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Posted

Greetings,

 

I'm almost finished putting together a list of mods, patches and the like. I'm curious, what is a best practice testing scenario to be sure the build works? 

One, two, three hours of play? I am mostly wanting to be sure that my build can handle the scripts I'm throwing at it.

Any advice would be appreciated.

 

Phos

2 answers to this question

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Posted

Are these mods and patches you have made that you want to test or have you just added mods to your game? There is a distinction but I'm not sure which one you are asking. If it is the later then I never test and just jump in and play - which is a good test anyway. If something doesn't work then I do some tweaking along the way. But that's just me. Cheers.

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Posted (edited)

Thanks for the response.

Aye, it was the latter. Set up a mod build and I was wondering if anyone had a best practice that they ran by... ie, try it out until you reach the first dragon or three hours... all to see if the scripts will run fine.

Running STEP Extended, minus EBT, DSI, SRO, and Hybrids mod... then a few of my own choosing.

Edited by phosphor

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