Rudeman Posted October 23, 2014 Share Posted October 23, 2014 TES4LODGen and CBash worked just fine for me even with OCOCCCMare you using any RED colored mods or invisible colors? Are you using cobl races? Remove these: Aellis Bashed Delayers v3129C-25946-3-1-29-C Curse of Hircine Resurrected 4_2_1-35118-4-2-1 CoH 1st Person Anims DR6-35118-0-8 Forli's Vampire Revolution v1.06-45116-1-06No red mods and none of those with 'invisible' colors. (BTW, I thought those were just a missing blob that was going to be added later). I am using bashed delayers and Vamp Revolution so I'll remove those. Link to comment Share on other sites More sharing options...
hishutup Posted October 23, 2014 Author Share Posted October 23, 2014 (edited) Roberts Body.espisn't part of my Guide... where did it come from? (BTW, I thought those were just a missing blob that was going to be added later). yeah.. I haven't decided and I said invisible for some reason... EDIT: Oops I forgot to set AV Uncapper to RED because there is an issue with how it is packaged EDIT 2:NUL references and script errorsshould be fine... but I'll look at my install Edited October 31, 2014 by hishutup Link to comment Share on other sites More sharing options...
Rudeman Posted October 23, 2014 Share Posted October 23, 2014 OK, I'll uninstall that one too. I downloaded another copy of Knights of Revelation and dragged it into Data. Tes4Edit still finds all those errors when you right-click on the esp and 'Check for Errors'. Sorry, I haven't figured out Chat yet. Link to comment Share on other sites More sharing options...
hishutup Posted October 23, 2014 Author Share Posted October 23, 2014 The chat is kinda a pain... you have you register your nickname before you can join the room.Use the name you use on step. I'll convince phazer11 to produce a better set of directions I think those errors are perfectly okay in this situation Link to comment Share on other sites More sharing options...
Rudeman Posted October 23, 2014 Share Posted October 23, 2014 The chat is kinda a pain... you have you register your nickname before you can join the room.Use the name you use on step. I'll convince phazer11 to produce a better set of directions I think those errors are perfectly okay in this situationOk, I grabbed a copy of Teslodgen's logfile after running it, copied it into Notebook and looked for the word "error". It comes up 3 times: All Natural Real Lights (Tesedit shows a circular level list - is that a problem?), Knights of Revelation, and Oblivion Character Overhaul. I'll test and see how it runs. For OCO, I had downloaded 207's files directly from his site but I uninstalled those and downloaded the two you put up on copy.com. Still no change in Tesedit. Link to comment Share on other sites More sharing options...
hishutup Posted October 23, 2014 Author Share Posted October 23, 2014 (edited) I wouldn't worry about the errors. I believe they are harmless or it's because tes4edit can't understand it. As for OCOCCCM, I don't know but I thought I looked to see if there was anything wrong with it and I am almost positive I didn't see anything out of place other than a few very minor issues Edited October 23, 2014 by hishutup Link to comment Share on other sites More sharing options...
Rudeman Posted October 23, 2014 Share Posted October 23, 2014 I wouldn't worry about the errors. I believe they are harmless or it's because tes4edit can't understand it.As for OCOCCCM, I don't know but I thought I looked to see if there was anything wrong with it and I am almost positive I didn't see anything out of place other than a few very minor issuesI tried a download of Knights Revelation from TesAlliance. The file size was a little different but it gives the same error in Tes4Edit. They point to the Imperial City Arboretum so maybe I'll travel there and see what I encounter. Or maybe I'll have to finish the first knoghts before the error kicks in. Or maybe nothing will happen. Link to comment Share on other sites More sharing options...
hishutup Posted October 23, 2014 Author Share Posted October 23, 2014 Null errors are fine... They were probably made null so that the quests could hook correctly. Once I get the performance to a standard that I am happy with Ill probably start testing, in the sense of I'll actually play some of the game. I just can't stand the low frames like low 20's in some areas Link to comment Share on other sites More sharing options...
hishutup Posted October 24, 2014 Author Share Posted October 24, 2014 (edited) AddedLiquid WaterOBGE EffectsOBGE.ini editsTips section Removed Water_Reflection_BlurEnhanced waterEnhanced water si ShadeMe may also be removed Changed the colorHUD AliveUnique Landscapes Compatibility PatchesRoads of Cyrodiil (Patches section) Edited CBash instructionsCrime: Alarm DistanceGreeting Distance Will look into other OBGE EffectsIf anyone sees something they like please vouch for it If someone knows something about OBGE then please share because I know little of the tool.Maybe play with the setting yourself and tell me how it went... EDIT: this thing is pretty annoying and is a pain to workaround when I got it last time.I had just clicked Rebuild and this popped up immediately so I believe it to be a false error. EDIT 2:Restarted Wrye Bash and everything was fine.Added instructions for Tes4ll Changed the colorImmersive Prison Sewer ExitBash-able Quest DelayersOblivion XP Update EDIT 3:AddedOBGE Skin - CoreOBGE Physically Correct Sky - CoreOBGE Parallax Occlusion Mapping - Unsure, looked weird on some objectsOBGE Linear/Luminance HDR - Unsure, haven't looked atMikes Clothes Replacer v11 - Core Changed the colorFCOM Convergence - Red -> Orange EDIT 4:Planning on slowly adding the most popular overhauls.This is going to be insaneI am fairly confident in FCOM and the mods that are included but I don't really know about the others. Ibelieve TIE will be incompatible with a lot. EDIT 5: AddedBOSS Rules section - I am not happy with how it is written though. Edited October 28, 2014 by hishutup Link to comment Share on other sites More sharing options...
hishutup Posted October 24, 2014 Author Share Posted October 24, 2014 Decided after 5 edits it was time for another post... Added Suggested Key mapping section - this is very rough, any suggestions?Useful In Game Menu Hotkeys section - this is also rough Link to comment Share on other sites More sharing options...
Rudeman Posted October 28, 2014 Share Posted October 28, 2014 (edited) I've done all the installs to the end before your last OBGE changes, plus there are several other can't-do-without mods that I'm using, like 'Landmarks with Wells', 'Apachii Goddess Store', 'CM Companions', 'HGEC Body' and 'Robert's Male Body'. I looked at mesh program you suggested but it seemed so complicated I just downloaded the Ultimate Landscape super-mesh package and installed it. SO far, the game has been the most stable I've ever had. I can go for hours without a CTD or freeze and my frame rate is very good too, close to 50 usually. That's just with a Rampage II motherboard and a GTX 570 card, so I must congratulate you on your STEP selections so far. Another tip you should add to your section about Wrye Bash. It has a habit of corrupting 'Oblivion.ini'. When it does and you load the ini into Notepad, all the lines are scrambled together - no line feeds or carriage returns seem to be there. So I have a habit of quitting WRye Bash, clicking on 'Oblivion.ini' and checking to see whether it's scrambled. if it is, I just run a batch file to copy another good version to 'Oblivion.ini'. If your game doesn't start after running Bash, check your ini file. I do have a couple of minor questions. Which mod installs those darned ghouls I encounter in Dungeons? One second they're 50 ft away, the next they're beside you. Their speed is way too high. Is their any way to just delete those from the game? Another is the text size for the loading screens being too large and being cut off at the bottom of the screen. Which of the 4 fonts in Oblivion.ini is that font so I can try something smaller? Another is soul gems. Is there a mod similar to Skyrim's in which lesser souls are NOT placed into bigger soul gems? I hate wasting a Grand SOul Gem on a rat. Edited October 28, 2014 by Rudeman Link to comment Share on other sites More sharing options...
hishutup Posted October 28, 2014 Author Share Posted October 28, 2014 (edited) UPDATE: I had a hard drive failure on a RAID 0... Meaning I lost everything. I recovered it but now I am paranoid about data corruption...Good news, there will be another a rewrite and hopefully fix the TOC issue...From now on suggestions need to be filled out via the mod forum...I don't quite agree with this but Z asked me to redirect suggestions to there.I have posted many examples, if you have questions pm me or go ahead and make the post and I'll fix it if it does need to be fixed. I should have the perms to do that soon.To save you timeHGEC Body - I refuse to add because I dislike the lookRobert's Male Body - Already doneLandmarks with Wells - fill out a suggestionApachii Goddess Store - fill out a suggestionCM Companions - going to add, fill out a suggestionAh, the spaces on the ini... yes that is a thingthat is better dungeons I believe can you grab the formID by using refscope and then compare it to your LO and let me know of the esp that is causing the issue.I may be able to post a "patch" that will remove them...I believe I did mention I didn't actually play the game yet, I was... planning to after figuring out a few things...There needs to be a loading screen xml edit... I'll look around since I cannot try to find a fix myself...EDIT: add note on placing cleaned esps as a new project... Edited November 2, 2014 by hishutup Link to comment Share on other sites More sharing options...
Hadrex83 Posted November 2, 2014 Share Posted November 2, 2014 Another is soul gems. Is there a mod similar to Skyrim's in which lesser souls are NOT placed into bigger soul gems? I hate wasting a Grand SOul Gem on a rat. There is https://www.nexusmods.com/oblivion/mods/35393/? that allows for partial charging of soul gems with souls of lesser value. Link to comment Share on other sites More sharing options...
hishutup Posted November 2, 2014 Author Share Posted November 2, 2014 Can mod suggestions go to the Mods forum from now on... I am doing a rewrite of the format because there were a few members -@CJ2311- that hated how the non-breaking space affected the TOC. there were a few other issues but hopefully I have found a solution. I added @Audley's banner he made.I am going to change the package of a few mods because some are core and they really shouldn't be.I need to make a Mods forum for all of the Mods that are in the guide. All?Yes.Won't that flood the forum?!?!?!Sadly, yes... I try to do it when there is nothing going on. So, help is welcomed with making the mod topics. If you screw something up fear not...I'll just have someone fix it or I'll pm you on what to change.If you can post the ones that you have made in a post on here. I know I need to fix the height of the text for Atmospheric Loading screens...I think the order of the UI and ALS is backwards.I also am aware of the better dungeons monster issues...I plan on providing an optional esp with them removed. If there is something I missed then feel free to post/pm Link to comment Share on other sites More sharing options...
Penrutet Posted November 11, 2014 Share Posted November 11, 2014 Hey hishutup, thanks for this great guide. Finished setting up my modded Oblivion today and played for 3 hours straight: Works like a charm. There's one weird issue though. Every time I start the game it tries to detect my hardware and set the video options accordingly i.e. it acts as if my oblivion.ini does not exist. Since my ini file is set to read-only that's not really a problem and my game remains unchanged. Any idea why this could be happening? PS: Oh yeah, I'm pretty sure it started happening after running TES4Edit and TES4ll. Link to comment Share on other sites More sharing options...
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