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Rich Merchants


xAtomz

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I use this mod myself, like it very much. And yes, gotta pick 'less' otherwise the thieves guild merchants get too rich and it breaks.

 

This was an early mod so Im guessing maybe it was removed because it needed to be brought up to post-toolset standards? Just a wild guess tho. Maybe it was also removed because it falls outside the narrow scope of STEP?

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The EOS author, Thomas Kaira, has been fairly active in the Bethesda Skyrim Mods forum discussing the next version of EOS and some issues with the current version (primarily the bug causing lack of extra merchant gold, and having blacksmiths improve equipment currently requires a console input). He said a new version will be out soon that fixes both of these and improves the scripting to make it more reliable and to have less effect on savegames.

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