Jump to content
  • 0
z929669

LOOT (by WrinklyNinja & Team)

Question

Recommended Posts

  • 0

Does anyone know if LOOT tells you how many plugins you currently have in your load order? atm the only way I can find out is if I manually count the plugins or run boss just to tell me the total.

Share this post


Link to post
Share on other sites
  • 0

MO has the amount of of plugins in the priority column and the hex number of activated plugins in the mod index column under the plugins tab. Google converts hex.

Share this post


Link to post
Share on other sites
  • 0

You are making Flappy for Skyrim?  Reviving SkyBirds?

 

Speaking of SkyBird, great mod too bad it has no support.  The ambiance was so much better with this mod installed.

Share this post


Link to post
Share on other sites
  • 0
Garfink, on 28 May 2014 - 02:13 AM, said:

You are making Flappy for Skyrim?  Reviving SkyBirds?

 

Speaking of SkyBird, great mod too bad it has no support.  The ambiance was so much better with this mod installed.

I had always heard so many horror stories about that mod and another bird-type mod that I stayed far away from it. Something about rogue scripts and savegame bloat, yada yada. Was that an issue or was it the Birds of Skyrim?

Edited by Kuldebar

Share this post


Link to post
Share on other sites
  • 0

@kuldebar

 

I don't use it any more of course, but the mod monster you are, I recommend you try it and have a run from the Standing Stones, Riverwood to Whiterun, its pretty amazing.  I never heard of the game bloat issues (could be true), but it did have faction problems I think.  I would say that pre-sheeson rumors need to be taken with a grain of salt.  With no support I can't recommend it to anyone.

Edited by Garfink

Share this post


Link to post
Share on other sites
  • 0

I bet that Sheson's patch fixes the SkyBirds issues. It just had a wuite a few scripts and if you went up to something like ugrids=9 then all the birds spawning would explode your computer.

Share this post


Link to post
Share on other sites
  • 0

Anyone running LOOT getting this now?

 

Error: Failed to calculate the load order. Details: Cyclic interaction detected between plugins "HearthFires.esm" and "Unofficial Hearthfire Patch.esp".

Share this post


Link to post
Share on other sites
  • 0

I believe it means that somehow each of them has the other set as a master - which technically isn't possible.

 

Did you possibly alter the metadata for either of those two plugins?

Edited by keithinhanoi

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.