rootsrat Posted April 29, 2014 Posted April 29, 2014 https://www.nexusmods.com/skyrim/mods/53350/? This... Just sounds absolutely awesome! Just read about the features: Features_____________________________________________________________-New sounds and effects for Alduin when you fight him.-A complete overhaul of Alduin's final fight, with new locations, attacks, enemies, and horrifying amounts of death. Now, Alduin is divided into five stages:-Stage 1: Similar to vanilla, except Alduin's melee attacks break holes in reality, there's a lot more meteors raining down on you, and his shouts split into smaller shouts (and so on).-Stage 2: Alduin grows enormous, blasts away the other Dragonborns, and devours you. Now in his stomach, dodge stomach worms, half-digested enemies, and acid as you trudge through the previous kalpas he's eaten. To succeed, hit the glowing red bits scattered around the map.-Stage 3: Alduin spits you out onto a now-eaten Sovngarde. Leap from broken island to broke island, as you shout incoming comets back into Alduin's face, and dodge his ice, fire, and force shouts that modify the very landscape you fight on.-Stage 4: Beaten back, jump on Alduin and ride him as he re-enters the atmosphere, whacking away sensitive glowing parts as they appear, all while watching your footing and the incoming debris.-Stage 5: Reality re-assembles itself, and Alduin is mad. With extra damage, but low health, finish off the World Eater once and for all!
Aiyen Posted April 29, 2014 Posted April 29, 2014 I personally think it sounds a bit too high fantasy like. I do like to think that the term world eater is not really meant to be taken literally. Also is is very elder scolls like to have the final boss being all wuss... as I recall then none of the bosses have ever been difficult in any of the game , since you are always so OP when you get to them. That said then it will most likely be a lot of fun to try this mod out! Which at the end of the day is going to be all that matters! :D
CJ2311 Posted April 29, 2014 Posted April 29, 2014 (edited) https://www.youtube.com/watch?feature=player_detailpage&v=wJJNodlAExY#t=325 Start at 5:25 to see what the mod actually looks like. (obviously full of spoilers) Definitely something I could not play with all the gameplay mods I have, I'll tell you that much. D: Edited April 29, 2014 by CJ2311
Garfink Posted April 29, 2014 Posted April 29, 2014 The Jugs of Dibella are more a candidate for STEP than this mod methinks. Interesting idea, but seems rather un-lorefriendly. How is shooting red bits lore friendly? Where do all the other dragonborns come from? I ain't going to mention the stomach scene either?
rootsrat Posted April 29, 2014 Author Posted April 29, 2014 In all the fairness, I haven't seen the video, as I'm at work. I was basing my amazement purely on the description :)
Ganda Posted April 29, 2014 Posted April 29, 2014 An overhaul of the last fight - pretty awesome idea. But according to the video... ugh :/
rootsrat Posted April 29, 2014 Author Posted April 29, 2014 Yes, now after seeing the video, I do agree with the rest of you. It's a cool idea but it could be better executed!
crime_syndicate Posted April 29, 2014 Posted April 29, 2014 Trainwiz has created various... train related mods, such as this one, which is a shout that makes trains fall from the sky : https://steamcommunity.com/sharedfiles/filedetails/?id=83630315&searchtext=I think it's fair to say he is not running for the "most lore-friendly mod of the year" award :p
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