I'll punch along with it. Most of what people are claiming as issues are either their own mistakes in modding or java installations.

 

It's similar with Spears by Soolie. When it does work it is sensational, just gotta jump through a few hoops. :)

Edited by Nozzer66
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@ Erenar - thanks for the info list. I have about finished my "weed" through the variety of CORE and SRLE mods + a few personal faves that I wanted.... narrowed a lot down for ease of resolution. Only thing I am taking from REGS is the JK All in one I believe.

 

@ Phazer, thanks for the encouragement/advice.

 

Next up on the docket is to make a conflict resolution between the added items and the SRLE setup I believe.

 

Sounds like Perma will work... but may need some tweaking. Have not completely decided yet. I have been messing with this load setup for about 6 weeks and would really like to get playing the game again. If Perma needs weekly tweaking, not sure I am interested in that and after playing with SkyRE I am not sure I can tolerate the vanilla perks... aw heck the decisions...

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SPERG has an interesting perk setup with some nice perk mechanisms (like auto learning each base mastery perk as you hit the correct level, ie adept destruction). ACE is another alternative. Perma 1.1 seems stable enough with the fix though... but as with Windows releases, let other people beta test and iron the bugs out ;)

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@ Nozzer... thats what I originally DLed about a month ago when starting this process... and then dropped it when I saw all the moving pieces. may have to look at it again. I have a decent idea of what/how I want to play, but Hades, its taking forever to get the load set and checked....

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