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Hi,

I am trying to use DynDOLOD together with Traverse the Ulvenwald. I am following the guide here: https://dyndolod.info/Generation-Instructions and have generated a TexGen output. When running DynDOLOD, the tree LOD billboard quickly fills up and the error "Max tree LOD billboard count of 256 on atlas exceeded, reference ignored for tree LOD Ulvenwald.esp [REFR:1103D954] (Places AshMedium03..." repeats in the log.

I am not using the "seasons" variant of Ulvenwald yet it seems that TexGen generates billboards for the autumn/winter/etc variants. At least it contains files named aldersapling01_autmn and aldersapling01_winter. 

Ulvenwald in general contains a lot of tree variations, so maybe it just isn't compatible? What can I try to make it work? Can I somehow "squash" the LOD generated since a lot of the trees look very similar in the produced .dds texture, did I miss a setting somewhere? Should I skip generating LODs for trees?

 

I've attached the DynDOLOD log here:

https://drive.proton.me/urls/NZWQZ1RPHM#3Q3tmIsqOa4o

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3 hours ago, what-the-mod said:

Hi,

I am trying to use DynDOLOD together with Traverse the Ulvenwald. I am following the guide here: https://dyndolod.info/Generation-Instructions and have generated a TexGen output. When running DynDOLOD, the tree LOD billboard quickly fills up and the error "Max tree LOD billboard count of 256 on atlas exceeded, reference ignored for tree LOD Ulvenwald.esp [REFR:1103D954] (Places AshMedium03..." repeats in the log.

I am not using the "seasons" variant of Ulvenwald yet it seems that TexGen generates billboards for the autumn/winter/etc variants. At least it contains files named aldersapling01_autmn and aldersapling01_winter. 

Ulvenwald in general contains a lot of tree variations, so maybe it just isn't compatible? What can I try to make it work? Can I somehow "squash" the LOD generated since a lot of the trees look very similar in the produced .dds texture, did I miss a setting somewhere? Should I skip generating LODs for trees?

 

I've attached the DynDOLOD log here:

https://drive.proton.me/urls/NZWQZ1RPHM#3Q3tmIsqOa4o

https://dyndolod.info/Messages/Max-Tree-LOD-Billboard-Count-Of-256-On-Atlas-Exceeded
Standard tree LOD does not support more than 256 different tree LOD billboards on the tree LOD atlas texture.
The reference will not have tree LOD.
Do not install 3rd party LOD billboards. Use TexGen to generate them. By default it does not generate tree LOD billboards for smaller fauna.
Alternatively use ultra tree LOD since object LOD does not have such limitations.

LOD generation only adds billboards for trees that are used in a worldspace. If mods adds a lot of different trees and you want tree LOD for all them, use ultra tree LOD. See https://dyndolod.info/Help/Ultra-Tree-LOD

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