- 0
Max Tree LOD Billboard Count Of 256 On Atlas Exceeded
-
Similar Content
-
- 4 replies
- 67 views
-
- 1 reply
- 139 views
-
Unable to determine cause of crash involving Vanilla Landscapes Corrections and MajesticMountains_Landscape
By theArcaneBagel,
- 1 answer
- 279 views
-
-
Recently Browsing 0 members
- No registered users viewing this page.
Question
what-the-mod
Hi,
I am trying to use DynDOLOD together with Traverse the Ulvenwald. I am following the guide here: https://dyndolod.info/Generation-Instructions and have generated a TexGen output. When running DynDOLOD, the tree LOD billboard quickly fills up and the error "Max tree LOD billboard count of 256 on atlas exceeded, reference ignored for tree LOD Ulvenwald.esp [REFR:1103D954] (Places AshMedium03..." repeats in the log.
I am not using the "seasons" variant of Ulvenwald yet it seems that TexGen generates billboards for the autumn/winter/etc variants. At least it contains files named aldersapling01_autmn and aldersapling01_winter.
Ulvenwald in general contains a lot of tree variations, so maybe it just isn't compatible? What can I try to make it work? Can I somehow "squash" the LOD generated since a lot of the trees look very similar in the produced .dds texture, did I miss a setting somewhere? Should I skip generating LODs for trees?
I've attached the DynDOLOD log here:
https://drive.proton.me/urls/NZWQZ1RPHM#3Q3tmIsqOa4o
1 answer to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now