Jump to content
  • 0

Question

Hello! When I am trying to create navmesh in a certain place - it's move to the side

On 0:12 you can see how I am trying to make navmesh but it's flies, what is the problem ? How to fix it?

Edited by KaktuZHD

Share this post


Link to post
Share on other sites

6 answers to this question

Recommended Posts

  • 0

Always good to have cell border toggled on so you can see where you're working. It's one of the first things I do when working in exteriors. 

Share this post


Link to post
Share on other sites
  • 0
34 minutes ago, TechAngel85 said:

Always good to have cell border toggled on so you can see where you're working. It's one of the first things I do when working in exteriors. 

But I fond a new problem, npcs stopped to walking in vanilla places, I didnt touch navmeshes in that area. How to fix it?

Share this post


Link to post
Share on other sites
  • 0
44 minutes ago, KaktuZHD said:

But I fond a new problem, npcs stopped to walking in vanilla places, I didnt touch navmeshes in that area. How to fix it?

Just make sure the borders are connected (should be a box around the borders) and that you have finalized your navmesh on both sides of the cell borders.

Share this post


Link to post
Share on other sites
  • 0
15 hours ago, TechAngel85 said:

Just make sure the borders are connected (should be a box around the borders) and that you have finalized your navmesh on both sides of the cell borders.

What about this place ?

 

Can it be because of stairs ?

Share this post


Link to post
Share on other sites
  • 0
9 hours ago, KaktuZHD said:

What about this place ?

 

Can it be because of stairs ?

Ah stairs. That, I'm not sure of. I've been having a hard time getting some NPCs in a house of mine to use stairs, as well. I haven't figured out why they refuse to use them, but will use the vanilla placed ones (as you've shown) without issue. I'd certainly like to know what is happening, myself.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By KaktuZHD
      Hello! When I selected plugins and started to modify it all ok,  but when i trying to add more plugins to existing plugins I got crash with this error
       
    • By planetmorgoth
      Hi I was wondering how I would go about generating a custom lodsettings .lod file for my custom worldspace. Currently I'm just using the Tamrield.lod but renamed to my mods name. But I believe that is causing the problem of the worldmap inheriting some of the properties of the main worldmap (See img attached, Mountain clouds where there shouldn't be.)
       
      Any help appreciated.

    • By planetmorgoth
      Hi I'm trying to make a mod that adds a new land, and I have the LOD generated on my main PC using xLodGen and it works great. But I can't figure out how to get the LOD working on another PC after installing the .zip with MO2. The LOD generation output gets put in the overwrite folder on my main PC and I was wondering how to get that put into a .zip so MO2 can install it all at once.
       
      Thanks for any help, and sorry if this has been asked before but I can't find anything.
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.