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Need help understanding ERM - Enhanced Rocks and Mountains DynDOLOD Mesh Rules


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I'm trying to install ERM - Enhanced Rocks and Mountains properly and it says:

"The recommended DynDOLOD mesh rules are mask=mountain, LOD4/Level0, LOD8/Level0, LOD16/Level1, (LOD32/Level0 if running ACMoS). The performance impact is minimal, regardless."

What exactly does it want me to do? I don't have a mesh rule called "mountain". I figured out how to add a mesh rule, and I assume I type "mountain" in Mesh Mask / Reference FormID. What do I do after that? Should I check VWD? What option do I choose for Grid and Reference? 

https://dyndolod.info/Help/Mesh-Mask-Reference-Rules I read this but I'm still not sure what to do. Thanks.

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27 minutes ago, jmeyer73 said:

I'm trying to install ERM - Enhanced Rocks and Mountains properly and it says:

"The recommended DynDOLOD mesh rules are mask=mountain, LOD4/Level0, LOD8/Level0, LOD16/Level1, (LOD32/Level0 if running ACMoS). The performance impact is minimal, regardless."

What exactly does it want me to do? I don't have a mesh rule called "mountain". I figured out how to add a mesh rule, and I assume I type "mountain" in Mesh Mask / Reference FormID. What do I do after that? Should I check VWD? What option do I choose for Grid and Reference? 

https://dyndolod.info/Help/Mesh-Mask-Reference-Rules I read this but I'm still not sure what to do. Thanks.

Also tick VWD, select FarLOD and 'Unchanged'

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Posted
5 hours ago, jmeyer73 said:

I'm trying to install ERM - Enhanced Rocks and Mountains properly and it says:

"The recommended DynDOLOD mesh rules are mask=mountain, LOD4/Level0, LOD8/Level0, LOD16/Level1, (LOD32/Level0 if running ACMoS). The performance impact is minimal, regardless."

What exactly does it want me to do? I don't have a mesh rule called "mountain". I figured out how to add a mesh rule, and I assume I type "mountain" in Mesh Mask / Reference FormID. What do I do after that? Should I check VWD? What option do I choose for Grid and Reference?

https://dyndolod.info/Help/Mesh-Mask-Reference-Rules I read this but I'm still not sure what to do. Thanks.

Since by default there is no such rule yet, most of the meshes will match the last "/" rule. Look at it for comparison.

Adding/Inserting the new rule for "mountains" will change the LOD model used for LOD Level 8 to the same LOD model that is used for LOD Level 4. See https://dyndolod.info/How-LOD-Works and https://dyndolod.info/Help/Object-LOD

See https://dyndolod.info/Help/Grass-LOD#Performance for an example of such a rule for "mountains".

Check the VWD flag so that the rule applies whenever a LOD model exists for a full model that matches "mountains" in its filename, just like the default "/" rule. See https://dyndolod.info/Help/Mesh-Mask-Reference-Rules#VWD-Visible-When-Distant

Set Far LOD (or Near LOD), so the LOD model is used for dynamic LOD. See https://dyndolod.info/Help/Mesh-Mask-Reference-Rules#Grid and https://dyndolod.info/Help/Dynamic-LOD

Use Unchanged so the dynamic LOD model unloads when the full model loads when its cell attaches. See https://dyndolod.info/Help/Mesh-Mask-Reference-Rules#Reference

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