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Visible Windows not Working (Wrye Bash)


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Posted

This mod is not working entirely. I am trying to install the high-res version. I can see that the high-res gritty textures are working but the Windows in Whiterun are showing as yellow even though I set them as Red in WB (yes i only selected red and not both red and yellow). Also, the BCF doesn't work. It doesn't show any BCF files as being available to convert in WB. Yes, I'm sure I put it in the right place in bash converters. Perhaps the BCF needs to be updated?

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Posted

Do I need to download the "Reduced Glow" optional for the BCF to work? I need both the main high/medium-res file and this add-on to run the BCF? If that is the case, it needs to be communicated clearly because it does not mention this in the guide at all. It does say on the BCF nexus page that Z made though. Maybe incorporate that rule into the notes?

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Posted

if you use wryebash or mod organizer to install your mods, check for conflicts inside the installer to see if there is anything overwriting files from the windows mod. if not, then there is always TES5edit to look for said conflicts.

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Posted

 

 

if you use wryebash or mod organizer to install your mods check for conflicts inside the installer to see if there is anything overwriting files from the windows mod. if not, then there is always TES5edit to look for said conflicts.

Oh you know what it could be?! Amidianborn Whiterun!
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Posted

The textures are vanilla overwrites, so you should be able to find out if they are installed or not. If they are, and have priority, then they should be working.

 

Also the reduced glow is only if you find that windows look to intense.. the textures are the same, but not as intense in their colors. (Most ENB`s increase saturation, hence the lowering the value of the colors in the texture means that it looks nice in the end. )

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Posted

It appears that AmidianBorn Whiterun is overwriting all the Visible Windows textures (makes sense). I guess I can just put visible windows AFTER AmidianBorn Whiterun. The only thing I'm worried about are the windows in Whiterun looking strange because AmidianBorn Whiterun has Parallax textures for the windows, whereas Visible windows does not have any parallax textures. So hopefully AmidianBorn Whiterun's parallax textures work okday with Visible Window's textures.

 

I guess I can just keep things as it is since Visible Windows I'm sure work fine in the other cities. Cabal's windows textures in that mod look pretty great as well.

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