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Sometime ago I used Dyndolod just fine. Suddenly when I re run the latest version of dyndolod today, I got this problem. No errors announced by dyndolod when im running it. When I disable Dyndolod the whole game worked perfectly (well, much uglier without dyndolod) .

My skyrim version is 1.5.97. I got all the scripts and resources. My game worked normally beforehand. Dyndolod didn't throw a single error check. Here below is the logs I saw in the log folder. Honestly I have limited knowledge in codes and stuff so I'm blind to this matter. I dont even know if it is my hardware problem suddenly occur today (RAM and Vram, idk).

If anyone know the problem I'd be jumping with joy. Thank you for your time

https://drive.google.com/file/d/1MCjau7CD5quACM556jbrnIOIz2pAF2Vp/view?usp=sharing
 

2 answers to this question

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Posted
1 hour ago, nickkush said:

Sometime ago I used Dyndolod just fine. Suddenly when I re run the latest version of dyndolod today, I got this problem. No errors announced by dyndolod when im running it. When I disable Dyndolod the whole game worked perfectly (well, much uglier without dyndolod) .

My skyrim version is 1.5.97. I got all the scripts and resources. My game worked normally beforehand. Dyndolod didn't throw a single error check. Here below is the logs I saw in the log folder. Honestly I have limited knowledge in codes and stuff so I'm blind to this matter. I dont even know if it is my hardware problem suddenly occur today (RAM and Vram, idk).

If anyone know the problem I'd be jumping with joy. Thank you for your time

https://drive.google.com/file/d/1MCjau7CD5quACM556jbrnIOIz2pAF2Vp/view?usp=sharing
 

Use the legal version of the game. Remove broken duplicated plugins with version for FNV and replace by valid legal versions if required by plugins in the load order:
FE 001    ESM ESL    CD143AE7    1.34    ccQDRSSE001-SurvivalMode.esl
FE 002    ESM ESL    CD143AE7    1.34    ccbgssse037-curios.esl
FE 003    ESM ESL    CD143AE7    1.34    ccBGSSSE025-AdvDSGS.esm
FE 004    ESM ESL    CD143AE7    1.34    ccBGSSSE001-Fish.esm
If you use mods/plugins made for the game plugins from 1.6.1170, then acquire the corresponding legal game plugins from that version and then only downgrade the runtime.
Follow a proper modding guide to learn how to properly setup a base game with whatever required current vanilla + DLC/CC game plugins for current mods.

https://dyndolod.info/Generation-Instructions#Prerequisites
Typically create all other patches first.
This includes the Synthesis.esp patch. Do not enable any 3rd party plugins, that were disabled when generating LOD, especially generated patches.

https://dyndolod.info/Official-DynDOLOD-Support-Forum#Rudimentary-Troubleshooting
Test if ILS still happens with meshes folder hidden.
If no change, also disable/hide Occlusion.esp
If no change, also disable/hide DynDOLOD.esp
If no change, also disable/hide DynDOLOD.esm
Report result.

Test if enabling MemoryManager from SSE Engine Fixes makes a difference.

I suggest to read or search the log messages and the summary to actually see the errors (and warnings) that were reported.
https://dyndolod.info/Messages#Warning-and-Error-Messages and https://dyndolod.info/Help/Summary-Of-Messages

  • 0
Posted
9 hours ago, sheson said:

Use the legal version of the game. Remove broken duplicated plugins with version for FNV and replace by valid legal versions if required by plugins in the load order:
FE 001    ESM ESL    CD143AE7    1.34    ccQDRSSE001-SurvivalMode.esl
FE 002    ESM ESL    CD143AE7    1.34    ccbgssse037-curios.esl
FE 003    ESM ESL    CD143AE7    1.34    ccBGSSSE025-AdvDSGS.esm
FE 004    ESM ESL    CD143AE7    1.34    ccBGSSSE001-Fish.esm
If you use mods/plugins made for the game plugins from 1.6.1170, then acquire the corresponding legal game plugins from that version and then only downgrade the runtime.
Follow a proper modding guide to learn how to properly setup a base game with whatever required current vanilla + DLC/CC game plugins for current mods.

https://dyndolod.info/Generation-Instructions#Prerequisites
Typically create all other patches first.
This includes the Synthesis.esp patch. Do not enable any 3rd party plugins, that were disabled when generating LOD, especially generated patches.

https://dyndolod.info/Official-DynDOLOD-Support-Forum#Rudimentary-Troubleshooting
Test if ILS still happens with meshes folder hidden.
If no change, also disable/hide Occlusion.esp
If no change, also disable/hide DynDOLOD.esp
If no change, also disable/hide DynDOLOD.esm
Report result.

Test if enabling MemoryManager from SSE Engine Fixes makes a difference.

I suggest to read or search the log messages and the summary to actually see the errors (and warnings) that were reported.
https://dyndolod.info/Messages#Warning-and-Error-Messages and https://dyndolod.info/Help/Summary-Of-Messages

Ah thanks to you I tinkered with the synthesis patch and found the problem. It was the AI overhaul patch that bugged. Re generate synthesis patch with AI overhaul patcher disable made the game work fine, with beautiful lod indeed.
Thank you for your dedicated help and all the works you have done

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