Jump to content
sheershaw

In Your Shadow

Recommended Posts

https://skyrim.nexusmods.com/mods/33051//?

 

I really like this mod. It basically allows the player to choose whether they are Dragonborn or not. If they say yes, nothing changes. However, if they say no, then the main quest is adjusted slightly. The MQ becomes only playable up until the first dragon attack near Whiterun, after which the player becomes thane of Whiterun, and the dragons start appearing. However, you can no longer absorb dragon souls, all dialogue referring to you as Dragonborn is unspoken, and the MQ ends after you become thane of Whiterun.

Share this post


Link to post
Share on other sites

Really more of a pack mod for STEP, since it is technically a major gameplay change.

Share this post


Link to post
Share on other sites

I guess you're right. I only suggested this mod cause I was under the impression that Live Another Life was part of STEP, which I then checked. Turns out its not!

 

This mod goes great with LAL though.

Share this post


Link to post
Share on other sites

Something to keep in mind. For an alternate to the main start/story pack perhaps. ;)

Share this post


Link to post
Share on other sites

It's perfectly fine to suggest mods that are out of STEP mandate formula :)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By Mousetick
      Discussion topic:
      I'm Walkin' Here by Fudgyduff
      Wiki Link
      SKSE plugin with customizable JSON configuration.
      QOL: Disables collision between player and NPCs so that they don't push the player or block narrow passages.
      The description on the Nexus mod page is very short and rather vague:
      What this does exactly is disabling collision so the NPCs are no longer solid: they can walk through the player and vice-versa. They'll still get in your face while you're in a conversation, or clump together stuck in passageways. So it's not perfect, but it's much better than vanilla.
      The following NPCs and situations are addressed:
      Disables collision while the player is in dialogue. Disables collision between the player and their allies. Disables collision between the player and their summons. Disables collision between the player and their allies' summons. Each of the above can be turned on or off via configuration settings (all ON by default).
    • By DoubleYou
      Discussion topic:
      QUI by Qudix
      Wiki Link
      I'm assuming Qudix will drop the Alpha from the title at some point. I have pre-emptively done so for this topic title. This mod adds various UI fixes and tweaks:
      AddItemMenu alternative (basically an explorer of the items for your list of plugins that can be then added to your inventory if desired if I understand it right) Stay at the System Page fix The ability to add/remove buttons from the main menu Remove the Creation Club banner.
    • By z929669
      Discussion topic:
      Stay At The System Page - AE by Magus80Mods
      Wiki Link
      Alternative to Fudgyduff's version that seems will never be updated.
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.