framx2l Posted February 3, 2022 Posted February 3, 2022 When (IF i don't think it's necessary to be asked) will s.t.e.p. support collections function of nexusmods? Finally i would be able to start playing Skyrim!!! Can we users help in some way? Thanks Francesco
z929669 Posted February 3, 2022 Posted February 3, 2022 We are testing Collections, but waiting until everything we use is updated for SAE or other alternatives. Before we do that though, we will be updating our standard modding guide, so it will probably be a couple months before we address our support for Collections.
Jerwin Posted June 4, 2022 Posted June 4, 2022 (edited) I'm ready for another Skyrim playthrough and have been using STEP mod guides since Legendary Edition so I was very pleased to see an up to date SkyrimSE v2.0.0 mod guide for Skyrim Anniversary Edition has been released! And am also greatly looking forward to STEP's support for Nexus Collections! Edit: Did some reading and apparently Nexus Collections only supports Vortex. Since Wabbajack supports MO2 and appears to be the more robust option I'd be interested to learn why STEP chose Nexus Collections. Edited June 4, 2022 by Jerwin
z929669 Posted June 5, 2022 Posted June 5, 2022 We think Collections will overtake Wabbajack, and we already have integrated support with Nexus and an unofficial partnership with Nexus. MO will also support Collections at some point.
Jerwin Posted June 13, 2022 Posted June 13, 2022 On 6/5/2022 at 11:04 AM, z929669 said: MO will also support Collections at some point. That is excellent news! I would suspect Collections would overtake Wabbajack too as Collections is provided by Nexus Mods. But if there were no MO support for Collections that would be a major pro in favor of using Wabbajack IMO.
z929669 Posted June 13, 2022 Posted June 13, 2022 1 hour ago, Jerwin said: That is excellent news! I would suspect Collections would overtake Wabbajack too as Collections is provided by Nexus Mods. But if there were no MO support for Collections that would be a major pro in favor of using Wabbajack IMO. I don't know this officially, but reason dictates that the MO devs or a third party will write the plugin code for Collections eventually. Perhaps they mention Collections on their Git or Nexus page?
Jerwin Posted June 13, 2022 Posted June 13, 2022 21 hours ago, z929669 said: I don't know this officially, but reason dictates that the MO devs or a third party will write the plugin code for Collections eventually. Perhaps they mention Collections on their Git or Nexus page? I haven't been able to find anything that indicates a commitment from the MO devs. But here's hoping someone makes it happen. Vortex isn't all that bad, but for hundreds of mods like many Skyrim modders do, MO is the way.
z929669 Posted June 14, 2022 Posted June 14, 2022 5 hours ago, Jerwin said: I haven't been able to find anything that indicates a commitment from the MO devs. But here's hoping someone makes it happen. Vortex isn't all that bad, but for hundreds of mods like many Skyrim modders do, MO is the way. MO is definitely better, IMO, but Vortex is what I would move to if MO becomes defunct. Vortex is actually a solid mod manager. It's just harder to do many of the same things and not as versatile ... again, there is bias in my position.
Jerwin Posted June 15, 2022 Posted June 15, 2022 (edited) On 6/13/2022 at 9:48 PM, z929669 said: MO is definitely better, IMO, but Vortex is what I would move to if MO becomes defunct. Vortex is actually a solid mod manager. It's just harder to do many of the same things and not as versatile ... again, there is bias in my position. A bias many of us, myself included, share. Edited September 19, 2022 by Jerwin
Whitestar127 Posted August 23, 2022 Posted August 23, 2022 On 6/13/2022 at 3:23 AM, z929669 said: I don't know this officially, but reason dictates that the MO devs or a third party will write the plugin code for Collections eventually. Perhaps they mention Collections on their Git or Nexus page? Bit of an old quote this, but just today I joined the MO2 Discord server, and searched for mentions of Collections. I found two answers from devs where users had basically asked when it would get support: June 14: "Not plans, but if a developer appeared with the time to actually implement it properly, we'd be keen." June 28: "I don't believe any of us on the dev team are motivated or inclined to add such a feature at this time" So that doesn't look too good IMO.
TechAngel85 Posted August 23, 2022 Posted August 23, 2022 17 hours ago, Whitestar127 said: Bit of an old quote this, but just today I joined the MO2 Discord server, and searched for mentions of Collections. I found two answers from devs where users had basically asked when it would get support: June 14: "Not plans, but if a developer appeared with the time to actually implement it properly, we'd be keen." June 28: "I don't believe any of us on the dev team are motivated or inclined to add such a feature at this time" So that doesn't look too good IMO. Honestly, I'm not surprised. Modding has always been a journey into learning a new hobby and automation takes all that away. Many of us see it as a scape goat and, yes, it has it's purposes but those are done for specific tasks (xLODGen, DynDOLOD, etc), are niche, or due to unwillingness. Even for those that only have a few hours a night, modding can still be done properly rather than relying on shortcuts. Shortcuts in modding always have consequences or restrictions. Those of us on staff can attest to the limited free time because the entirely of Step has been ran during our free time for years. The actual problem is never really time, but the willingness to spend that time modding the game to get to the point of playing it. Modding is the journey and playing the game is the reward of completing that journey. Automation takes you straight to the reward part. The consequences for that is the users haven't learned anything and still don't know anything about actual modding. They've learned to push buttons, that's it. I'm of the stance that is not modding and, yes, I'll admit I hold back an eyeroll when someone says they are a modder but all they have done is clicked a couple "install" buttons and everything was done for them. The point of all that is to say, the Devs are mostly on that side of the fence. I doubt any of them have any interest in Collections. No "power user" would be and I certainly don't. If Step has a Collection, it will be provided by other staff because I'm not adding that kind of maintenance to my belt when I've gone out of my way to reduce maintenance tasks over the last couple years.
z929669 Posted August 23, 2022 Posted August 23, 2022 Unless Collections are supported by MO, there's not much reason for us to get involved with them, IMO. It would be in Nexus' best interest if they lent the resources to support MO dev in this regard. Many people will not want to use Vortex over MO just to get Collections working, but I think they would use them if it worked for MO.
DoubleYou Posted August 23, 2022 Posted August 23, 2022 I feel that the Wabbajack solution is a much better system at this point. I do agree that I much rather do it manually. I have considered making a Wabbajack, but honestly, don't have the time currently. I much rather make a guide. I feel that the guide is going to always be the baseline upon which people will truly learn the modding process and upon which potential professional Collections or Wabbajacks will be developed.
Whitestar127 Posted August 23, 2022 Posted August 23, 2022 Personally I would only want some sort of automation of Step 4, like I said in this thread. The other steps contain info that I mostly found valuable. But Step 4 is mostly just about downloading and clicking Install. When you have done that a couple of times it really becomes rather repetitive and tedious, and it's also the step that takes the most time by far. If nothing else it would be nice if the 06-Models & Textures were Wabbajacked. Just my 2 cents. As I've said before I'm really happy this guide exists and people here are so willing to help.
Greg Posted August 24, 2022 Posted August 24, 2022 I've gone through setting up the guide so many times over the years that I developed a habit years ago to download the mods with a browser and store them in a folder structure that matches the mod groups in the guide. When I want to rebuild a guide, I can simply drag 'n drop the mods from Explorer into Mod Organizer. The only time I need to download from Nexus is to pick up updated versions, new mods, or new optional files. It's a lot faster to setup the guide this way, it reduces the bandwidth, and I have a tidy archive of mods available whenever I want them. The bandwidth equation is important because my mom has health issues so she's using about 80% of my bandwidth cap watching videos all day and tinkering with her crafts while she watches. Time is also important because I may get an hour or two in the evening after she goes to bed for gaming.
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