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Posted (edited)

Oi. I have some sort of an issue with "ultra" trees setting while using Dyndolod. Every time I use it, I get the picture you can see on attached screens. In short, I see no trees at all in a far distance. Turning sliders in MCM don't make any difference. Using the standard "tree LOD" setting fixing the issue, but I won't getting trees on world map with mod A Clear Map of Skyrim and Other Worlds. I don't use SSE FPS Stabilizer, new game also doesn't help. Any tips what I'm missing?

Edited by JohnDoe9001
Posted
5 hours ago, JohnDoe9001 said:

Oi. I have some sort of an issue with "ultra" trees setting while using Dyndolod. Every time I use it, I get the picture you can see on attached screens. In short, I see no trees at all in a far distance. Turning sliders in MCM don't make any difference. Using the standard "tree LOD" setting fixing the issue, but I won't getting trees on world map with mod A Clear Map of Skyrim and Other Worlds. I don't use SSE FPS Stabilizer, new game also doesn't help. Any tips what I'm missing?

My first suggestion is to use BethINI to ensure you have the correct INI settings for distant LOD with Ultra trees. Try the Ultra preset. This will ensure your view distance settings are correct in addition to other settings affecting visuals. Then test using your ultra trees DynDOLOD output.

If this doesn't resolve your issue, post with logs on the DynDOLOD support forum to troubleshoot.

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