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Cornelius2022

Lanterns of Skyrim & Load Order

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hello

i'm in the last leg of installing the LE guide, and LOOT places the lanterns of skyrim esm after hearthfires esm and before dragonborn esm and the unofficial skyrim legendary edition patch. that doesn't seem to be right at all?

LOOT also suggests a third party dawnguard patch.

any suggestions? should i create a LOOT rule for the placement of lanterns esm?

thanks in advance

...

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That seems wrong to me. I haven't run LE for years though, so it may be fine. They are all ESM.

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If you are using the Sort button in Mod Organizer, install and run the latest version of LOOT to see if it sorts correctly. I agree this is very strange. I've never  seen LOOT sort plugins between the vanilla masters before.

Just to cover all bases, you're using this as the argument to LOOT right?

--game="Skyrim"

 

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Posted (edited)

thank you both

Greg, yes, the argument was missing, i remember adding it, but seem to have missed to 'apply' it. new sorting with the added argument didn't change the load order though. i am attaching my current load order. i am now just before step 5 in the guide (LOD) and skyrim loads fine with a new game into the alternate start cell

thank you for any further comments you have on this

...

 

Spoiler

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Lanterns Of Skyrim - All In One - Main.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
Skyrim Project Optimization - Full Version.esm
UnlimitedBookshelves.esp
SimpleChildren.esp
WM Flora Fixes.esp
FarmhouseChimneys.esp
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
Cutting Room Floor.esp
Guard Dialogue Overhaul.esp
Weapons & Armor Fixes_Remade.esp
Clothing & Clutter Fixes.esp
BetterQuestObjectives.esp
FISS.esp
SkyUI.esp
STEP DLC Optimized Textures - Standard.esp
STEP Vanilla Optimized Textures - Standard.esp
Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
XPMSE.esp
RelightingSkyrim_Legendary.esp
Complete Crafting Overhaul_Remade.esp
Complete Alchemy & Cooking Overhaul.esp
Relationship Dialogue Overhaul.esp
Luminosity Lighting Overhaul.esp
Book Covers Skyrim.esp
Verdant - A Skyrim Grass Plugin.esp
SkyrimCoinReplacerRedux.esp
Better Dynamic Ash.esp
Realistic Boat Bobbing.esp
DawnguardRuneWeaponsFXSReplacer.esp
Dual Sheath Redux.esp
SRG Enhanced Trees Activator.esp
Footprints.esp
ClavicusArgonianMasque.esp
RUSTIC SOULGEMS - Sorted.esp
ORM-Arvak.esp
Better Dynamic Snow.esp
BlendedRoads.esp
BWS.esp
DragonShoutVoice.esp
AI Overhaul.esp
hearthfireextended.esp
Point The Way.esp
RealisticWaterTwo.esp
WetandCold.esp
AOS.esp
DeadlySpellImpacts.esp
dD - Enhanced Blood Main LITE.esp
IHSS.esp
Weapons & Armor_TrueOrcish&DaedricWeapons.esp
ADS.esp
Beards.esp
Brows.esp
NB-Scars.esp
VWA_VanillaWarpaintsAbsolution.esp
WSCO - OcciFemaleVNL.esp
Hunters Not Bandits.esp
Waterbreathing Breathless Emerge.esp
Weapons & Armor_TrueWeaponsLvlLists.esp
Complete Crafting_TrueWeaponsLvlLists.esp
Thieves Guild Requirements.esp
Oblivion Gates v3 - Skyrim + Dawnguard DLC.esp
TheChoiceIsYours.esp
SMIM-Merged-All.esp
RealisticWaterTwo - Legendary.esp
Run For Your Lives.esp
Bring Out Your Dead - Legendary Edition.esp
Elemental_Staffs.esp
SkyrimImprovedPuddles-DG-HF-DB.esp
TradeBarter.esp
Helarchen Creek.esp
TimingIsEverything.esp
Butterflies Unchained.esp
Book Covers Skyrim - Lost Library.esp
SPTConsistentOlderPeople.esp
FacegenForKids.esp
Better Stealth AI for Followers.esp
Nausicaa's Tweaker.esp
Dual Wield Parrying_SKSE.esp
NotSoFast-MainQuest.esp
DSAMG - Greybeard Fix.esp
DSAMG - Miraak Music Fixes.esp
TavernAIFix.esp
Dead Body Collision.esp
DD_Dawnguard Additions.esp
DD_Dragonborn Additions.esp
Disease Descriptions.esp
GoOnAhead.esp
NonEssentialChildren.esp
SMDropLitTorch.esp
Torches Ignite Oil - Shock Edition.esp
Traps Make Noise.esp
Blacksmith Chests.esp
EmbersHD.esp
ExplosiveBoltsVisualized.esp
PilgrimsDelight.esp
Smelter_Riften & Solitude.esp
The Paarthurnax Dilemma.esp
RBB - Realistic Water Two.esp
ESFCompanions.esp
NotSoFast-MageGuild.esp
Lock Overhaul.esp
Stealth Skills Rebalanced_COMPLETE.esp
imp_helm_legend.esp
Weapons & Armor_DragonPriestMasks.esp
Smithing Perks Overhaul_Remade.esp
iHUD.esp
Chesko_LoreBasedLoadingScreens.esp
AHZmoreHUD.esp
RaceMenu.esp
ViewableFactionRanksBothDLC.esp
FarmhouseChimneysCRF.esp
Gildergreen Regrown.esp
FarmhouseChimneysHelarchenCreek.esp
mintylightningmod.esp
Vivid Weathers.esp
WetandCold - Ashes.esp
Vivid Weathers - Extended Snow.esp
WondersofWeather.esp
FNIS.esp
Alternate Start - Live Another Life.esp
Step SkyrimLE - CR Patch.esp
FarmhouseChimneysLAL.esp
Step SkyrimLE - L&W Patch.esp
Dual Sheath Redux Patch.esp

 

loadorder.txt

Edited by Cornelius2022

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Posted (edited)

Addendum:

In the current LOOT (0.18.3) masterlist there is a 'load after Lanterns Of Skyrim - All In One - Main.esm' rule for the Unofficial Skyrim Legendary Edition Patch, which seems to explain the odd placement of both plugins

Still unsure how to proceed, given the other oddities in my load order

Edited by Cornelius2022

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What are the other oddities in your load order and what is bothering you exactly?

If Dragonborn.esm is not a master of LoS and if there are no conflicts between them (likely if LoS doesn't cover Solstheim), then they can go in any order relative to each other.

There must be very good reasons for LOOT to sort LoS before USLEEP. Hypothesis: LoS would otherwise overwrite USLEEP and forward bad vanilla bugs that are fixed by USLEEP. There are no 3rd-party bugfix or USLEEP-compatibility patches available for LoS because it's no longer supported and it has closed permissions. So the only option is to load USLEEP after LoS.

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Posted (edited)

Thank you for the comment, Mousetick

The feeling of 'odd' comes from comparing this latest installation to me last installing Skyrim & STEP five years ago

Now i followed LOOT's suggestions, except for cleaning 'Guard Dialogue Overhaul' and 'Complete Crafting Overhaul'. Last night i generated all LOD, started a new game, which seemed to start out fine from 'Alternate Start' into the wilderness, aside from a strange audio bug when outside, like feet continuously moving in place, which didn't relate to my own movement. Still need to check MCM settings and all my surroundings also

Edited by Cornelius2022

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