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Posted

hey all, just finished setting up step skyrim after agonizing for 2 days. everything seems to run fine but my road textures look weird. i can pass through them but its just so disorienting to look at. what can i do to fix this?

Posted

oh, nevermind, turns out i have to enable Occlusion.esp in the mod organizer (the guide didn't say anything about turning it on so i just left it off lol)

Posted
51 minutes ago, Andeerson said:

oh, nevermind, turns out i have to enable Occlusion.esp in the mod organizer (the guide didn't say anything about turning it on so i just left it off lol)

okay i thought occlusion esp fixed it, apparently it still happens on different parts of the map, do i have to redownload the whole step thing again? :(

Posted
2 hours ago, Andeerson said:

oh, nevermind, turns out i have to enable Occlusion.esp in the mod organizer (the guide didn't say anything about turning it on so i just left it off lol)

From the guide, early in Step 4:

image.png

1 hour ago, Andeerson said:

okay i thought occlusion esp fixed it, apparently it still happens on different parts of the map, do i have to redownload the whole step thing again? :(

It's not possible to determine what's happening here, but it seems like a glitch.

Did it happen on a particular road and then go away and then come back? Did you test  the same location after starting a new character versus loading a save?

Did you Disable (TEMP) Cathedral Landscapes - xLODGen after running xLODGen?

You could try revisiting Cathedral landscapes instructions and reinstall that.

This could also just be a game glitch. If so, then it won't happen consistently on the same road. It could also be stuck LOD.

Posted
42 minutes ago, z929669 said:

From the guide, early in Step 4:

image.png

It's not possible to determine what's happening here, but it seems like a glitch.

Did it happen on a particular road and then go away and then come back? Did you test  the same location after starting a new character versus loading a save?

Did you Disable (TEMP) Cathedral Landscapes - xLODGen after running xLODGen?

You could try revisiting Cathedral landscapes instructions and reinstall that.

This could also just be a game glitch. If so, then it won't happen consistently on the same road. It could also be stuck LOD.

yeah, the screenshot i posted, the floating road went away after i turned occlusion esp on. but when i went futher through the map the issue started happening again. and yes i disabled temp cathedral landscapes after the xLODGen part of step 7. im currently browsing for people with similar issues right now

Posted
1 hour ago, Andeerson said:

yeah, the screenshot i posted, the floating road went away after i turned occlusion esp on. but when i went futher through the map the issue started happening again. and yes i disabled temp cathedral landscapes after the xLODGen part of step 7. im currently browsing for people with similar issues right now

Does the problem go away if you disable your DynDOLOD output?

Posted
1 hour ago, DoubleYou said:

You forgot to generate Level32 Object LOD in DynDOLOD most likely, which is causing stuck object LOD due to using ACMOS.

Revisit instructions here and regenerate DynDOLOD. https://stepmodifications.org/wiki/SkyrimSE:DynDOLOD_3_Alpha/2.3

you're actually right, for some reason it's the only one that's not enabled in my ini, everything else is already set-up lol. but i'm facing another problem now which is i get insane fps drops from some areas, i average around 110 fps and then some areas just dip my fps down to 20, what might be the cause??

Posted
9 hours ago, Andeerson said:

you're actually right, for some reason it's the only one that's not enabled in my ini, everything else is already set-up lol. but i'm facing another problem now which is i get insane fps drops from some areas, i average around 110 fps and then some areas just dip my fps down to 20, what might be the cause??

Are you using ENB?

110 in interiors or exteriors?

What areas?

Posted
3 hours ago, z929669 said:

Are you using ENB?

110 in interiors or exteriors?

What areas?

Riften fishery area, i already benchmarked my fps and i was averaging around 120 both interior and exterior while following the guide, so i thought i was good to go already, i am using the step heavy enb preset, with it off, i gain about 5 fps only, so i'm sure it's not an ENB issue. though one of the tree mods in the list i chose the "autumn variation" setting so i would get orange/yellow leaves in some trees so i think that might be the cause?

Posted
8 hours ago, Andeerson said:

Riften fishery area, i already benchmarked my fps and i was averaging around 120 both interior and exterior while following the guide, so i thought i was good to go already, i am using the step heavy enb preset, with it off, i gain about 5 fps only, so i'm sure it's not an ENB issue. though one of the tree mods in the list i chose the "autumn variation" setting so i would get orange/yellow leaves in some trees so i think that might be the cause?

Be sure you install the 'Performance' version of the AA LODs. You can choose Autumnal Variety from that just like you did for the main AA mod. If you installed the 'Quality' version of the LODs, this would explain the performance hit in the Rift with DynDOLOD enabled.

Posted (edited)
51 minutes ago, z929669 said:

Be sure you install the 'Performance' version of the AA LODs. You can choose Autumnal Variety from that just like you did for the main AA mod. If you installed the 'Quality' version of the LODs, this would explain the performance hit in the Rift with DynDOLOD enabled.

sorry, i'm still new to the terms, but what AA LODs? which mods are they? and at what separator (in MO) are they found in? i'll try to double check them and re-run the whole Step 7 again if needed. the only LOD i can think of is xLODGen and DynDOLOD

Edited by Andeerson
Posted
44 minutes ago, Andeerson said:

sorry, i'm still new to the terms, but what AA LODs? which mods are they? and at what separator (in MO) are they found in? i'll try to double check them and re-run the whole Step 7 again if needed. the only LOD i can think of is xLODGen and DynDOLOD

Sorry. DoubleYou linked the Aspens Ablaze (AA) DynDOLOD Add-On mod just above, which is installed just after Aspens Ablaze under 06-Models and Textures. Instructions for the add-on.

 

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