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Tree Lods being bigger than Tree meshes themselves


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Hi, i've recently downloaded this mod here: https://www.nexusmods.com/skyrimspecialedition/mods/86679 (Veydogolt Extra Trees).

The problem is that when generating lods the trees from this mod, and only from this mod, have a huge lod model that is bigger than the actual game model itself. Is there something i can do? Maybe in Xedit or so? 

Anyway, here are some screenshots of the issue, please note that the tree in the right corner up front is of the correct size, while the other trees in the back are Lods and as you can see are quite bigger than the actual meshes. 

Link: https://imgur.com/a/xLPzK6g

 

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On 1/10/2025 at 7:36 PM, Vairo1518 said:

Hi, i've recently downloaded this mod here: https://www.nexusmods.com/skyrimspecialedition/mods/86679 (Veydogolt Extra Trees).

The problem is that when generating lods the trees from this mod, and only from this mod, have a huge lod model that is bigger than the actual game model itself. Is there something i can do? Maybe in Xedit or so? 

Anyway, here are some screenshots of the issue, please note that the tree in the right corner up front is of the correct size, while the other trees in the back are Lods and as you can see are quite bigger than the actual meshes. 

Link: https://imgur.com/a/xLPzK6g

 

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which DynDOLOD and TexGen log and debug log to upload.
Also upload ..\DynDOLOD\Logs\DynDOLOD_SSE_Tree_Report.txt

Provide a useful screenshot of a full model with more informative console and a close up of its LOD model using tlc as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots

Make sure the 3rd party 3D tree LOD assets are the correct ones for the version of the mod.

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