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Posted (edited)

https://www.nexusmods.com/skyrim/mods/54965/?tab=3&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodimages%2F%3Fid%3D54965%26user%3D1&pUp=1

 

Replacer for the eye of magnus. It looks pretty good from the screenshots. It definitely gives it more definition. The vanilla eye is kind of disappointing looking.

 

As far as I know, no mods in STEP currently touches this. Please let me know if I am wrong.

Edited by DoYouEvenModBro
Posted

I think a lot of it too is going to depend on enb. Something like Somber3 or M enb makes that glow mapping stand out and look awesome imo. I need to get my install set back up so I can do some proper testing. Stupid mmo's eating all my time :(

 

As I said in the comment section of the mod though, based on the screens I like it. Its something that I never really thought about previously, but giant runed ball never really did it for me. The look of actual "power" inside of it gives me the warm and fuzzies.

 

About the only thing I think that would be "better" would be a remesh/text to make it look like a palantir, assuming we could make it work effectively in Skyrim. :)

Posted

You could always do as I do... ELFX + Relighting Minus Conflicts With ELFX + ELE  but that requires work editing the Relighting ESP and does not get rid of your mesh issues but it covers most of the world.

Posted

You could always do as I do... ELFX + Relighting Minus Conflicts With ELFX + ELE  but that requires work editing the Relighting ESP and does not get rid of your mesh issues but it covers most of the world.

I actually thought of that, or just using the Hearthfire plugin for Relighting Skyrim, but that falls into the "is it worth it" category. Its a lot of work (for me) and I am really not sure. Especially when you start considering ENB effects, and other plugins like Darker Dungeons for ENB and the like.

Posted

If you do what Neo suggests then it is a one time operation, and you are done for pretty much ever. You do not even need to use anything else... especially darker dungeons for ENB.. not point at all. In general it is very worth it... since once done you do not have to really worry about interiors anymore. Only if you add mods that add custom interiors to new houses etc. 

 

In general mesh overwrites should just be done or you wont get the effect the mod offers.... regardless of what other mods have. Quite often then mesh conflicts are taken as an incompatiblity which is sort of silly... since it is not because they are incompatible but because they simply overwrite something. 

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