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Posted

Looks great. I wonder how well it play with Climates of Tamriel, in comparison to Project ENB.

 

I don't mind sacrificing some effects for better performance.

Posted

Hmm. I've been looking for an ENB that's not overstated. This looks nice. I'd have to tweak down the saturation a bit, but I may try using this one.

 

I did find it interesting that outdoor nights are brighter than vanilla, though interiors (caves/dungeons) are much darker than vanilla. Most I look at have bright both or dark both.

 

I guess it makes sense since Nirn has 2 moons, so it would be brighter nights than those on Earth...

Posted

So apparently there is a darker nights version as well, so you can have dark nights like many people here prefer.

 

As for Project ENB, I feel like this one fits my preference better, but I'd need that ENB comparison thing to add RealLike so I could see. There were places where Project looked great, and places that didn't appeal to me. But since I want CoT, I guess that limits my choices. :P

Posted

So apparently there is a darker nights version as well, so you can have dark nights like many people here prefer.

 

As for Project ENB, I feel like this one fits my preference better, but I'd need that ENB comparison thing to add RealLike so I could see. There were places where Project looked great, and places that didn't appeal to me. But since I want CoT, I guess that limits my choices. :P

CoT looks wonderful with this ENB so far. Loving it.
Posted

No problem here. I'm not getting Dawnguard unless I have to since I don't see anything in it that I really want.

 

So what makes an enb compatible with CoT? Is it just the way the enb interacts with the new lighting?

Posted

No problem here. I'm not getting Dawnguard unless I have to since I don't see anything in it that I really want.

Seriously, it's like they're trying to get me to pay £14 for something that could be a free mod.

So what makes an enb compatible with CoT? Is it just the way the enb interacts with the new lighting?

Precisely that, it either works well with the lighting mod, or it doesn't.

 

One thing that sways me towards using ProjectENB is its integration with MDS.

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