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Looking Over Wall In Whiterun - Farms, Windmill, Walls, Terrain Gone...
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Question
mooit
Hi,
Here you can see the giant campfire, the castle in the distance, and the tower on the left. On my setups in past without DynDOLOD, I can't see the castle at 11:00 oclock in the distance. I'm just posting this screenshot, to show objects are rendering far out in the distance.
Here's a screen shot outside the interior of Whiterun on the mountain side, you can see the farms, walls, windmill and terrain is rendered.
Now inside Whiterun looking over the wall in the same area.
I know that inside Whiterun is a different Worldspace/Cell then outside, and I've setup xLODGen, TexGen, DynDOLOD correctly from the STEP guide and my INI files are set up from the Step Guide too.
So I don't get why these objects aren't visible inside Whiterun looking over the wall, when the Castle in the distance, in the first screen shot is visible, and it's ever further away.
I recently have been switching over my setup for Parallax and I'm using Atlantean Landscape -Complete- Complex Terrain Parallax
I don't know if Parallax could have anything to do with this rendering issue like this...
Here's all the Parallax mods on my setup...
4 answers to this question
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