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Oblivion ignoring MO after another problem "solved"
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Question
OH72
Hi all, I have the following problem that I caused myself. It's probably not a big deal but I'd like some help as to how to proceed:
A while ago, I installed a few new mods. The game initially ran smoothly, but a few hours in started crashing in-game. I removed those mods again, on which the game started crashing on game start.
On another tech support forum, someone suggested
If you removed mods and didn't archive invalidate via bsa redirection again then that may be the issue. The game engine will crash on missing bsa, ini, esm or esp files.
You can try moving your oblivion.ini file out of your my games\oblivion folder and then start the game with the launcher to build a new one.
Of course, the person was unfamiliar with MO and its own ini editor. But I tried it to pinpoint the problem. Sure enough, the game started and savegames loaded, but a vanilla game, without the installed mods. Now, of course that wasn't a comme-il-faut solution, but evidently, the previous state wasn't tenable. So, having the backup of the old ini from the my games folder and MO, what would be the best course of action to proceed to get the game running with mods again. I should note that I'm running the Steam version of Oblivion, so have to start with Script Extender mode. When I initially found that for some reason, MO had lost its settings, I thought that was the problem, but enabling Script Extender Mode again in MO didn't change the fact that Oblivion loaded a vanialla game. Would be grateful for any pointers as to what to do.
Thanks!
12 answers to this question
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