Jump to content
  • 0
Pronesis

multiple Instances of Skyrim DynDoLOD confused

Question

I have 2 instances of modded Skyrim one is AE ver  the other SE 1.9.5 ver.  I use Mod Org 2 to keep them separate as diff Instances and at times I play both.  Trouble is I'm trying to use DynDoLOD and all goes well up to the point on the final step of running DynDOLOD x64 from Mod Org 2.  I can see its defaulting to the wrong path, using my 'AE' version.  I keep this in the recommended Steamapps\common\Skyrim Special Edition folder and also have a Skyrim Special Edition (2) folder for SE.   This protects me from naughty Bethesda updates. 

DynDOLOD log: 3rd line down

Using Skyrim Special Edition Data Path:  lists the path of my AE version of the game so it bombs out with can't find DynDoLOD resources SE core files required.  My quesiton is can I add arguments to the executable to force it to look for my game in correct directory?

 

Share this post


Link to post
Share on other sites

4 answers to this question

Recommended Posts

  • 0

I'm using a setup very similar to yours, it works fine. For the non-standard not-in-Windows-registry location, you can use the -D command-line option:

-D:"x:\full\path\to\game\installation\folder\Data\"

So in your case for SE 1.5.x it would be:

-D:"x:\full\path\to\steam\library\folder\steamapps\common\Skyrim Special Edition (2)\Data\"

(substitute x:\full\path\to\steam\library\folder by the appropriate value)

Here is my MO2 config for example:

image.png

 

Share this post


Link to post
Share on other sites
  • 0

Thanks! adding the suggested path with a slight correction specific to my system and it worked,  woohoo!    Looks Amazing

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.