Hello!I've heard that packing texture mods into Skyrim - Textures.bsa could reduce the VRAM usage, so I wanted to try that out myself.Now, I have basically everything setup in a /textures/... folder (original skyrim files overwritten with the texture-packs), (they've worked in the past, as loose files), but when I pack them with Archive.exe or BSAopt, it 'doesn't' work. with Archive.exe it packs the files into a ridiculously big file (approx. the size of the loose files, 11GB) and of course it doesn't work (no textures in Skyrim)When I pack the files with BSAopt (no matter if 0 or 10 compression level, force or not forced.) after a while it tells me "Failed to copy file "textures..." Retry?" When I press retry, the same happens in the second "pack-through" (where it tries to pack the failed files from before).How do I pack the files correct, or how do I see if I made a mistake? (I made it like this: folder textures with original skyrim - textures (unpacking worked fine, I think) and a new textures folder. I put every mod into the new textures folder with the right load order. Then I copied the whole new textures into the textures folder, and overwrote everything.)TIA! :)EDIT: I tried the default Settings of BSAopt, and with every"Skip blahblah" disabled.
And the log file: https://www.mediafire.com/view/e0ezw2882f8rh3v/Skyrim_-_Texutres.logEDIT2: Split the files into 4 folders, trying to pack them manually and use one as master and the other ones as mods. Currently compressing, no problems so far.EDIT3: Alright splitting did the job, I don't see any decrease in VRAM though. Nexus moderator liar! :D
Question
MisterSkilly
Hello!I've heard that packing texture mods into Skyrim - Textures.bsa could reduce the VRAM usage, so I wanted to try that out myself.Now, I have basically everything setup in a /textures/... folder (original skyrim files overwritten with the texture-packs), (they've worked in the past, as loose files), but when I pack them with Archive.exe or BSAopt, it 'doesn't' work. with Archive.exe it packs the files into a ridiculously big file (approx. the size of the loose files, 11GB) and of course it doesn't work (no textures in Skyrim)When I pack the files with BSAopt (no matter if 0 or 10 compression level, force or not forced.) after a while it tells me "Failed to copy file "textures..." Retry?" When I press retry, the same happens in the second "pack-through" (where it tries to pack the failed files from before).How do I pack the files correct, or how do I see if I made a mistake? (I made it like this: folder textures with original skyrim - textures (unpacking worked fine, I think) and a new textures folder. I put every mod into the new textures folder with the right load order. Then I copied the whole new textures into the textures folder, and overwrote everything.)TIA! :)EDIT: I tried the default Settings of BSAopt, and with every"Skip blahblah" disabled.
And the log file: https://www.mediafire.com/view/e0ezw2882f8rh3v/Skyrim_-_Texutres.log EDIT2: Split the files into 4 folders, trying to pack them manually and use one as master and the other ones as mods. Currently compressing, no problems so far.EDIT3: Alright splitting did the job, I don't see any decrease in VRAM though. Nexus moderator liar! :D
Edited by MisterSkilly6 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now