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DoYouEvenModBro

Fixed the 3.1 GB issue, still crashing at 2.7gb. Here is my papyrus log. Ugh :-(

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Your log doesn't help. All of those reports are normal script reports, not malign errors.

I guess you didn't understand yet, that there is no magic 3 GB threshold, but that RAM related CTD can happen well below the 3 GB margin. Have you tried to set cleanmem to shorter periods, like 1 minute?

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Yeah the "3gb" ctd happens for me anywhere from 2.6gb to 3.1gb, so if your ram still goes up very fast it'd be a good idea to lower the interval of cleanmem

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What resolution are you playing at to get vram that high considering you changed to a lot of 1k textures?

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What resolution are you playing at to get vram that high considering you changed to a lot of 1k textures?

1080p. With the 1k textures VRAM actually stays at 2.5, not 2.7. My fault.

 

Hm, still sounds odd to me as I play with 1k for the 3 "main" packs, 1024+2048 hybrid for hrdlc optimized and then mostly 2k for everything else. VRAM hardly ever goes 1900 even if RAM does. And that's with ENB and super sampling AA etc too.. Are you running some 8xSSAA and TRSSAA?

 

 

Sent from my iPhone using Tapatalk 2

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