Deathwing514 Posted September 5, 2013 Posted September 5, 2013 Hey guys, I actually have a very simple question that I hope you guys can help me with. From all of my research in the forums regarding bsa, the majority have stated we should extract for the most part. Now my question is, does this also apply to the dawnguard.bsa, dragonborn.bsa, highrespack01-03.bsa also? Or should i leave those bsa alone? Thanks ahead of time for anyone that can help me with this.
0 Deathwing514 Posted September 5, 2013 Author Posted September 5, 2013 Leave the base BSAs alone.So just to clarify, I should leave the base BSA's alone, but extract all of the mod related bsa's, correct?
0 Deathwing514 Posted September 5, 2013 Author Posted September 5, 2013 Alright thanks for the quick and simple answer. You may close this topic as solved. Thanks again.
0 EssArrBee Posted September 5, 2013 Posted September 5, 2013 I'll marked as solved. I do disagree though with people that extract BSAs unless it's to save a plugin spot. The performance difference doesn't exist now that we have multi-core support, and this idea came from the single-core Oblivion days.
0 Neovalen Posted September 5, 2013 Posted September 5, 2013 The problem with BSAs is it makes it impossible to mix and match various textures/meshes, etc. It is also easier to make compatibility patches with the assets extracted.
Question
Deathwing514
Hey guys,
I actually have a very simple question that I hope you guys can help me with.
From all of my research in the forums regarding bsa, the majority have stated we should extract for the most part.
Now my question is, does this also apply to the dawnguard.bsa, dragonborn.bsa, highrespack01-03.bsa also?
Or should i leave those bsa alone?
Thanks ahead of time for anyone that can help me with this.
6 answers to this question
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