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rpgxomega

Best method of installing Sounds of Skyrim?

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I am thinking of getting rid of Audio Overhaul cause I remember liking SoS better.

 

Or is there something better than both that STEP recommends?

 

I also have CoT, and all of the DLCs.

 

So installing before was kinda complicated. Wondering if there is a STEP method.

 

Also wondering if anyone has merged them into one esp.

 

Thanks.

Edited by rpgxomega

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I've actually been holding off on updating AOS because I don't feel like having to sort all of the patches manually or in BUM. Hopefully they're all in the BOSS database by now. 

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Not with AOS version 2. You can use both actually, but the amount of sounds you'll be hearing will likely end up annoying you (since AOS 2 also has ambient sounds for dungeons and the wilderness, making SoS redundant)

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Well, I know this isn't STEP recommended but I have always loved Sounds of Skyrim, specially The Wilds, and I will keep on using them. I stopped using the Civilization module cause I didn't like that I couldn't trace where all the throwing up and screaming inside taverns and such was coming from ::P: What are the mods you need patching with? There's already a patch out there for CoT and an outdated ELFX patch for The Dungeons, but it isn't at all hard to make one yourself, just copy and override into a new file and drag the XCAS - Acoustic Space from SoS to the new file. I think I'm right but CJ could confirm or plain prove me wrong, he/she is much more knowledgeable than the likes of me. Anyway, hope it helps.

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I don't need any mods made. I was wondering what patches I might need. Asking for a STEP guide I guess.

 

I went ahead and just got he 3 main files. I will keep AoS and try SoS on top of it. Then I made sure all SoS were cleaned and merged them into SoS Merged.

 

Also SoS has a MCM menu since some of you all checked IIRC. Which you can disable some sounds from. Or you can remove in the sound folders.

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Oh I forgot to mention. I did successfully merge them into one. The patches weren't needed cause they needed a mod that doesn't exist. So this topic is mostly done rly unless I might have missed something.

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