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CTD on first time launch from Mod Organizer


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Posted (edited)

I followed all the STEPs up to and including 2.D Fixes. I used LOOT and the warning sign in the upper right Corner of MO was greyed out. For what it's worth there didn't seem to be any problems with the setup. 

 

I tried to lauch Skyrim through MO, the screen turned dark for a moment and then it went back to desktop. The warning sing in the upper right corner is now red and tells me that ther is content in the Overwrite Mod:

 

A folder named SKSE > a folder named Plugins > a file named SKSE_Elys_AltF4.log

 

The log is as follows:

 

Plugin name: SKSE_Elys_AltF4
Plugin version: 1.0.0.0
Plugin path: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\data\SKSE\Plugins\
SKSE version: 1.7.1.0
Game version: 1.9.32.0

Plugin enabled. Starting hooks sequence...

Installing hook for: DirectInput8Create
Original Opcodes: 8BFF558BEC81EC2C
Hook installed for: DirectInput8Create

Installing hook for: DirectInput8.CreateDevice
Original Opcodes: 8BFF558BEC568B75
Hook installed for: DirectInput8.CreateDevice

Installing hook for: DirectInputDevice8.SetCooperativeLevel
Original Opcodes: 8BFF558BEC56578B
Hook installed for: DirectInputDevice8.SetCooperativeLevel

 

As I understand it, I have to first deal with this content before trying to lauch again. Neither the STEP guide nor the Mod site on Nexus say something about any of this. Unfortunately I don't understand what the log file is saying. Do I move the SKSE folder in Overwrite over to the Mod and launch again or do I just delete it and launch again? The latter seems wrong to me. 

 

I have stored my system specs as recommended by the thread starting site and I'm appending the files from my MO profile. If further data is recquired I'll gladly provide it.

archives.txt

loadorder.txt

lockedorder.txt

modlist.txt

plugins.txt

initweaks.ini

Skyrim.ini

SkyrimPrefs.ini

Edited by Starfighter08
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Posted

why does everyone assume the worst....

launch Wrye Bash and look for any red boxes

 

ok... its just a missing master... likely

 

do you see any warning symbols in the mo organizer plugin list

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Posted (edited)

why does everyone assume the worst....

launch Wrye Bash and look for any red boxes

 

ok... its just a missing master... likely

 

do you see any warning symbols in the mo organizer plugin list

There are no warning signs in the plugin list. I have a screenshot of MO but don't know how to upload it in this post.

Edited by Starfighter08
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Posted

click the More Reply Options next to the Post button

select the image

and then click the whole add to post button

 

Im talking about in this area

forewarning... its a different game

ba1728d8b0.png

  • 0
Posted

... Im not worried about it

Im worried about 

 

I tried to lauch Skyrim through 

MO, the screen turned dark for a moment and then it went back to desktop.

 

SKSE-Elys-AltF4 isnt even needed with ENB

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Posted

If you really want to deal with the file in over write, just move that log file to the relevant folder in Mod Organizer/mods . Then every time it's generated it'll end up back there. Once you've done that you can delete the other folders in overwrite.

 

As for the CTD on startup, first thing I'd do is double check my SKSE install.

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Posted

... Im not worried about it

Im worried about 

 

MO, the screen turned dark for a moment and then it went back to desktop.

 

SKSE-Elys-AltF4 isnt even needed with ENB

It still did that. The small Skyrim window opened, the Screen turned black and then quit to desktop. Should I try to launch vanilla Skyrim?

  • 0
Posted (edited)

Yes.

Now the vanilla version crashed too. It worked when I tried it before installing anything. Just a CTD after the Bethesda logo, no message or anything. It shouldn't damage any mod installation if I draw the Skyrim files from Steam again, right?

 

Oh, boy. Now it dawned on me. If I do that all the work in the Skyrim folder is gone. What can I do?

 

Edit: In the top left corner of vanilla Skyrim there is a text: ENB Series 0.264. I guess since ENB is in the Skyrim directory that's normal. I wrote VideoMemorySizeMb=17346 (I have 16GB System Ram and 3 GB VRam) into the enblocal.ini file but that should be right.

Edited by Starfighter08
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Posted

Its likely to be be an skse or ini issue...

reinstall skse

try again

While reinstalling I noticed that the Folder SKSE from \mods\skse 1 07 01\SKSE and the SKSE.ini file were no longer there. I know that I created them this morning but they were gone. I don't know what could have done this but even reinstalling SKSE did not solve the problem.

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Posted (edited)

Hmm, oh...

 

Run the skyrim lancher and select high or ultra and run the game, this should do it.

As I said, neither vanilla nor STEP launch works. It still looks like it's going to start (in the vanilla version it even gets to the Bethesda logo) but then it crashes. Replacing the missing SKSE folder and file did not fix the problem.

Edited by Starfighter08

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