I`ve had this issue before and it was fixed easily. I had my DepthofField set to OFF.
But now it is deffinately set on.
Here is my Skyrim.ini
[General]sLanguage=ENGLISHuExterior Cell Buffer=36sIntroSequence=fFlickeringLightDistance=8192[Display]fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1fSunShadowUpdateTime=0fSunUpdateThreshold=2.0fDefault1stPersonFOV=85.0fDefaultWorldFOV=85.0iPresentInterval=1[Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0[Grass]bAllowCreateGrass=1bAllowLoadGrass=0iMaxGrassTypesPerTexure=6[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.[Archive]sResourceArchiveList=Skyrim - Invalidation.bsa, Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsabInvalidateOlderFiles=1SInvalidationFile=[Combat]fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0f1PArrowTiltUpAngle=0.64f3PArrowTiltUpAngle=0.64f1PBoltTiltUpAngle=0.64f3PBoltTiltUpAngle=0.64[Papyrus]fPostLoadUpdateTimeMS=1000.0bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0[Water]bReflectLODObjects=1bReflectLODLand=1bReflectSky=1bReflectLODTrees=1bReflectExplosions=0[Actor]fVisibleNavmeshMoveDist=12288.0000[VATS]fVATSCastingAfterKillDelay=1.2000uVATSRangedPercentSneak=100uVATSRangedPercentGlobal=100bVATSIgnoreProjectileTest=0bVATSAllowNoKill=0bVATSMultipleCombatants=1bVATSForceRanged=1
I am running Skyrim Revisited. RealVision ENB 1.4e
My game is running in ultra settings, on a gtx670.
The game hasnt done this since my stupid mistake a while ago. But like i say, floatpointrender is on, so is depthoffield. The only thing ive done is gone through SR and updated it. Havn`t added any extra mods since it last was fine. Ive also updated my gpu driver to the new BETA 320.14, will try downgrading it to the latest WHQL
Question
7hr08ik
I`ve had this issue before and it was fixed easily. I had my DepthofField set to OFF.
But now it is deffinately set on.
Here is my Skyrim.ini
[General]sLanguage=ENGLISHuExterior Cell Buffer=36sIntroSequence=fFlickeringLightDistance=8192[Display]fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1fSunShadowUpdateTime=0fSunUpdateThreshold=2.0fDefault1stPersonFOV=85.0fDefaultWorldFOV=85.0iPresentInterval=1[Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0[Grass]bAllowCreateGrass=1bAllowLoadGrass=0iMaxGrassTypesPerTexure=6[GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.[Archive]sResourceArchiveList=Skyrim - Invalidation.bsa, Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsabInvalidateOlderFiles=1SInvalidationFile=[Combat]fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0f1PArrowTiltUpAngle=0.64f3PArrowTiltUpAngle=0.64f1PBoltTiltUpAngle=0.64f3PBoltTiltUpAngle=0.64[Papyrus]fPostLoadUpdateTimeMS=1000.0bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0[Water]bReflectLODObjects=1bReflectLODLand=1bReflectSky=1bReflectLODTrees=1bReflectExplosions=0[Actor]fVisibleNavmeshMoveDist=12288.0000[VATS]fVATSCastingAfterKillDelay=1.2000uVATSRangedPercentSneak=100uVATSRangedPercentGlobal=100bVATSIgnoreProjectileTest=0bVATSAllowNoKill=0bVATSMultipleCombatants=1bVATSForceRanged=1
Here is my SkyrimPrefs.ini
[General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0[imagespace]bDoDepthOfField=1iRadialBlurLevel=2[Display]iBlurDeferredShadowMask=5fInteriorShadowDistance=3000.0000fShadowDistance=8000.0000iShadowMapResolutionSecondary=2048iShadowMapResolutionPrimary=4096iShadowSplitCount=2iMaxAnisotropy=1fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=10000000.0000fGamma=1.0000fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=2000.0000fShadowLODStartFade=400.0000fLightLODStartFade=3500.0000iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0iMultiSample=0iShadowMode=3bTreesReceiveShadows=1bDrawLandShadows=1bFull Screen=0iSize H=1080iSize W=1920fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=10000000.0000fMeshLODLevel1FadeDist=10000000.0000iScreenShotIndex=2bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=25iMaxDecalsPerFrame=100bFloatPointRenderTarget=1sD3DDevice="NVIDIA GeForce GTX 670"bFXAAEnabled=0iShadowMapResolution=4096fShadowBiasScale=0.1500iShadowMaskQuarter=4iAdapter=0iPresentInterval=1iShadowFilter=3bShadowsOnGrass=1bTransparencyMultisampling=0bDeferredShadows=1bDrawShadows=1[Grass]b30GrassVS=0fGrassStartFadeDistance=7000.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000[MAIN]bGamepadEnable=0bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=0bSaveOnTravel=0bSaveOnWait=0bSaveOnRest=0fSkyCellRefFadeDistance=150000.0000[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=3[interface]bDialogueSubtitles=1bGeneralSubtitles=1fMouseCursorSpeed=1.0000bShowCompass=1[Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0300bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=0bMouseAcceleration=0bUseKinect=0[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=60.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=0fVal3=0.9000uID3=94881fVal2=0.5500uID2=466532fVal1=1.0000uID1=554685fVal0=0.8000uID0=1007612[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=75000.0000fBlockMaximumDistance=250000.0000fBlockLevel1Distance=70000.0000fBlockLevel0Distance=35000.0000fSplitDistanceMult=1.5000bShowLODInEditor=0[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=20[Decals]uMaxDecals=1000bDecals=1bSkinnedDecals=1uMaxSkinDecals=100uMaxSkinDecalsPerActor=60[LOD]fLODFadeOutMultObjects=15.0000fLODFadeOutMultItems=15.0000fLODFadeOutMultActors=15.0000fLODFadeOutMultSkyCell=1.0000[Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=3[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0[Water]iWaterReflectHeight=1024iWaterReflectWidth=1024bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1bUseWaterLOD=1bUseWaterShader=1bAutoWaterSilhouetteReflections=1
I am running Skyrim Revisited. RealVision ENB 1.4e
My game is running in ultra settings, on a gtx670.
The game hasnt done this since my stupid mistake a while ago. But like i say, floatpointrender is on, so is depthoffield. The only thing ive done is gone through SR and updated it. Havn`t added any extra mods since it last was fine. Ive also updated my gpu driver to the new BETA 320.14, will try downgrading it to the latest WHQL
Any ideas?
4 answers to this question
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