Gonzeh Posted April 27, 2022 Posted April 27, 2022 So basically: https://imgur.com/vs7JOYU My water loading distance seems to be a bit screwed up. I ran xLODgen, then Texgen, then Dyndolod and built occlusion with Dyndolod. I don't know whether Skyrim just can't render water detail past that distance in my screenshot but it looks awful, it's basically just some kind of dodgy looking reflection or something. Sky reflections are disabled as recommended by RWT. Load order is how it should be. Spent hours trying to work it out but can't seem to find a reason. Anyone else experienced this? Am I missing something simple...
DoubleYou Posted April 28, 2022 Posted April 28, 2022 You might have another mod overwriting the RWT water texture normal used for distance.
Gonzeh Posted April 28, 2022 Author Posted April 28, 2022 (edited) Further to this. It appears on my world map, the water isn't rendered at all. Like basically, you can see through the world to the sky. It's definitely strange. I tried disabling XLODgen, Dyndolod, Texgen and no change. https://imgur.com/FHnS3fD If you look here in particular, all you can see is a Skybox. No water actually rendered. So something somewhere at a distant setting just isn't putting water in. Edited April 28, 2022 by Gonzeh
DoubleYou Posted April 28, 2022 Posted April 28, 2022 The same water normal texture you use in the game for distant water is the same as seen on the map. You need to find which mod is providing/overriding this texture and remove it. This is a base water texture in the game and does not have anything to do with your generated lods.
Gonzeh Posted April 28, 2022 Author Posted April 28, 2022 Turns out disabling RWT fixes the distant water texture. Might have to delve into SSEedit and see what's going on with that particular option for which one RWT is choosing.
z929669 Posted April 28, 2022 Posted April 28, 2022 4 hours ago, Gonzeh said: Turns out disabling RWT fixes the distant water texture. Might have to delve into SSEedit and see what's going on with that particular option for which one RWT is choosing. Use Data tab in MO to find the conflict by typing the file name in the filter. Then right click on the file in the list to view conflicts and finc the offending mod. hide this file
TechAngel85 Posted April 28, 2022 Posted April 28, 2022 You've posted this on RWT official Nexus Page where Sparrow and I (the authors) have been attempting to help. Perhaps you did realized one of the author is an admin here. I am not going to reply in two places, though.
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