Obviously, I'm new to S.T.E.P. I spent the weekend diligently following all the instructions, reading forums, watching Michael at Gamer Poets (he rocks!), and generally getting set up. We sort of non-technical types owe you all a huge debt of gratitude for all of your work.
I've been struggling to get automatic variants working. I've read all the STEP forum discussions about it, the AV readme, and nexus forum. I think I understand most of it, but I am still struggling to get it to have an effect in the game.
Here's the long and short of what I'm doing (though at this point I've tried lots of different ways), and the problem.
1. Download AV via MO.
2. Download core packages (Bellyache, etc).
3. Install AV on MO.
4. Install core packages under MO, merging files. This seems to be the only way to get the files to show up in AV directory.
5. Go to AV directory and run the jar file.
6. Everything shows up fine. Everything is enabled. Per instructions, I untick the move variants file in "other settings."
7. Click patch.
8. The patcher runs in about a split second (which I know is not long enough).
Go to in game and there's no effect. I've manually installed and tried various ways as best I can in trying to understand the lingo on STEP and nexus.
I don't get an error message or anything, it's just that there are no variants in the game (textures are still vanilla). I know that AV is not an official part of STEP but seems like folks get it to work.
Any suggestions?
Thanks again and forgive my lack of technical prowess; I have certainly been trying.
Question
TheMerryPloughboy
Hi Guys.
Obviously, I'm new to S.T.E.P. I spent the weekend diligently following all the instructions, reading forums, watching Michael at Gamer Poets (he rocks!), and generally getting set up. We sort of non-technical types owe you all a huge debt of gratitude for all of your work.
I've been struggling to get automatic variants working. I've read all the STEP forum discussions about it, the AV readme, and nexus forum. I think I understand most of it, but I am still struggling to get it to have an effect in the game.
Here's the long and short of what I'm doing (though at this point I've tried lots of different ways), and the problem.
1. Download AV via MO.
2. Download core packages (Bellyache, etc).
3. Install AV on MO.
4. Install core packages under MO, merging files. This seems to be the only way to get the files to show up in AV directory.
5. Go to AV directory and run the jar file.
6. Everything shows up fine. Everything is enabled. Per instructions, I untick the move variants file in "other settings."
7. Click patch.
8. The patcher runs in about a split second (which I know is not long enough).
Go to in game and there's no effect. I've manually installed and tried various ways as best I can in trying to understand the lingo on STEP and nexus.
I don't get an error message or anything, it's just that there are no variants in the game (textures are still vanilla). I know that AV is not an official part of STEP but seems like folks get it to work.
Any suggestions?
Thanks again and forgive my lack of technical prowess; I have certainly been trying.
12 answers to this question
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