I'm curious as to how Skyrim handles creature encounters. Â I assume there are areas - dungeons, forests, caves etc that have a quest generated "bad guy" that is a fixed and part of a storyline. Â I assume the other areas spawn different creatures at different times. Â Â Which leads me to ask...:D
1)Is Skyrim's code for spawning occurrence % per cell a fixed or random % ? Â Â Â
2) Is there a random enemy creature generator per spawned cell also ? Â
3) How often (in hours or days ) does a particular cell re-spawn ? Â
4) does a monster mod like SIC sit on top of skyrim (work like an ADDITIONAL creature spawn) or
  does it replace how skyrim treats spawns in cells ?
In my never ending quest for realism I'm wondering how to reconcile encounters that are repetitive or too frequent. Â I suppose I'm looking for more of a static game so if I walk from point A to point B that once I clear out some baddies clear stays clear - at least for a reasonable time. Â Realism. Â Sure in time a power vacuum will occur and a "cell" or area in real life will fill again. Â But it should happen over time and not necessarily the same location. Â Am I asking for too much AI from a game ?
I'm not into the shoot em up console game but instead a strategic RPG type with realistic encounters. Â
That being said yes I have SIC installed (there goes realism ! ) But it looks like I can really scale down the spawning and I DO like the monster variety..
Sorry, I'm pretty sure this is in the wrong forum but didn't see a better fit. Â Â Thank for any insights here. Â
Question
Quahogs
I'm curious as to how Skyrim handles creature encounters. Â I assume there are areas - dungeons, forests, caves etc that have a quest generated "bad guy" that is a fixed and part of a storyline. Â I assume the other areas spawn different creatures at different times. Â Â Which leads me to ask...:D
1)Is Skyrim's code for spawning occurrence % per cell a fixed or random % ? Â Â Â
2) Is there a random enemy creature generator per spawned cell also ? Â
3) How often (in hours or days ) does a particular cell re-spawn ? Â
4) does a monster mod like SIC sit on top of skyrim (work like an ADDITIONAL creature spawn) or
  does it replace how skyrim treats spawns in cells ?
In my never ending quest for realism I'm wondering how to reconcile encounters that are repetitive or too frequent. Â I suppose I'm looking for more of a static game so if I walk from point A to point B that once I clear out some baddies clear stays clear - at least for a reasonable time. Â Realism. Â Sure in time a power vacuum will occur and a "cell" or area in real life will fill again. Â But it should happen over time and not necessarily the same location. Â Am I asking for too much AI from a game ?
I'm not into the shoot em up console game but instead a strategic RPG type with realistic encounters. Â
That being said yes I have SIC installed (there goes realism ! ) But it looks like I can really scale down the spawning and I DO like the monster variety..
Sorry, I'm pretty sure this is in the wrong forum but didn't see a better fit. Â Â Thank for any insights here. Â
6 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now