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  • 1 month later...
Posted

I just wanted to bring to your attention the redux version of this mod, Perception Bug Fix Redux.

As per the mods description: 

"The Perception bug occurs when you use Med-X, which has the "FortifyPoisonRsist" MGEF, while currently poisoned by any variant of Stingwing or Radscorpion. The Stingwing and Radscorpion poison has a perception -5 for 4 seconds, and if you take Med-X while poisoned, your character will have -4.4 Perception permanently. This mod runs a condition check on Med-X's "FortifyPoisonResist" to only apply poison resistance to you if your perception is at full value, keeping the bug from ruining your character's perception.

Redux change:
As the comments have said in that mod, there was an issue with the original release in that if you had any perception stat buffs at the time of using med-x while poisoned, you still wouldn't get the additional poison resist. This is because the conditional wasn't set to Greater or equal to your base perception, only equal."

It changes the CTDA-Type from "Equal to" to "Greater than or equal To" in the mods records.

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