Hi! New to modding Skyrim though I used WB for Oblivion a few years ago.
I had great success with WB 295.5 which I think was the last version put out by the original developer(s). When I "upgraded" to 302.x and 303.x I started having problems with incomprehensible (to me) error messages and an unstable game. Not sure if it was really due to WB or other factors. Has the new team got it really sorted out with the current WB release for Skyrim?
I see Mod Organizer is an option now, too, and someone suggested using a combination of MO for modding and WB only to create the bashed patch. Is that because of ease of use for those new to modding? I got fairly comfortable with BAIN installs back in the Oblivion days and would rather stick with one mod manager, unless MO really adds some functionality.
Question
mtar925
Hi! New to modding Skyrim though I used WB for Oblivion a few years ago.
I had great success with WB 295.5 which I think was the last version put out by the original developer(s). When I "upgraded" to 302.x and 303.x I started having problems with incomprehensible (to me) error messages and an unstable game. Not sure if it was really due to WB or other factors. Has the new team got it really sorted out with the current WB release for Skyrim?
I see Mod Organizer is an option now, too, and someone suggested using a combination of MO for modding and WB only to create the bashed patch. Is that because of ease of use for those new to modding? I got fairly comfortable with BAIN installs back in the Oblivion days and would rather stick with one mod manager, unless MO really adds some functionality.
Thanks!
Matt
2 answers to this question
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