Farlo Posted March 17, 2013 Share Posted March 17, 2013 BUG REPORTS ONLY PLEASE!Please post any bugs or issues that you think may be related to this release on this thread. Those issues will be fixed, if possible, in the next STEP update.Progress on the next STEP release can be found in this forum. Make sure to check back often for updates! Link to comment Share on other sites More sharing options...
WilliamImm Posted March 18, 2013 Share Posted March 18, 2013 Right below Skyrim Flora Overhaul, there appears to be a malformed mod entry (it's showing up with a exclimation mark). What's going on with that? Link to comment Share on other sites More sharing options...
z929669 Posted March 18, 2013 Share Posted March 18, 2013 Right below Skyrim Flora Overhaul' date=' there appears to be a malformed mod entry (it's showing up with a exclimation mark). What's going on with that?[/quote']Thanks. I fixed it. Caused by a "blank" not being removed from STEP:ModList/2.2.3 Link to comment Share on other sites More sharing options...
mishmash Posted March 18, 2013 Share Posted March 18, 2013 Why is "Compatibility Edition" in the baseline column beside Brawl Bugs Patch? Shouldn't that be in notes? Link to comment Share on other sites More sharing options...
z929669 Posted March 18, 2013 Share Posted March 18, 2013 Why is "Compatibility Edition" in the baseline column beside Brawl Bugs Patch? Shouldn't that be in notes?It could, but the Baseline column indicates the recommended version, and notes indicate detail beyond that. Link to comment Share on other sites More sharing options...
Farlo Posted March 18, 2013 Author Share Posted March 18, 2013 Why is "Compatibility Edition" in the baseline column beside Brawl Bugs Patch? Shouldn't that be in notes?Remnant of the olden days. Fix'd. Link to comment Share on other sites More sharing options...
torminater Posted March 18, 2013 Share Posted March 18, 2013 Where do we put the Traps make noise.esp in our load order since BOSS doesn't recognize it? Link to comment Share on other sites More sharing options...
z929669 Posted March 18, 2013 Share Posted March 18, 2013 Where do we put the Traps make noise.esp in our load order since BOSS doesn't recognize it?If you click on the plugin in the mods tab, it will list its dependencies on the right side. Just be certain that it follows any of those dependencies in the load order and set up a new rule in BUM. then BOSS will use your rule each time. When BOSS gets updated to recognize the mod, you will be notified of the redundant rule from the BUM interface, and then you can delete your custom version. Link to comment Share on other sites More sharing options...
torminater Posted March 19, 2013 Share Posted March 19, 2013 Where do we put the Traps make noise.esp in our load order since BOSS doesn't recognize it?If you click on the plugin in the mods tab, it will list its dependencies on the right side. Just be certain that it follows any of those dependencies in the load order and set up a new rule in BUM. then BOSS will use your rule each time. When BOSS gets updated to recognize the mod, you will be notified of the redundant rule from the BUM interface, and then you can delete your custom version.Is that already on the wiki? E.g. the FAQ or the troubleshooting guide? Link to comment Share on other sites More sharing options...
z929669 Posted March 19, 2013 Share Posted March 19, 2013 Where do we put the Traps make noise.esp in our load order since BOSS doesn't recognize it?If you click on the plugin in the mods tab, it will list its dependencies on the right side. Just be certain that it follows any of those dependencies in the load order and set up a new rule in BUM. then BOSS will use your rule each time. When BOSS gets updated to recognize the mod, you will be notified of the redundant rule from the BUM interface, and then you can delete your custom version.Is that already on the wiki? E.g. the FAQ or the troubleshooting guide?Not to my knowledge. Link to comment Share on other sites More sharing options...
mishmash Posted March 19, 2013 Share Posted March 19, 2013 Is there a particular reason Get Snowy has 4.1 as baseline? There's a 4.2 now if you don't like 5.x Link to comment Share on other sites More sharing options...
Farlo Posted March 19, 2013 Author Share Posted March 19, 2013 I can't think of a good reason why we're not just using v5.x, searching these forums hasn't turned up any reasons either. EDIT: It appears that Z added the note on Feb. 3rd. Link to comment Share on other sites More sharing options...
mishmash Posted March 20, 2013 Share Posted March 20, 2013 I don't know if it's worth mentioning but BAIN doesn't like HD Baskets because it comes with two folders with options. Opening it and deleting the one you don't want then re-archiving works obviously. Link to comment Share on other sites More sharing options...
z929669 Posted March 20, 2013 Share Posted March 20, 2013 I can't think of a good reason why we're not just using v5.x, searching these forums hasn't turned up any reasons either. EDIT: It appears that Z added the note on Feb. 3rd.I don't even remember making the edit. We should not be referencing versions of mods anyway OK, I see why. Changed to v4.xI don't know if it's worth mentioning but BAIN doesn't like HD Baskets because it comes with two folders with options. Opening it and deleting the one you don't want then re-archiving works obviously.Just repack and be certain that the /textures folders are no more than two directories below root (see Complex BAIN in Wrye Bash Guide). We could write a BCF to handle that, but it is sooo simple ;) Link to comment Share on other sites More sharing options...
mishmash Posted March 20, 2013 Share Posted March 20, 2013 Non-Essential Children needs note added "Hearthfire users install Hearthfire version." ...for consistency :hurr: Link to comment Share on other sites More sharing options...
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