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TexGen is being terminated prematurely, suddenly closes


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So I tried to look around and search for someone with a similar issue, but couldn't really find a fix that worked. Apologies if I missed something.

TexGen stops responding and eventually crashes when it reaches the "Creating billboards" part.

No TexGen logs, but Event Viewer has this to say:

Faulting application name: TexGenx64.exe, version: 3.0.0.0, time stamp: 0x61d2f1a9
Faulting module name: TexGenx64.exe, version: 3.0.0.0, time stamp: 0x61d2f1a9
Exception code: 0xc0000005
Fault offset: 0x0000000000895869
Faulting process ID: 0x3428
Faulting application start time: 0x01d800ea10b45f2b
Faulting application path: C:\Faens C\Modding Utilities\DynDOLOD\TexGenx64.exe
Faulting module path: C:\Faens C\Modding Utilities\DynDOLOD\TexGenx64.exe
Report ID: 835b9ca3-7c4d-4d3c-81cc-f79c3c6f1465
Faulting package full name: 
Faulting package-relative application ID: 

Don't know if it is worth mentioning, but originally I had a different error message in the Event Viewer, but then I ran System File Checker, and now I get the above error.
Here is the one before I ran SFC:
Faulting application name: TexGenx64.exe, version: 3.0.0.0, time stamp: 0x61d2f1a9
Faulting module name: KERNELBASE.dll, version: 10.0.19041.1387, time stamp: 0x0b9a844a
Exception code: 0x0eedfade
Fault offset: 0x0000000000034f69
Faulting process ID: 0x592c
Faulting application start time: 0x01d800e553cf8a38
Faulting application path: C:\Faens C\Modding Utilities\DynDOLOD\TexGenx64.exe
Faulting module path: C:\Windows\System32\KERNELBASE.dll
Report ID: 07b3f337-478d-4cc7-951e-9de7a42acf16
Faulting package full name: 
Faulting package-relative application ID: 

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Posted
1 hour ago, 3fast5you said:

So I tried to look around and search for someone with a similar issue, but couldn't really find a fix that worked. Apologies if I missed something.

TexGen stops responding and eventually crashes when it reaches the "Creating billboards" part.

No TexGen logs, but Event Viewer has this to say:

Faulting application name: TexGenx64.exe, version: 3.0.0.0, time stamp: 0x61d2f1a9
Faulting module name: TexGenx64.exe, version: 3.0.0.0, time stamp: 0x61d2f1a9
Exception code: 0xc0000005
Fault offset: 0x0000000000895869
Faulting process ID: 0x3428
Faulting application start time: 0x01d800ea10b45f2b
Faulting application path: C:\Faens C\Modding Utilities\DynDOLOD\TexGenx64.exe
Faulting module path: C:\Faens C\Modding Utilities\DynDOLOD\TexGenx64.exe
Report ID: 835b9ca3-7c4d-4d3c-81cc-f79c3c6f1465
Faulting package full name: 
Faulting package-relative application ID: 

Don't know if it is worth mentioning, but originally I had a different error message in the Event Viewer, but then I ran System File Checker, and now I get the above error.
Here is the one before I ran SFC:
Faulting application name: TexGenx64.exe, version: 3.0.0.0, time stamp: 0x61d2f1a9
Faulting module name: KERNELBASE.dll, version: 10.0.19041.1387, time stamp: 0x0b9a844a
Exception code: 0x0eedfade
Fault offset: 0x0000000000034f69
Faulting process ID: 0x592c
Faulting application start time: 0x01d800e553cf8a38
Faulting application path: C:\Faens C\Modding Utilities\DynDOLOD\TexGenx64.exe
Faulting module path: C:\Windows\System32\KERNELBASE.dll
Report ID: 07b3f337-478d-4cc7-951e-9de7a42acf16
Faulting package full name: 
Faulting package-relative application ID: 

No logs and no bugreport.txt either? If the OS kills the application like that it maybe because of antivir etc. Test adding an exception or temporarily disabling it.

Uncheck billboards, see if it runs through doing the stitched and rendered. Then check only billboards. Test with only checking one checkbox under billboards at a time to see if it only happens with a specific type.

If the rendered or any of the billboards run through, upload that debug log, so I can check some opengl init debug messages.

Check the Preview for billboards to see if any or a specific model does not load or has a problem.

If none of this helps or reveals anything, edit ..\DynDOLOD\Edit Scripts\DynDOLOD\TexGen_SSE.INI set Notice=1 and add a new line RealTimeLog=1, maybe then it is able to create a log file.

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Posted (edited)
59 minutes ago, sheson said:

No logs and no bugreport.txt either? If the OS kills the application like that it maybe because of antivir etc. Test adding an exception or temporarily disabling it.

No logs or bug report at all in the Logs folder. I have already added exceptions, and just tried again with Real Time Protection turned off, and it doesn't work, issue presists.

59 minutes ago, sheson said:

Uncheck billboards, see if it runs through doing the stitched and rendered. Then check only billboards. Test with only checking on checkbox under billboards to see if it only happens with a specific type.

The TexGen was able to complete when unchecking billboards. When checking billboards only, it instantly freezes upon starting.

"Creating billboards" is the last message it gives before it stops responding.

I looked into the output folder, and files are being added continuously while TexGen is not responding, until it crashes.

I also tried to add "RealTimeLog=1", and this time upon starting TexGen, the TexGen Options menu did not appear.

 

Edited by 3fast5you
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Posted (edited)

I have the same issue. Also no logs as the process seems to quit when it reaches maximum available memory (24ish gb for me).

BUT I was able to keep it running further with the non 64 version. So just TexGen.exe worked for me. I assume the results are the same?

BR

Tr0u64d1x

 

Edit: I can second that "RealTimeLog=1" upon starting TexGen makes the TexGen Options menu not appear.

 

Edit2: TexGen.exe did however end up producing some out of memory error.

Edited by Tr0u64d1x
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Posted
On 1/4/2022 at 12:20 AM, 3fast5you said:

No logs or bug report at all in the Logs folder. I have already added exceptions, and just tried again with Real Time Protection turned off, and it doesn't work, issue presists.

The TexGen was able to complete when unchecking billboards. When checking billboards only, it instantly freezes upon starting.

"Creating billboards" is the last message it gives before it stops responding.

I looked into the output folder, and files are being added continuously while TexGen is not responding, until it crashes.

I also tried to add "RealTimeLog=1", and this time upon starting TexGen, the TexGen Options menu did not appear.

 

It seems the textgen has problems with generating some .nif files, some meshes i viewed gave entirely black screen (nothing) but the textgen spiked in resource usage whenever i try to view one, will try to see if modifying the mods where the meshes came from fixes the issue.

The problematic files so far are from Folkvangr Grass and Landscape Overhaul with its dependency Folkvangr Summer Tundra. I can't find a problem with the files because the .nif's can be viewed using nifskope and the relevant .dds's paths can be found in the .nif's and viewed using MO2, so not corruption or wrong texture ?, granted i'm an amarteur. I'll disable the mods to see where it goes.

  image.thumb.png.064ef072b82b1c155eeeefb2c079d7d9.pngimage.thumb.png.f2dc3da48e3f0b42e315699e9b2a32e6.png

Grass, Tree and HD Tree Billboards completed succesfully, but rendered Billboards made Textgen unresponsive and later ctd right after start button is pressed, no log. Even after all preview billboards successfully display the texture

Attached are the debug logs for grass (1.7mb) and Tree and HD Tree (1.2 mb)

TexGen_SSE_Debug_log.txt TexGen_SSE_Debug_log.txt

Sticched and Rendered portion completed successfully, sorry i divided the response into 2 because i can't upload all 3 logs at once

I tried adding Realtimelog=1 into Texgen_SSE.ini under Notice=1 and Texgen 3.0 x64.exe didn't give me any option after it has loaded all plugins, when clicking restart, an additional line "File not found" is added.

TexGen_SSE_Debug_log.txt

after adding Realtimelog=1 and running Texgen, a "bugreport.txt" was generated in DynDOLOD base folder. I hope it helpsbugreport.txt

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Posted

I disabled all tree/grass mods and was able to complete the TexGen. I then tried to activate Enhanced Vanilla Trees, and after freezing for a minute or two and almost maxing out my RAM, it seemed to work. But then it just crashes. No logs. I did the same with Dark Forests of Skyrim, same result.

https://ufile.io/f/vo08x This is the logs from the successful TexGen without any mods, should it be of any use at all.

Here is the Bug Report from after TexGen crashed after seemingly working as stated above. No idea how this works or what I'm doing, excuse me, just trying to provide anything that might be useful before I'm off to bed.

https://ufile.io/qietpbcq

 

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Posted
2 hours ago, Eumeta said:

after adding Realtimelog=1 and running Texgen, a "bugreport.txt" was generated in DynDOLOD base folder. I hope it helps
bugreport.txt 60.44 kB · 4 downloads

 

2 hours ago, 3fast5you said:

Here is the Bug Report from after TexGen crashed after seemingly working as stated above. No idea how this works or what I'm doing, excuse me, just trying to provide anything that might be useful before I'm off to bed.

https://ufile.io/qietpbcq

Thanks for the reports.

Test with this version of TexGenx64.exe to see if it renders the billboards without issue.

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Posted

 

4 hours ago, Recnamoruen said:

I want to report, that I was going to post about the same issue that 3fast5you was getting, and the new exe fixed it on my end.

Thanks, the new version worked for me as well! 

  • 0
Posted
2 hours ago, Tr0u64d1x said:

Thanks, the new version worked for me as well! 

47 minutes ago, Eumeta said:

Thank you, the new Textgen.exe ran smoothly with all boxes checked until the end!!

Thanks for letting us know.

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Posted

So I'm getting a very weird error when I try to run TexGenx64, where I crash immediately some way into the program creating billboards. When I crashed, there were no logs generated. I checked event viewer and this is what I got. 

image.thumb.png.a09e2715228c189a477889e60b07dd15.png

I tried to fix kernalbase with the usual ways (sfc, dism) and even a in-system upgrade even though I'm on Win 10 ver 21h2. This happened after I installed seasons of skyrim and let it develop the config files for dyndolod. Any suggestions? 

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Posted
2 hours ago, sheson said:

Check if the event id 1000 is preceded by other events with a similar timestamp. For example like event id 1005 like shown in the screenshots of from this post https://stepmodifications.org/forum/topic/15606-dyndolod-300-alpha-65/?do=findComment&comment=256156

Make sure Antivir or other 3rd party tools are not interfering.

Check the used filesystems/disks for errors.

80070070 =  ERROR_DISK_FULL

Free up some disk space. Seems c: is full.

This is the only event within that time frame. I also did revert back to using version 2.98 and I'm not getting any problems. Gonna reinstall the latest version in another folder to see how it goes.

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