HiTMAN31X Posted December 5, 2021 Posted December 5, 2021 (edited) I have noticed an issue with flickering mountains, how to fix it ? Load order, and at the last bottom Textgen and DynDolod Output Edited December 5, 2021 by HiTMAN31X
0 sheson Posted December 5, 2021 Posted December 5, 2021 Use modwatch instead of posting screenshots of the load order. You did not say which DynDOLOD version you are using. LOD generation does not change how the engine works. It does not change z-fighting. However, generating higher resolution terrain LOD meshes and more object LOD (when using a mod that adds additional mountains objects) can cover up z-fighting better. Increase (or decrease) object and/or terrain LOD distances in the DynDOLOD SkyUI MCM Settings to change how object LOD and terrain LOD intersect.
0 HiTMAN31X Posted December 5, 2021 Author Posted December 5, 2021 (edited) Ok thank you, I read on reddit z fighting problem causing by high fov, I had increase the FOV to 100 in skyrim.ini, I lowered it to 90 and regenerate TextGen / DynDolod with higher values, problem solved. Edited December 5, 2021 by HiTMAN31X
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HiTMAN31X
I have noticed an issue with flickering mountains, how to fix it ?
Load order, and at the last bottom Textgen and DynDolod Output
2 answers to this question
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