When optimizing textures, I noticed that there where other file types in the bsa apart from the .dds (.wav, .fuz, etc!) and the process only took care of the .dds.
In STEP there is this line:
Check the box next to the DLC ESMs in the ESPs tab on the Mod Organizer main window.
My question is what about the .bsa? Should they be selected in the BSAs tab in MO for the other files to be accessible ? Â
The looses textures files take priority on the ones in the bsa, so they should ?
Question
Dadaisme
When optimizing textures, I noticed that there where other file types in the bsa apart from the .dds (.wav, .fuz, etc!) and the process only took care of the .dds.
In STEP there is this line:
My question is what about the .bsa? Should they be selected in the BSAs tab in MO for the other files to be accessible ? ÂThe looses textures files take priority on the ones in the bsa, so they should ?
Thx.
A first timer at step.
2 answers to this question
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