Embers XD by mindflux
Install Lite version with the Lite beta update file. I also used the "High Quality" option for Embers XD rather than "Optimized"
Use EmbersHD.esp plugin from main file (chose for compatibility in chaning from Enbers HD ... not sure if prudent) Set Embers XD.esp plugin from Lite beta update file as optional plugin in MO (It looks like Embers XD.esp (v2.2.3) = EmbersHD.esp (v2.2.1)) Install all add-ons (need screens for magic effect) Do not install any patches Place after Embers HD in load order (disable Embers HD and Inferno to match the Embers XD screens) NOTE: Embers XD is ENB compatible but performs nicely without ENB.
Campfires: Inferno + Embers HD (Step) > Embers XD (orange/red flames)
Sconces: Inferno + Embers HD (Step) > Embers XD (orange/red flames)
Torches: Ultimate HD Torch (Step) > Inferno + Embers HD > Embers XD (orange/red flames)
NOTE: Torch flames for Ultimate HD Torch and Inferno + Embers HD lick very fast. Embers XD flames lick more slowly and behave more realistically.
Forge: Inferno + Embers HD (Step) > Embers XD (orange/red flames)
NOTE: FPS gain with Embers XD ... need someone to confirm.
No Grass in Objects by meh321
Accepted for next SE guide version (> 1.0.0)
Prevents grass clipping through most objects.
Mod performs a raycast in-game from each position where grass is located and if it detects a collision with another object then it doesn't place grass at that point.
Needs .Net framework but that's already a requirement for MO2.
OCD sufferers rejoice!
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