Hey guys, sorry for flooding forum with my silly questions but well.... umh so far after various testings and trying different things i think im finally set with correct settings balancing both quality and performance for me but 1 question remain: how much of a difference (VRAM wise) those texture for small things make, like eyes hair, brows and beards... i know it sound silly but so far i thought that only landscape textures makes the most hit to my VRAM but after experimenting with shadows (in closed small prison room from alternative starts mod i changed from 2k shadows to 8k shadows and despite it was small room and just few shadows it took me down from 50fps to 11fps). So concluding, seems that my fps in general is pretty solid, i veeeeery rarely go down below 25 even on top top settings for me but also seems that its VRAM capacity that is mostly responsible for stutters soo... if im using very high resolution textures for small things like mentioned before im flooding my VRAM by A LOT?
P.S Im asking cause if it actually make a big difference I would drop those textures and improve shadows for example... i mean why would i force my VRAM to hold excess textures that i dont even see while playing (in 3rd person mode even) while i can improve somethin else at the cost of this.
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Phyriel
Hey guys, sorry for flooding forum with my silly questions but well.... umh so far after various testings and trying different things i think im finally set with correct settings balancing both quality and performance for me but 1 question remain: how much of a difference (VRAM wise) those texture for small things make, like eyes hair, brows and beards... i know it sound silly but so far i thought that only landscape textures makes the most hit to my VRAM but after experimenting with shadows (in closed small prison room from alternative starts mod i changed from 2k shadows to 8k shadows and despite it was small room and just few shadows it took me down from 50fps to 11fps). So concluding, seems that my fps in general is pretty solid, i veeeeery rarely go down below 25 even on top top settings for me but also seems that its VRAM capacity that is mostly responsible for stutters soo... if im using very high resolution textures for small things like mentioned before im flooding my VRAM by A LOT?
P.S Im asking cause if it actually make a big difference I would drop those textures and improve shadows for example... i mean why would i force my VRAM to hold excess textures that i dont even see while playing (in 3rd person mode even) while i can improve somethin else at the cost of this.
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