Jump to content

Question

Posted (edited)

Hello, I am having issues getting DynDOLOD TexGen and DynDOLOD to run itself. I have installed the file here: C:\Games\Skyrim Anniversary Edition\Modding Tools\DynDOLOD I have set the paths within mod organizer as such : -sse -p:"C:\Games\Mod Organizer 2\profiles\My Skyrim Profile\plugins.txt" -m:"C:\Games\Mod Organizer 2\profiles\My Skyrim Profile\Skyrim.ini" -d:"C:\Games\Skyrim Anniversary Edition" I also tried -d:"C:\Games\Skyrim Anniversary Edition\data"

I also checked that I had hkey records and I do

I get an error on launch (image attached).

texgen error.png

skyrim AE reg.png

Edited by Suniasutei

Recommended Posts

  • 0
Posted
On 6/15/2023 at 2:22 AM, Suniasutei said:

Hello, I am having issues getting DynDOLOD TexGen and DynDOLOD to run itself. I have installed the file here: C:\Games\Skyrim Anniversary Edition\Modding Tools\DynDOLOD I have set the paths within mod organizer as such : -sse -p:"C:\Games\Mod Organizer 2\profiles\My Skyrim Profile\plugins.txt" -m:"C:\Games\Mod Organizer 2\profiles\My Skyrim Profile\Skyrim.ini" -d:"C:\Games\Skyrim Anniversary Edition" I also tried -d:"C:\Games\Skyrim Anniversary Edition\data"

I also checked that I had hkey records and I do

I get an error on launch (image attached).

texgen error.png

skyrim AE reg.png

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs  which log and debug log to upload when making posts. 

Do not post screenshots of message, instead use the "Copy this message to clipboard" to copy and paste the text instead. See https://dyndolod.info/Official-DynDOLOD-Support-Forum#Copy-and-Paste-Text

Make use of the "Click on this link for additional explanations and help for this message" as explained on the first post and at https://dyndolod.info/Official-DynDOLOD-Support-Forum#Read-Log-and-Error-Messages to open https://dyndolod.info/Messages/Path-Not-Allowed:
Do not install DynDOLOD into special OS folders like 'Programs Files' or 'Program Files (x86)', User, Documents, Desktop, Download and also not into SteamApps, game or any mod manager folders.

Follow the installation instructions at https://dyndolod.info/Installation-Instructions:
Use 7-Zip to unpack the DynDOLOD Standalone archive into a new and empty 'DynDOLOD' directory that is outside of special OS folders like 'Programs Files' or 'Program Files (x86)', User, Documents, Desktop, Download and also not in SteamApps, game, Data or any mod manager folders.

Also, read https://dyndolod.info/Help/Command-Line-Argument where to properly set the command line arguments.
Point -p to the actual plugins.txt the game reads and which the mod manager maps to whatever profile is active. Do not point it to files in a a mod manager profile folder.
Point -m to the actual folder where the game reads the Skyrim, SkyrimPrefs and SkyrimCustom from, instead of a specific file. Do not point it to a mod manager profile.

  • 0
Posted (edited)

Hello,

I am reposting with the requested changes, hopefully I did it all correctly.

The error I am receiving is:

"Installation path not allowed

C:\Games\Skyrim Anniversary Edition\Modding Tools\DynDOLOD\

Reason game data: C:\Games\Skyrim Anniversary Edition"

 

My mo2 arguments are as follows:

-sse -p:"C:\Users\Mashurai\AppData\Local\Skyrim Special Edition\plugins.txt" -m:"C:\Users\Mashurai\Documents\My Games\Skyrim Special Edition GOG\Skyrim.ini" -d:"C:\Games\Skyrim Anniversary Edition" 

 

logs uploaded below

I read all of the articles including the GOG one and followed all command lines and still couldn't figure out where I went wrong.

I also made sure to install it in a safe location away from any special folders. I created a games folder and installed it into its own modding tools folder.

TexGen_SSE_Debug_log.txt

Edited by Suniasutei
  • 0
Posted
58 minutes ago, Suniasutei said:

Hello,

I am reposting with the requested changes, hopefully I did it all correctly.

The error I am receiving is:

"Installation path not allowed

C:\Games\Skyrim Anniversary Edition\Modding Tools\DynDOLOD\

Reason game data: C:\Games\Skyrim Anniversary Edition"

 

My mo2 arguments are as follows:

-sse -p:"C:\Users\Mashurai\AppData\Local\Skyrim Special Edition\plugins.txt" -m:"C:\Users\Mashurai\Documents\My Games\Skyrim Special Edition GOG\Skyrim.ini" -d:"C:\Games\Skyrim Anniversary Edition" 

 

logs uploaded below

I read all of the articles including the GOG one and followed all command lines and still couldn't figure out where I went wrong.

I also made sure to install it in a safe location away from any special folders. I created a games folder and installed it into its own modding tools folder.

TexGen_SSE_Debug_log.txt 1.12 kB · 0 downloads

Installation path not allowed. C:\Games\Skyrim Anniversary Edition\Modding Tools\DynDOLOD\ Reason: game data: C:\Games\Skyrim Anniversary Edition\

Make use of the "Click on this link for additional explanations and help for this message" as explained on the first post and at  https://dyndolod.info/Official-DynDOLOD-Support-Forum#Read-Log-and-Error-Messages to open https://dyndolod.info/Messages/Path-Not-Allowed. The page explains:
Do not install DynDOLOD into special OS folders like 'Programs Files' or 'Program Files (x86)', User, Documents, Desktop, Download and also not into SteamApps, game or any mod manager folders.

Follow the installation instructions at https://dyndolod.info/Installation-Instructions:
Use 7-Zip to unpack the DynDOLOD Standalone archive into a new and empty 'DynDOLOD' directory that is outside of special OS folders like 'Programs Files' or 'Program Files (x86)', User, Documents, Desktop, Download and also not in SteamApps, game, Data or any mod manager folders.

The installation instructions explain to not install DynDOLOD into any game folders. The error message says that DynDOLOD was installed into the game folder: "C:\Games\Skyrim Anniversary Edition\.." As the linked explanations say, do not install DynDOLOD into any game folder.

Read the page https://dyndolod.info/Help/Command-Line-Argument where/how to properly set the command line arguments. 
The -p command line argument should point to the actual plugins.txt the game reads and which the mod manager maps to whatever profile is active. This would typically be somewhere in C:\Users\.. as shown in the example. on the page. Do not point it to files in a mod manager profile folder.
The -m command line argument should should define the actual folder (not a file) where the game reads the Skyrim, SkyrimPrefs and SkyrimCustom INIs from instead of a specific file. This would typically be somewhere in C:\Users\.. as shown in the example on the page. Do not point it to a folder or file in the mod manager profiles.

  • 0
Posted

Hello Sheson,

thanks for the information! I moved dyndolod from skyrim modding tools folder and into it's own area and got it to work, but using the standard skyrim file path didn't load any of my mods. I managed to get it all to work with:

-sse -p:"C:\Games\Mod Organizer 2\profiles\My Skyrim Profile\plugins.txt" -m:"C:\Games\Mod Organizer 2\profiles\My Skyrim Profile\" -d:"C:\Games\Skyrim Anniversary Edition\data"

loading my mo2 profile for plugins and ini files completely worked, I guess I am just confused why you shouldn't point it there since mo2 completes a completely separate game in a way. Non the less doing those arguments fixed my issues and I was able to get it all to work as needed.

  • 0
Posted
6 hours ago, Suniasutei said:

Hello Sheson,

thanks for the information! I moved dyndolod from skyrim modding tools folder and into it's own area and got it to work, but using the standard skyrim file path didn't load any of my mods. I managed to get it all to work with:

-sse -p:"C:\Games\Mod Organizer 2\profiles\My Skyrim Profile\plugins.txt" -m:"C:\Games\Mod Organizer 2\profiles\My Skyrim Profile\" -d:"C:\Games\Skyrim Anniversary Edition\data"

loading my mo2 profile for plugins and ini files completely worked, I guess I am just confused why you shouldn't point it there since mo2 completes a completely separate game in a way. Non the less doing those arguments fixed my issues and I was able to get it all to work as needed.

Installing mod managers or other tools into the game folder is a typical beginners mistake.

The game and all tools load plugins.txt and the INIs from the c:\users\... standard paths. It always works and is always compatible.
Mod manager/profile folder paths change sooner or later. Use the standard paths instead. The mod manager controls the physical files. The game and everything else uses the virtual/mapped files and their standard paths.

  • 0
Posted (edited)

I keep getting this when running through MO2:

 

TexGen

[Main Instruction]
Installation path not allowed.

[Content]
H:\SteamLibrary\steamapps\common\Skyrim Special Edition\data\

Reason: game data: H:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\

Click on this link for additional explanations and help for this message

For qualified help and advice or to report a problem make a post on the official DynDOLOD support forum.

[Exit TexGen]

[Footer]
Online Help | Support Forum | Copy message to clipboard

 

It won't give me the option to set a path, and setting a path through MO2's "Modify Executables"  option doesn't work.

I tried moving the folder around, now i get this:

[Window Title]
TexGen

[Main Instruction]
Installation path not allowed.

[Content]
H:\DynDOLOD\

Reason: mod organizer meta.ini.

Click on this link for additional explanations and help for this message

For qualified help and advice or to report a problem make a post on the official DynDOLOD support forum.

[Exit TexGen]

[Footer]
Online Help | Support Forum | Copy message to clipboard

 

Clicking that link doesn't give me any information about the meta.ini file.  I removed it, but it still giving me that message.  Been messing with this for hours and i'm getting really aggravated with the whole thing.

Edited by Tourist
  • 0
Posted
On 7/24/2023 at 2:17 AM, Tourist said:

I keep getting this when running through MO2:

 

TexGen

[Main Instruction]
Installation path not allowed.

[Content]
H:\SteamLibrary\steamapps\common\Skyrim Special Edition\data\

Reason: game data: H:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\

Click on this link for additional explanations and help for this message

For qualified help and advice or to report a problem make a post on the official DynDOLOD support forum.

[Exit TexGen]

[Footer]
Online Help | Support Forum | Copy message to clipboard

 

It won't give me the option to set a path, and setting a path through MO2's "Modify Executables"  option doesn't work.

I tried moving the folder around, now i get this:

[Window Title]
TexGen

[Main Instruction]
Installation path not allowed.

[Content]
H:\DynDOLOD\

Reason: mod organizer meta.ini.

Click on this link for additional explanations and help for this message

For qualified help and advice or to report a problem make a post on the official DynDOLOD support forum.

[Exit TexGen]

[Footer]
Online Help | Support Forum | Copy message to clipboard

 

Clicking that link doesn't give me any information about the meta.ini file.  I removed it, but it still giving me that message.  Been messing with this for hours and i'm getting really aggravated with the whole thing.

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which log and debug log to upload when making posts.

Delete the H:\DynDOLOD\ folder and follow the installation instructions.

https://dyndolod.info/Installation-Instructions
Use 7-Zip to unpack the DynDOLOD Standalone archive into a new and empty 'DynDOLOD' directory that is outside of special OS folders like 'Programs Files' or 'Program Files (x86)', User, Documents, Desktop, Download and also not in SteamApps, game, Data or any mod manager folders. For example C:\Modding\DynDOLOD\.
Refer to the manual of the mod manager how to add the DynDOLOD/TexGen executables, for example Mod Organizer

  • 0
Posted

I had no issues adding the exe to Mo2, I've done that multiple times over the years. 

What tripped me up was not being able to install it in Mo2 like everything else, and then not being able to even install it pretty much anywhere else

I did finally get it to work by removing the Mo2 meta.ini that I kept dragging along to every place that I tried to run the texgen exe from.  

 

I have never had a game mod that was so picky about where it could be used from.

  • 0
Posted
31 minutes ago, Tourist said:

I had no issues adding the exe to Mo2, I've done that multiple times over the years. 

What tripped me up was not being able to install it in Mo2 like everything else, and then not being able to even install it pretty much anywhere else

I did finally get it to work by removing the Mo2 meta.ini that I kept dragging along to every place that I tried to run the texgen exe from.  

 

I have never had a game mod that was so picky about where it could be used from.

Doing some simple checkings for known issues saves time for everybody. The tools protect users that are not reading or following instructions from doing mistakes that are known to cause problems.

  • 0
Posted

I started having this error trying to use texgen from MO2.. before today it had never happened, I tried to find a solution but nothing.
please help

Immagine.png

  • 0
Posted
28 minutes ago, ibirdr said:

I started having this error trying to use texgen from MO2.. before today it had never happened, I tried to find a solution but nothing.
please help

Immagine.png

When you invoke TexGen from MO2 and the TexGen window is shown, set the path to D:\DynDOLOD\TexGen_Output

Did you bother clicking the link in the error message?

  • 0
Posted
On 7/26/2023 at 7:31 PM, ibirdr said:

I started having this error trying to use texgen from MO2.. before today it had never happened, I tried to find a solution but nothing.
please help

Immagine.png

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which log and debug log to upload when making posts.

As explained on the first post, if the option "Copy this message to clipboard" is available, copy and paste the text instead posting a screenshot. https://dyndolod.info/Official-DynDOLOD-Support-Forum#Copy-and-Paste-Text.

Installation path not allowed

If you set any command line arguments, copy and paste them as well. It looks like you set the data folder to D:\DynDOLOD\ and that it also contains a data folder, which is not part of the DynDOLOD Standalone download archive. Typically the data folder should be discovered automatically via the registry entry. https://dyndolod.info/Messages/Windows-Registry-Key

If using command line arguments the -d command line needs to point to game data folder. https://dyndolod.info/Help/Command-Line-Argument

https://dyndolod.info/Installation-Instructions

  • 0
Posted
5 hours ago, z929669 said:

When you invoke TexGen from MO2 and the TexGen window is shown, set the path to D:\DynDOLOD\TexGen_Output

Did you bother clicking the link in the error message?

the window wasn't showing at all, but i wrote the path you gived me on the registry editor and it showed up. after that i wrote again the game path and it worked. thanks

  • Like 1
  • 0
Posted

Hello,

I have a problem with TexGen and DynDoLod. I use Skyrim VR by steam. I use Vortex.

I don't find the answers to my problem, il it's exist, I'm sorry.

I creat tool in vortex, when I run the tool, I choose my game version dans after I have an error : Path not allowed.

I install DyndoLod in a different path to my skrim game and to my vortex folder. And the error said as reason : textures.

I try to install Dyndolod in my vortex path and the error said : vortex staging.

Text of the debug log when dyndolod is in other folder than vortex :

Spoiler

[1089515:16:44] [DynDOLODInit] <Debug: Start DynDOLODInit>
[1089515:16:44] [dynCheckPath] <Debug: Processing C:\Users\Sébastien\Jeux\Skyrim\VR\Mod\Textures\DynDOLOD\DynDOLOD\>
[1089515:16:44] [dynCheckPath] <Debug: Path not allowed textures>
[1089515:16:44] Installation path not allowed. C:\Users\Sébastien\Jeux\Skyrim\VR\Mod\Textures\DynDOLOD\DynDOLOD\ Reason: textures
[1089515:16:44] 00000000 ???                                
0124bb88 TexGenx64.exe DynDOLODHelpers 2852 DynDOLODInit
01c75012 TexGenx64.exe xeInit           547 DoInitPath
01c78612 TexGenx64.exe xeInit           976 _DoInit
01c7be6e TexGenx64.exe xeInit          1489 xeDoInit
01d4b972 TexGenx64.exe DynDOLOD         165 initialization
7ffea273 KERNEL32.DLL                       BaseThreadInitThunk
7ffea342 ntdll.dll                          RtlUserThreadStart
[1089515:16:44] [TMessageDialog.Dialog] <Debug: Creating TTaskDialog>
[1089515:16:44] [TMessageDialog.Dialog] <Debug: [TMessageDialog.Dialog] Executing TTaskDialog>
[1089515:16:52] [TMessageDialog.Dialog] <Debug: Gathering>
Forced
 

Text of the debug log when dyndolod is in the folder of vortex

Spoiler

[1089499:07:13] [DynDOLODInit] <Debug: Start DynDOLODInit>
[1089499:07:13] [dynCheckPath] <Debug: Processing C:\Users\Sébastien\Jeux\VortexMod\DynDOLOD 3.00-68518-Alpha-167-1707039193\DynDOLOD\>
[1089499:07:13] [dynCheckPath] <Debug: Path not allowed vortex staging>
[1089499:07:13] Installation path not allowed. C:\Users\Sébastien\Jeux\VortexMod\DynDOLOD 3.00-68518-Alpha-167-1707039193\DynDOLOD\ Reason: vortex staging
[1089499:07:13] 00000000 ???                                
0124bb88 TexGenx64.exe DynDOLODHelpers 2852 DynDOLODInit
01c75012 TexGenx64.exe xeInit           547 DoInitPath
01c78612 TexGenx64.exe xeInit           976 _DoInit
01c7be6e TexGenx64.exe xeInit          1489 xeDoInit
01d4b972 TexGenx64.exe DynDOLOD         165 initialization
7ffea273 KERNEL32.DLL                       BaseThreadInitThunk
7ffea342 ntdll.dll                          RtlUserThreadStart
[1089499:07:13] [TMessageDialog.Dialog] <Debug: Creating TTaskDialog>
[1089499:07:13] [TMessageDialog.Dialog] <Debug: [TMessageDialog.Dialog] Executing TTaskDialog>
[1089499:35:13] [TMessageDialog.Dialog] <Debug: Gathering>
Forced

I don't have any idea of who to resolve this problem...

Thank you,

Azgarmoth

  • 0
Posted
1 hour ago, Azgarmoth said:

Hello,

I have a problem with TexGen and DynDoLod. I use Skyrim VR by steam. I use Vortex.

I don't find the answers to my problem, il it's exist, I'm sorry.

I creat tool in vortex, when I run the tool, I choose my game version dans after I have an error : Path not allowed.

I install DyndoLod in a different path to my skrim game and to my vortex folder. And the error said as reason : textures.

I try to install Dyndolod in my vortex path and the error said : vortex staging.

Text of the debug log when dyndolod is in other folder than vortex :

  Hide contents

[1089515:16:44] [DynDOLODInit] <Debug: Start DynDOLODInit>
[1089515:16:44] [dynCheckPath] <Debug: Processing C:\Users\Sébastien\Jeux\Skyrim\VR\Mod\Textures\DynDOLOD\DynDOLOD\>
[1089515:16:44] [dynCheckPath] <Debug: Path not allowed textures>
[1089515:16:44] Installation path not allowed. C:\Users\Sébastien\Jeux\Skyrim\VR\Mod\Textures\DynDOLOD\DynDOLOD\ Reason: textures
[1089515:16:44] 00000000 ???                                
0124bb88 TexGenx64.exe DynDOLODHelpers 2852 DynDOLODInit
01c75012 TexGenx64.exe xeInit           547 DoInitPath
01c78612 TexGenx64.exe xeInit           976 _DoInit
01c7be6e TexGenx64.exe xeInit          1489 xeDoInit
01d4b972 TexGenx64.exe DynDOLOD         165 initialization
7ffea273 KERNEL32.DLL                       BaseThreadInitThunk
7ffea342 ntdll.dll                          RtlUserThreadStart
[1089515:16:44] [TMessageDialog.Dialog] <Debug: Creating TTaskDialog>
[1089515:16:44] [TMessageDialog.Dialog] <Debug: [TMessageDialog.Dialog] Executing TTaskDialog>
[1089515:16:52] [TMessageDialog.Dialog] <Debug: Gathering>
Forced
 

Text of the debug log when dyndolod is in the folder of vortex

  Hide contents

[1089499:07:13] [DynDOLODInit] <Debug: Start DynDOLODInit>
[1089499:07:13] [dynCheckPath] <Debug: Processing C:\Users\Sébastien\Jeux\VortexMod\DynDOLOD 3.00-68518-Alpha-167-1707039193\DynDOLOD\>
[1089499:07:13] [dynCheckPath] <Debug: Path not allowed vortex staging>
[1089499:07:13] Installation path not allowed. C:\Users\Sébastien\Jeux\VortexMod\DynDOLOD 3.00-68518-Alpha-167-1707039193\DynDOLOD\ Reason: vortex staging
[1089499:07:13] 00000000 ???                                
0124bb88 TexGenx64.exe DynDOLODHelpers 2852 DynDOLODInit
01c75012 TexGenx64.exe xeInit           547 DoInitPath
01c78612 TexGenx64.exe xeInit           976 _DoInit
01c7be6e TexGenx64.exe xeInit          1489 xeDoInit
01d4b972 TexGenx64.exe DynDOLOD         165 initialization
7ffea273 KERNEL32.DLL                       BaseThreadInitThunk
7ffea342 ntdll.dll                          RtlUserThreadStart
[1089499:07:13] [TMessageDialog.Dialog] <Debug: Creating TTaskDialog>
[1089499:07:13] [TMessageDialog.Dialog] <Debug: [TMessageDialog.Dialog] Executing TTaskDialog>
[1089499:35:13] [TMessageDialog.Dialog] <Debug: Gathering>
Forced

I don't have any idea of who to resolve this problem...

Thank you,

Azgarmoth

https://dyndolod.info/Installation-Instructions
Use 7-Zip to unpack the DynDOLOD Standalone archive into a new and empty 'DynDOLOD' directory that is outside of special OS folders like 'Programs Files' or 'Program Files (x86)', User, Documents, Desktop, Download and also not in SteamApps, game, Data or any mod manager folders. For example C:\Modding\DynDOLOD\. See Updating how to update existing installation and save games.

Do not install the tools into special Windows folders like c:\users\
Do not install the tools into Vortex folders.
Do not install the tools into game folders.
Do not install the tools into paths containing "textures".

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.