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AOS and TES5edit


Razorsedge877

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Um, so does that mean there's an issue with some FOMOD installers in MO v1.2?

 

I'm mainly interested since I created the new AOS installer for LoRd KoRn, and right now I'm looking it over again after alt3rn1ty re-worked it so there's a wizard.txt to make it Wyre Bash / BAIN compatible.

 

I'm still using MO v1.1.2, and have not had a single problem with the new AOS installer as I've got it set up - I can load AOS.esp in TES5Edit just fine.

 

I suppose I'll have to do a test install of MO v1.2 to see what's up.

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Um, so does that mean there's an issue with some FOMOD installers in MO v1.2?

 

I'm mainly interested since I created the new AOS installer for LoRd KoRn, and right now I'm looking it over again after alt3rn1ty re-worked it so there's a wizard.txt to make it Wyre Bash / BAIN compatible.

 

I'm still using MO v1.1.2, and have not had a single problem with the new AOS installer as I've got it set up - I can load AOS.esp in TES5Edit just fine.

 

I suppose I'll have to do a test install of MO v1.2 to see what's up.

MO v1.2 beta will work if you use the NCC downgrade optional. I used MO v1.2, but after the issues decided to go back to MO 1.1.2 with the NCC downgrade.

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