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Posted

Recently, I've been facing a chronic issue with my list. After 40 minutes of gameplay, the HUD disappears when I use the option to pass the time. or on dialogue. I'm on version 1.6.640 with a clean installation on a freshly formatted PC. I can't seem to locate the problem since I only have 1 HUD mod: SkyUI, The other activated mods are required by the Smooth Animations package. Has anyone else experienced this?

Video: https://www.youtube.com/watch?v=C5W04nhH36w
modlist: 

CORE

  • Address Library for SKSE Plugins

  • Unofficial Skyrim Special Edition Patch

  • Backported Extended ESL Support

  • AnimObject Swapper

  • Base Object Swapper

  • powerofthree's Tweaks

  • powerofthree's Papyrus Extender

  • Spell Perk Item Distributor

  • Faster HDT-SMP

  • MCM Helper

  • No Stamina Consumption Outside Combat

  • SSE Display Tweaks

  • SSE Display Tweaks Configuration

  • SSE Engine Fixes (skse64 plugin)

  • SkyUI

  • Skyrim Unbound Reborn

Smooth requeriments

  • Open Animation Replacer

  • Open Animation Replacer - IED Conditions

  • Attack MCO - ADXP

  • True Directional Movement - Modernized Third Person Gameplay

  • Simple Dual Sheath

  • Immersive Equipment Displays

  • Keyword Compatibility Framework

  • Keyword Item Distributor

  • Behavior Data Injector

  • Behavior Data Injector - AE

  • Moddern Stagger Lock Framework - SE

  • Moddern Stagger Lock Framework - AE

  • dTry Key Utils

  • dTry Key Utils - AE

  • One Click Power Attack NG

  • Payload Interpreter

  • Animation Motion Revolution

  • Dynamic Animation Casting - NG

  • Nemesis

  • Nemesis Creature Behaivour

  • Nemesis Creature Behaivour - WereWolf Addon

  • Nemesis - OutPut

Animations

  • Smooth - Left Hand Equipment Overhaul

  • Smooth - Moveset

  • Smooth Moveset add-on 3.3

  • For Honor in Skyrim Animation Pack 4.9

Posted

After almost losing my sanity, I reviewed my old modlist on version 1.5.97 and downloaded several fixes and SKSE plugins. I also added a combat mod, Valhalla Combat (I don’t know why I did that at the time). After activating everything and playing, the bug didn’t appear in 1 hour and 50 minutes of gameplay. I have no idea which mod fixed the bug (so far). There weren’t any missing requirements from the list I mentioned earlier, but anyway, I’ll recover some of my sanity by finishing my list.

mods i added:

Spoiler

Barter Limit Fix
MergeMapper
Papyrus Tweaks NG
Recursion Monitor
Animated Static Reload Fix - NG
Dual Casting Fix
NPC AI Process Position Fix - NG
Bright Falling Leaves Fix
Enchantable Special Item Fix
Rock Traps Trigger Fixes
Quest Journal Limit Bug Fixer
Universal Solitude Carriage Seat Fix
Durak Teleport Fix
Alduin's Wall - Sven Fix
Glass Bow of the Stag Prince Purchase Fix
Dynamic Bloodskal Blade - Lag Fix
Consistency Fix - Ghostly Bards Play Ghostly Instruments
Halldir's Cairn CTD Fix
Floating Hanging Moss Fix - Base Object Swapper
Oh Barnacles - Nordic Barnacle Harvest Fix
Don't Push Me Around
Im Talking to You
Irkngthand's Possible Bugs Fix
Roggvir's Execution Scene Fixes
Magic Leveling Fix
No Spinning Death Animation LITE
Sound Hammering Sounds
Dragonsreach Conversation Fixes
To Your Face SE - AE - VR
Don't Stay in The Water - NPC Water AI Fix
Adoption Spouse and Moving Fixes
Dynamic Collision Adjustment
Aurora Fix
PAPER
Instantly Skip Dialogue NG
Native EditorID Fix
Capture Warmer (Dynamic Cubemaps)
Soft Shadows
Auto Input Switch
SSE ReShade Helper
First Person Sneak Strafe-Walk Stutter Fix
Behavior Data Injector - Nemesis Less Patch
Don't sheathe bound weapons DAR animations
Stagger Effect Fix
Modern Brawl Bug Fix
Valhalla Combat
Valhalla Combat - Backstab Bug Fix
No Follower Attack Collision NG
Dual Wield Parrying SKSE
iWant Widgets
Yes Im Sure
Jarl Sitting Animation Replacer
MaxsuBlockOverhaul
Sprint Sneak Movement Speed Fix
dMenu

 

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